Player Matchup

Kuzenbo
Kuzenbo
AndroidNation21
Kuzenbo
Level 79
God Stats
1W - 1L
1,467 SR
Queue Stats
78W - 83L
1,412 Elo+
Party 3
Scylla
Scylla
GodComplexx-_-
Scylla
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 185L
1,385 Elo+
Party 3
Thanatos
Thanatos
Halomegaman
Thanatos
Level 43
God Stats
0W - 2L
1,289 SR
Queue Stats
50W - 51L
1,389 Elo+
Party 3
Freya
Freya
SlayerGHYT
Freya
Level 84
God Stats
3W - 6L
1,500 SR
Queue Stats
278W - 321L
1,426 Elo+
Party 3
Aphrodite
Aphrodite
iAmSskz-
Aphrodite
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 284L
1,421 Elo+
Party 3
Team Averages
Level 88
1,451 SR
1,406 Elo+

VS

Team Averages
Level 74
1,508 SR
1,433 Elo+
Bacchus
Bacchus
Aaron5364
Bacchus
Level 98
God Stats
3W - 3L
1,517 SR
Queue Stats
80W - 92L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
DiIISquat
Baron Samedi
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 38L
1,426 Elo+
Party 2
Guan Yu
Guan Yu
Juniorloco15
Guan Yu
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 39L
1,372 Elo+
Party 1
Ravana
Ravana
YouTubeChemoney
Ravana
Level 147
God Stats
4W - 5L
1,290 SR
Queue Stats
665W - 688L
1,479 Elo+
Party 2
Heimdallr
Heimdallr
shaviutz
Heimdallr
Level 6
God Stats
2W - 0L
1,733 SR
Queue Stats
16W - 15L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 6
12,596
420
11,857
31,810
46,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 6 / 4
11,130
371
13,167
15,364
6,205
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Halomegaman
Thanatos
19
9 / 10 / 2
14,188
473
15,852
36,976
18,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
17
0 / 12 / 1
11,295
377
3,942
24,358
10,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Aphrodite
iAmSskz-
Aphrodite
19
1 / 8 / 6
13,487
450
23,821
34,354
17,713
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aaron5364
Bacchus
17
4 / 3 / 19
13,518
451
10,790
30,322
48,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
DiIISquat
Baron Samedi
20
3 / 2 / 16
14,035
468
29,611
20,481
11,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Juniorloco15
Guan Yu
20
7 / 6 / 16
13,991
466
14,492
33,146
41,631
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
14 / 2 / 10
15,830
528
25,939
20,485
11,357
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
shaviutz
Heimdallr
20
11 / 2 / 15
15,155
505
32,112
21,728
10,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
115
15
Kills
39
39
Deaths
15
19
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Aaron5364
Bacchus
4
3
19
4.5
L
2
3
6
1.67
W
Baron Samedi
DiIISquat
Baron Samedi
3
2
16
5.5
L
3
6
4
0.83
L
Thanatos
Halomegaman
Thanatos
9
10
2
1
W
Guan Yu
Juniorloco15
Guan Yu
7
6
16
2.5
L
Freya
0
12
1
0.04
W
14
2
10
9.5
L
Aphrodite
iAmSskz-
Aphrodite
1
8
6
0.5
W
Heimdallr
shaviutz
Heimdallr
11
2
15
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,639
Damage
112,944
142,862
Taken
126,162
98,871
Mitigated
123,202
48,765
Healing
45,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Aaron5364
Bacchus
10,790
1,648
0
4,628
30,322
48,032
159
9,611
20,711
33,190
0
L
11,857
4,040
635
2,532
31,810
46,664
107
14,590
17,220
55,323
0
W
Baron Samedi
DiIISquat
Baron Samedi
29,611
3,062
6,618
5,006
20,481
11,236
2,117
12,626
7,855
122,025
0
L
13,167
1,519
445
1,878
15,364
6,205
65
3,997
11,367
65,820
0
L
Thanatos
Halomegaman
Thanatos
15,852
4,922
441
20,623
36,976
18,247
746
10,607
25,619
0
113,796
W
Guan Yu
Juniorloco15
Guan Yu
14,492
1,358
6,219
8,664
33,146
41,631
793
13,535
19,611
0
77,677
L
Freya
3,942
1,611
0
3,070
24,358
10,042
536
4,470
19,888
82,416
0
W
25,939
7,350
0
7,843
20,485
11,357
228
9,626
10,859
0
123,666
L
Aphrodite
iAmSskz-
Aphrodite
23,821
3,353
3,196
15,945
34,354
17,713
516
6,737
27,273
112,953
0
W
Heimdallr
shaviutz
Heimdallr
32,112
17,033
0
6,513
21,728
10,946
6,392
7,599
14,129
0
161,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,696
Gold Earned
72,529
592
Minions Killed
654
0
Camps Cleared
0
2,721,300
Distance Traveled
2,825,859
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,518
451
27
1
0
546,682
9
L
Kuzenbo
12,596
420
62
2
0
583,721
3
W
Baron Samedi
14,035
468
193
6
0
544,502
0
L
Scylla
11,130
371
85
3
0
535,536
5
L
Thanatos
14,188
473
144
5
0
637,125
3
W
Guan Yu
13,991
466
109
4
0
588,809
2
L
Freya
11,295
377
127
4
0
517,259
2
W
Ravana
15,830
528
134
4
0
611,293
7
L
Aphrodite
13,487
450
174
6
0
447,659
3
W
Heimdallr
15,155
505
191
6
0
534,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role