Player Matchup

Medusa
Medusa
Death_Tenshi8253
Medusa
Level 129
God Stats
2W - 3L
1,770 SR
Queue Stats
290W - 166L
1,728 Elo+
Party 1
Horus
Horus
Weaven360
Horus
Level 96
God Stats
16W - 10L
1,759 SR
Queue Stats
598W - 356L
1,766 Elo+
Party 1
Kukulkan
Kukulkan
ZackSenpai
Kukulkan
Level 143
God Stats
23W - 15L
1,852 SR
Queue Stats
535W - 348L
1,749 Elo+
Party 1
Team Averages
Level 123
1,794 SR
1,748 Elo+

VS

Team Averages
Level 110
1,708 SR
1,821 Elo+
He Bo
He Bo
GLOW_ZERO
He Bo
Level 88
God Stats
9W - 1L
1,458 SR
Queue Stats
16W - 5L
1,631 Elo+
Party 2
Ullr
Ullr
HokageMonarch
Ullr
Level 120
God Stats
3W - 0L
1,884 SR
Queue Stats
18W - 3L
1,964 Elo+
Party 2
Mercury
Mercury
Jermizzy
Mercury
Level 123
God Stats
7W - 3L
1,782 SR
Queue Stats
98W - 27L
1,869 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 8
9,418
724
10,316
15,217
8,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
Weaven360
Horus
12
3 / 5 / 5
9,397
723
7,551
18,601
22,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
ZackSenpai
Kukulkan
14
5 / 8 / 5
10,518
809
10,799
13,498
7,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GLOW_ZERO
He Bo
13
1 / 4 / 8
9,025
694
6,791
8,598
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
16 / 2 / 5
12,143
934
26,407
14,049
7,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Jermizzy
Mercury
16
4 / 4 / 13
10,907
839
9,107
14,217
6,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
10
Kills
21
21
Deaths
10
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
8
8
0.75
W
He Bo
GLOW_ZERO
He Bo
1
4
8
1.25
W
16
2
5
9.25
W
Mercury
Jermizzy
Mercury
4
4
13
2.63
L
Horus
Weaven360
Horus
3
5
5
1.1
L
Kukulkan
ZackSenpai
Kukulkan
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,666
Damage
42,305
47,316
Taken
36,864
39,049
Mitigated
17,760
10,364
Healing
3,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,316
4,576
0
772
15,217
8,609
111
1,677
13,540
0
32,088
W
He Bo
GLOW_ZERO
He Bo
6,791
131
0
645
8,598
3,637
0
1,825
6,773
25,930
0
W
26,407
10,282
0
2,195
14,049
7,564
986
5,124
8,925
0
56,730
W
Mercury
Jermizzy
Mercury
9,107
4,692
0
1,122
14,217
6,559
1,531
4,051
10,166
0
39,434
L
Horus
Weaven360
Horus
7,551
2,834
2,348
6,228
18,601
22,955
0
4,615
13,986
0
12,544
L
Kukulkan
ZackSenpai
Kukulkan
10,799
683
0
1,016
13,498
7,485
78
700
12,798
34,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,333
Gold Earned
32,075
108
Minions Killed
176
2
Camps Cleared
10
691,597
Distance Traveled
765,959
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,418
724
44
3
1
225,303
4
W
He Bo
9,025
694
45
3
3
240,804
0
W
Ullr
12,143
934
70
5
2
231,283
1
W
Mercury
10,907
839
61
5
5
293,872
2
L
Horus
9,397
723
4
0
0
244,489
4
L
Kukulkan
10,518
809
60
5
1
221,805
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role