Player Matchup

Hachiman
Hachiman
GregJennings69
Hachiman
Level 54
God Stats
1W - 0L
1,714 SR
Queue Stats
9W - 6L
1,549 Elo+
Party 3
Ymir
Ymir
InfamousNova19
Ymir
Level 60
God Stats
4W - 1L
1,612 SR
Queue Stats
10W - 7L
1,549 Elo+
Party 3
Arachne
Arachne
ShrmpShrmp
Arachne
Level 77
God Stats
6W - 0L
1,722 SR
Queue Stats
10W - 6L
1,624 Elo+
Party 3
Chronos
Chronos
VASELlNE
Chronos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,549 Elo+
Party 3
Chaac
Chaac
tspatrick02
Chaac
Level 28
God Stats
2W - 1L
1,580 SR
Queue Stats
9W - 7L
1,549 Elo+
Party 3
Team Averages
Level 49
1,626 SR
1,564 Elo+

VS

Team Averages
Level 62
1,423 SR
1,535 Elo+
Gilgamesh
Gilgamesh
BuzzGH
Gilgamesh
Level 58
God Stats
0W - 1L
1,414 SR
Queue Stats
21W - 19L
1,463 Elo+
Party 1
Chronos
Chronos
Nickithebadcat
Chronos
Level 37
God Stats
1W - 2L
1,241 SR
Queue Stats
27W - 22L
1,545 Elo+
Party 1
Apollo
Apollo
SpookyDinosaur09
Apollo
Level 64
God Stats
4W - 13L
1,279 SR
Queue Stats
118W - 138L
1,435 Elo+
Party 2
Ares
Ares
TubbyHoudini
Ares
Level 7
God Stats
1W - 1L
1,337 SR
Queue Stats
3W - 1L
1,757 Elo+
Party 1
Lancelot
Lancelot
UnwashedAphro
Lancelot
Level 145
God Stats
15W - 4L
1,846 SR
Queue Stats
431W - 452L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
4 / 0 / 1
10,398
520
11,842
12,492
5,172
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 1 / 3
10,196
510
5,978
16,163
19,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
ShrmpShrmp
Arachne
17
3 / 4 / 1
10,363
518
7,994
19,279
9,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
VASELlNE
Chronos
17
7 / 3 / 5
11,159
558
27,861
24,185
12,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 6 / 3
9,436
472
11,796
20,367
14,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BuzzGH
Gilgamesh
17
7 / 5 / 4
10,514
526
19,267
23,065
12,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 5 / 2
8,407
420
6,634
15,340
7,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 3 / 0
7,893
395
11,568
14,759
6,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 3
8,465
423
8,357
18,689
18,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
UnwashedAphro
Lancelot
15
5 / 5 / 2
10,104
505
14,326
19,045
11,423
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
23
Kills
14
14
Deaths
23
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BuzzGH
Gilgamesh
7
5
4
1.8
W
Hachiman
4
0
1
4.5
W
5
1
3
6.5
L
1
5
2
0.4
W
Arachne
ShrmpShrmp
Arachne
3
4
1
0.88
L
0
3
0
0
L
1
5
3
0.5
L
Lancelot
UnwashedAphro
Lancelot
5
5
2
1.2
W
Chronos
VASELlNE
Chronos
7
3
5
3.17
W
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,471
Damage
60,152
92,486
Taken
90,898
60,535
Mitigated
55,395
27,294
Healing
19,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BuzzGH
Gilgamesh
19,267
6,421
0
6,182
23,065
12,317
0
9,141
13,924
0
84,241
W
Hachiman
11,842
8,921
0
4,845
12,492
5,172
1,302
1,210
11,282
0
66,701
W
5,978
1,073
0
3,958
16,163
19,078
62
5,150
11,013
45,528
0
L
6,634
2,426
0
1,460
15,340
7,473
45
11,668
3,672
47,700
0
W
Arachne
ShrmpShrmp
Arachne
7,994
5,375
0
6,567
19,279
9,157
130
635
18,644
0
105,845
L
11,568
6,958
0
5,273
14,759
6,054
0
1,030
13,729
0
65,428
L
8,357
465
0
1,833
18,689
18,128
91
8,533
10,156
24,228
0
L
Lancelot
UnwashedAphro
Lancelot
14,326
2,181
0
4,290
19,045
11,423
2,058
4,651
14,394
0
68,919
W
Chronos
VASELlNE
Chronos
27,861
17,001
0
7,267
24,185
12,586
2,993
6,319
17,866
92,136
0
W
11,796
3,080
0
4,657
20,367
14,542
1,419
1,677
18,690
0
48,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,552
Gold Earned
45,383
520
Minions Killed
430
0
Camps Cleared
0
1,800,549
Distance Traveled
1,773,532
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,514
526
118
6
0
412,412
0
W
Hachiman
10,398
520
112
6
0
351,545
1
W
Ymir
10,196
510
65
3
0
361,507
0
L
Chronos
8,407
420
77
4
0
347,893
4
W
Arachne
10,363
518
150
8
0
394,711
0
L
Apollo
7,893
395
93
5
0
328,535
3
L
Ares
8,465
423
25
1
0
338,850
0
L
Lancelot
10,104
505
117
6
0
345,842
0
W
Chronos
11,159
558
130
7
0
354,725
2
W
Chaac
9,436
472
63
3
0
338,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role