Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DARKKILLK
Heimdallr
Level 97
God Stats
3W - 1L
1,392 SR
Queue Stats
99W - 94L
1,455 Elo+
Solo
Medusa
Medusa
Lengend Chronic
Medusa
Level 158
God Stats
138W - 118L
1,538 SR
Queue Stats
420W - 463L
1,391 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Na1th_an
Morgan Le Fay
Level 140
God Stats
41W - 50L
1,498 SR
Queue Stats
295W - 335L
1,350 Elo+
Solo
Kumbhakarna
Kumbhakarna
Woggzzz
Kumbhakarna
Level 159
God Stats
43W - 47L
1,488 SR
Queue Stats
156W - 239L
1,342 Elo+
Solo
Team Averages
Level 135
1,483 SR
1,408 Elo+

VS

Team Averages
Level 51
1,385 SR
1,493 Elo+
Jormungandr
Jormungandr
Deobuel
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
GlitchySpy29296
Vamana
Level 111
God Stats
7W - 10L
1,487 SR
Queue Stats
16W - 17L
1,475 Elo+
Solo
Merlin
Merlin
ItsActDio
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PanzerSixTiger
Ah Muzen Cab
Level 60
God Stats
5W - 7L
1,263 SR
Queue Stats
89W - 89L
1,496 Elo+
Party 1
Discordia
Discordia
TheOneTimbo
Discordia
Level 76
God Stats
4W - 3L
1,174 SR
Queue Stats
30W - 40L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
5 / 4 / 10
12,215
719
13,865
28,082
30,237
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
DARKKILLK
Heimdallr
19
2 / 4 / 4
12,449
732
13,334
20,684
11,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
16 / 0 / 4
14,959
880
22,633
14,134
8,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Na1th_an
Morgan Le Fay
19
2 / 1 / 12
11,936
702
21,567
13,310
7,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Woggzzz
Kumbhakarna
19
1 / 0 / 17
12,719
748
10,028
20,146
32,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Deobuel
Jormungandr
18
1 / 4 / 3
10,436
614
10,839
20,183
28,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
4 / 5 / 3
11,216
660
10,723
24,549
30,058
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
ItsActDio
Merlin
17
2 / 7 / 2
10,319
607
17,672
15,704
7,601
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
PanzerSixTiger
Ah Muzen Cab
18
1 / 2 / 6
10,827
637
10,060
14,279
7,184
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
TheOneTimbo
Discordia
16
0 / 8 / 4
9,959
586
14,117
16,677
6,943
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
26
Kills
8
9
Deaths
26
47
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
4
10
2.5
W
Heimdallr
DARKKILLK
Heimdallr
2
4
4
1
L
Jormungandr
Deobuel
Jormungandr
1
4
3
0.63
L
4
5
3
1.1
L
Merlin
ItsActDio
Merlin
2
7
2
0.43
W
16
0
4
18
W
Morgan Le Fay
Na1th_an
Morgan Le Fay
2
1
12
8
L
Ah Muzen Cab
PanzerSixTiger
Ah Muzen Cab
1
2
6
2
L
Discordia
TheOneTimbo
Discordia
0
8
4
0.25
W
Kumbhakarna
Woggzzz
Kumbhakarna
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,427
Damage
63,411
96,356
Taken
91,392
90,097
Mitigated
80,675
21,678
Healing
15,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
13,865
934
0
4,515
28,082
30,237
98
11,377
16,263
0
36,214
W
Heimdallr
DARKKILLK
Heimdallr
13,334
5,731
0
5,283
20,684
11,474
3,617
7,176
13,508
0
69,859
L
Jormungandr
Deobuel
Jormungandr
10,839
2,821
151
306
20,183
28,889
81
4,532
15,093
35,215
0
L
10,723
3,759
300
5,929
24,549
30,058
0
8,762
15,276
3,257
29,455
L
Merlin
ItsActDio
Merlin
17,672
2,757
0
543
15,704
7,601
0
5,235
10,316
44,382
0
W
22,633
10,810
353
5,038
14,134
8,484
4,722
7,223
6,911
0
72,169
W
Morgan Le Fay
Na1th_an
Morgan Le Fay
21,567
1,280
0
3,570
13,310
7,497
1,288
8,037
5,273
47,503
0
L
Ah Muzen Cab
PanzerSixTiger
Ah Muzen Cab
10,060
5,408
185
5,743
14,279
7,184
0
5,507
8,624
0
43,785
L
Discordia
TheOneTimbo
Discordia
14,117
503
837
1,711
16,677
6,943
256
6,732
9,750
32,581
0
W
Kumbhakarna
Woggzzz
Kumbhakarna
10,028
64
0
2,919
20,146
32,405
139
10,065
10,081
30,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,278
Gold Earned
52,757
351
Minions Killed
243
0
Camps Cleared
0
1,755,165
Distance Traveled
1,489,298
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,215
719
52
3
0
366,158
4
W
Heimdallr
12,449
732
101
6
0
296,786
1
L
Jormungandr
10,436
614
41
2
0
281,183
2
L
Vamana
11,216
660
42
2
0
359,873
2
L
Merlin
10,319
607
60
4
0
269,299
2
W
Medusa
14,959
880
105
6
0
350,049
4
W
Morgan Le Fay
11,936
702
63
4
0
368,282
1
L
Ah Muzen Cab
10,827
637
69
4
0
298,244
1
L
Discordia
9,959
586
31
2
0
280,699
0
W
Kumbhakarna
12,719
748
30
2
0
373,890
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role