Player Matchup

Lancelot
Lancelot
Baene
Lancelot
Level 159
God Stats
11W - 11L
1,335 SR
Queue Stats
224W - 243L
1,442 Elo+
Solo
Vulcan
Vulcan
DaWPGBeachBadBoy
Vulcan
Level 127
God Stats
36W - 20L
1,721 SR
Queue Stats
237W - 230L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
DottyFrame09
Baron Samedi
Level 80
God Stats
80W - 57L
1,530 SR
Queue Stats
159W - 132L
1,517 Elo+
Solo
Skadi
Skadi
Ziurvi
Skadi
Level 108
God Stats
6W - 9L
1,556 SR
Queue Stats
270W - 257L
1,432 Elo+
Solo
Chaac
Chaac
maniacpainter
Chaac
Level 100
God Stats
147W - 139L
1,406 SR
Queue Stats
1,359W - 1,377L
1,439 Elo+
Solo
Team Averages
Level 115
1,509 SR
1,455 Elo+

VS

Team Averages
Level 98
1,558 SR
1,437 Elo+
Agni
Agni
DesertFlower94
Agni
Level 89
God Stats
9W - 17L
1,430 SR
Queue Stats
262W - 347L
1,428 Elo+
Party 1
Erlang Shen
Erlang Shen
Ninjakaos8804
Erlang Shen
Level 89
God Stats
6W - 5L
1,668 SR
Queue Stats
90W - 87L
1,530 Elo+
Solo
Apollo
Apollo
Stephano_Leef
Apollo
Level 101
God Stats
4W - 1L
1,962 SR
Queue Stats
225W - 262L
1,478 Elo+
Party 1
Lancelot
Lancelot
XPsioniccontrolX
Lancelot
Level 87
God Stats
7W - 8L
1,421 SR
Queue Stats
80W - 108L
1,365 Elo+
Party 1
Ymir
Ymir
vCINORHCv
Ymir
Level 126
God Stats
1W - 9L
1,307 SR
Queue Stats
171W - 216L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Baene
Lancelot
15
4 / 3 / 3
9,338
519
9,780
14,115
7,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 3 / 4
9,163
509
8,789
10,825
5,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
DottyFrame09
Baron Samedi
13
4 / 0 / 2
8,963
498
6,802
8,920
8,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Ziurvi
Skadi
14
1 / 3 / 3
8,427
468
13,236
14,542
5,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 1 / 5
9,900
550
16,096
20,121
18,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
8,494
472
8,624
8,217
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Ninjakaos8804
Erlang Shen
14
1 / 5 / 2
8,682
482
9,707
21,753
20,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 2 / 4
8,146
453
7,306
17,178
8,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 2 / 5
8,920
496
13,771
15,275
7,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
12
1 / 3 / 0
7,719
429
6,184
14,235
15,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
13
Kills
9
10
Deaths
13
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Baene
Lancelot
4
3
3
1.83
W
0
3
4
0.67
L
2
1
2
3
W
Baron Samedi
DottyFrame09
Baron Samedi
4
0
2
5
L
Erlang Shen
Ninjakaos8804
Erlang Shen
1
5
2
0.4
L
1
2
4
1.5
L
4
2
5
3.25
W
Skadi
Ziurvi
Skadi
1
3
3
0.83
W
4
1
5
6.5
L
Ymir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,703
Damage
45,592
68,523
Taken
76,658
46,132
Mitigated
55,651
28,700
Healing
25,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Baene
Lancelot
9,780
1,236
0
5,181
14,115
7,186
0
2,677
11,277
0
70,583
W
8,789
3,932
99
2,869
10,825
5,811
618
3,333
7,128
76,835
0
L
8,624
41
0
1,230
8,217
3,667
0
3,615
4,602
58,916
0
W
Baron Samedi
DottyFrame09
Baron Samedi
6,802
1,053
2,935
2,441
8,920
8,477
104
1,997
6,813
28,948
0
L
Erlang Shen
Ninjakaos8804
Erlang Shen
9,707
6,126
0
7,679
21,753
20,148
0
4,385
17,368
0
54,922
L
7,306
3,942
0
7,983
17,178
8,272
1,216
1,313
15,865
0
61,948
L
13,771
1,905
0
5,566
15,275
7,630
0
1,988
13,287
0
70,871
W
Skadi
Ziurvi
Skadi
13,236
5,503
0
4,106
14,542
5,852
461
1,956
12,586
0
67,318
W
16,096
5,115
0
11,069
20,121
18,806
186
4,088
15,911
0
70,077
L
Ymir
6,184
879
0
2,660
14,235
15,934
0
4,290
9,945
29,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,791
Gold Earned
41,961
485
Minions Killed
443
0
Camps Cleared
0
1,724,466
Distance Traveled
1,789,031
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,338
519
103
6
0
409,638
0
W
Vulcan
9,163
509
135
8
0
350,939
6
L
Agni
8,494
472
111
6
0
372,160
1
W
Baron Samedi
8,963
498
28
2
0
312,910
5
L
Erlang Shen
8,682
482
96
5
0
327,593
2
L
Apollo
8,146
453
93
5
0
318,077
6
L
Lancelot
8,920
496
102
6
0
432,071
0
W
Skadi
8,427
468
99
6
0
318,190
4
W
Chaac
9,900
550
120
7
0
332,789
0
L
Ymir
7,719
429
41
2
0
339,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role