Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DJ-BLiTz
Ah Muzen Cab
Level 123
God Stats
32W - 29L
1,550 SR
Queue Stats
819W - 836L
1,382 Elo+
Solo
Lancelot
Lancelot
Fazon_Alexis
Lancelot
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 133L
1,472 Elo+
Solo
Freya
Freya
ForgottenRituaL
Freya
Level 122
God Stats
28W - 27L
1,480 SR
Queue Stats
957W - 1,022L
1,388 Elo+
Solo
Cabrakan
Cabrakan
GAD POORLY
Cabrakan
Level 54
God Stats
2W - 3L
1,588 SR
Queue Stats
112W - 125L
1,425 Elo+
Party 1
Heimdallr
Heimdallr
R2 Marzy
Heimdallr
Level 107
God Stats
2W - 5L
1,420 SR
Queue Stats
455W - 425L
1,483 Elo+
Party 1
Team Averages
Level 107
1,508 SR
1,430 Elo+

VS

Team Averages
Level 120
1,453 SR
1,505 Elo+
Loki
Loki
 
Loki
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ASAP FaRLoPa421
Xbalanque
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 69L
1,488 Elo+
Solo
Ra
Ra
ChemJ
Ra
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,677 Elo+
Solo
Jormungandr
Jormungandr
Spine Fuzz
Jormungandr
Level 129
God Stats
60W - 63L
1,526 SR
Queue Stats
756W - 815L
1,452 Elo+
Solo
Susano
Susano
Xx Ansatsu xX
Susano
Level 124
God Stats
4W - 7L
1,238 SR
Queue Stats
369W - 376L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DJ-BLiTz
Ah Muzen Cab
15
1 / 0 / 3
8,912
524
13,777
13,270
5,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Fazon_Alexis
Lancelot
12
3 / 5 / 2
7,903
465
7,944
14,363
6,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 4 / 0
7,765
457
5,624
11,291
4,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
GAD POORLY
Cabrakan
9
0 / 6 / 1
6,359
374
3,108
13,884
12,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heimdallr
R2 Marzy
Heimdallr
12
2 / 2 / 0
7,840
461
8,005
10,251
4,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 2 / 2
8,205
483
3,965
13,024
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
ASAP FaRLoPa421
Xbalanque
15
7 / 2 / 2
9,644
567
10,985
8,969
2,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ra
16
4 / 0 / 7
9,793
576
10,808
6,890
3,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Spine Fuzz
Jormungandr
13
3 / 0 / 8
9,274
546
10,336
20,398
15,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 3 / 1
8,276
487
10,162
17,353
10,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
17
17
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
2
2
2
W
Xbalanque
ASAP FaRLoPa421
Xbalanque
7
2
2
4
W
Ra
4
0
7
7.5
L
Ah Muzen Cab
DJ-BLiTz
Ah Muzen Cab
1
0
3
2.5
L
Lancelot
Fazon_Alexis
Lancelot
3
5
2
0.8
L
1
4
0
0.25
L
Cabrakan
GAD POORLY
Cabrakan
0
6
1
0.08
L
Heimdallr
R2 Marzy
Heimdallr
2
2
0
1
W
Jormungandr
Spine Fuzz
Jormungandr
3
0
8
7
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,458
Damage
46,256
63,059
Taken
66,634
34,645
Mitigated
36,042
20,914
Healing
29,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,965
866
161
5,162
13,024
4,579
834
1,383
11,641
0
52,905
W
Xbalanque
ASAP FaRLoPa421
Xbalanque
10,985
6,335
0
3,107
8,969
2,915
6,814
734
8,235
0
62,760
W
Ra
10,808
2,502
1,461
3,958
6,890
3,256
1,427
2,004
4,886
74,736
0
L
Ah Muzen Cab
DJ-BLiTz
Ah Muzen Cab
13,777
6,029
0
9,788
13,270
5,976
886
998
12,272
0
77,478
L
Lancelot
Fazon_Alexis
Lancelot
7,944
1,833
0
2,070
14,363
6,600
432
5,145
8,994
0
48,095
L
5,624
2,602
0
4,130
11,291
4,636
270
6,208
4,739
60,916
0
L
Cabrakan
GAD POORLY
Cabrakan
3,108
786
420
1,162
13,884
12,892
0
6,273
7,468
12,646
0
L
Heimdallr
R2 Marzy
Heimdallr
8,005
3,413
0
3,344
10,251
4,541
236
1,809
8,442
0
64,096
W
Jormungandr
Spine Fuzz
Jormungandr
10,336
3,586
233
8,217
20,398
15,217
429
4,400
15,998
48,435
0
W
10,162
1,341
0
7,225
17,353
10,075
370
211
17,142
0
58,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,779
Gold Earned
45,192
417
Minions Killed
481
0
Camps Cleared
0
1,397,855
Distance Traveled
1,709,316
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,205
483
74
4
0
350,674
0
W
Xbalanque
9,644
567
106
6
0
363,777
4
W
Ra
9,793
576
125
7
0
326,902
5
L
Ah Muzen Cab
8,912
524
125
7
0
324,592
1
L
Lancelot
7,903
465
92
5
0
315,474
2
L
Freya
7,765
457
89
5
0
280,851
6
L
Cabrakan
6,359
374
8
0
0
250,877
0
L
Heimdallr
7,840
461
103
6
0
226,061
3
W
Jormungandr
9,274
546
69
4
0
323,434
3
W
Susano
8,276
487
107
6
0
344,529
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role