Player Matchup

Lancelot
Lancelot
AightBoe
Lancelot
Level 111
God Stats
12W - 20L
1,448 SR
Queue Stats
279W - 378L
1,444 Elo+
Party 1
Heimdallr
Heimdallr
ApplePanda01
Heimdallr
Level 144
God Stats
1W - 1L
1,311 SR
Queue Stats
60W - 67L
1,412 Elo+
Solo
Cthulhu
Cthulhu
MegaMute2
Cthulhu
Level 120
God Stats
3W - 3L
1,903 SR
Queue Stats
96W - 193L
1,372 Elo+
Party 1
Bellona
Bellona
PnkPanther98
Bellona
Level 146
God Stats
7W - 6L
1,916 SR
Queue Stats
147W - 248L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
rickjames3108
Baron Samedi
Level 139
God Stats
3W - 8L
1,180 SR
Queue Stats
130W - 236L
1,408 Elo+
Party 1
Team Averages
Level 132
1,552 SR
1,408 Elo+

VS

Team Averages
Level 103
1,625 SR
1,495 Elo+
Fafnir
Fafnir
ACME PRED
Fafnir
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,497 Elo+
Solo
Ah Puch
Ah Puch
Emiliano280801
Ah Puch
Level 50
God Stats
8W - 2L
1,892 SR
Queue Stats
136W - 155L
1,485 Elo+
Party 2
Lancelot
Lancelot
GABOSER0
Lancelot
Level 148
God Stats
7W - 4L
1,623 SR
Queue Stats
223W - 229L
1,485 Elo+
Party 2
Ra
Ra
Math_ruiz
Ra
Level 157
God Stats
37W - 40L
1,626 SR
Queue Stats
499W - 483L
1,544 Elo+
Solo
King Arthur
King Arthur
Rw AirKev Vy
King Arthur
Level 66
God Stats
12W - 11L
1,483 SR
Queue Stats
44W - 54L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AightBoe
Lancelot
20
17 / 13 / 13
29,879
747
55,019
43,025
21,764
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
ApplePanda01
Heimdallr
20
7 / 10 / 17
27,521
688
53,740
50,983
25,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
MegaMute2
Cthulhu
20
7 / 5 / 24
25,680
642
32,302
45,268
74,637
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
PnkPanther98
Bellona
20
6 / 4 / 21
25,310
633
20,861
57,464
58,599
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
rickjames3108
Baron Samedi
20
5 / 8 / 16
25,654
641
33,588
36,926
22,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ACME PRED
Fafnir
20
4 / 10 / 21
25,834
646
20,738
64,444
99,281
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
2 / 7 / 19
24,938
623
30,910
33,897
15,533
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
GABOSER0
Lancelot
20
12 / 12 / 14
28,177
704
56,591
56,700
49,964
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
13 / 10 / 9
28,243
706
38,767
29,533
11,697
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Rw AirKev Vy
King Arthur
20
9 / 3 / 17
26,850
671
31,902
45,514
59,768
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
120
42
Kills
40
40
Deaths
42
91
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Fafnir
ACME PRED
Fafnir
4
10
21
1.45
W
Lancelot
AightBoe
Lancelot
17
13
13
1.81
W
Heimdallr
ApplePanda01
Heimdallr
7
10
17
1.55
L
2
7
19
1.64
L
Lancelot
GABOSER0
Lancelot
12
12
14
1.58
L
13
10
9
1.75
W
Cthulhu
MegaMute2
Cthulhu
7
5
24
3.8
W
Bellona
PnkPanther98
Bellona
6
4
21
4.13
L
King Arthur
Rw AirKev Vy
King Arthur
9
3
17
5.83
W
Baron Samedi
rickjames3108
Baron Samedi
5
8
16
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

195,510
Damage
178,908
233,666
Taken
230,088
202,403
Mitigated
236,243
53,538
Healing
47,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
ACME PRED
Fafnir
20,738
6,112
648
10,633
64,444
99,281
140
21,811
40,181
54,979
0
W
Lancelot
AightBoe
Lancelot
55,019
6,142
0
3,313
43,025
21,764
3,492
15,572
27,165
448
150,621
W
Heimdallr
ApplePanda01
Heimdallr
53,740
23,902
0
9,330
50,983
25,241
3,606
12,063
38,114
0
206,770
L
30,910
558
891
10,176
33,897
15,533
1,198
12,463
20,818
124,156
0
L
Lancelot
GABOSER0
Lancelot
56,591
4,852
0
5,727
56,700
49,964
152
8,347
47,179
0
161,114
L
38,767
904
11,223
5,658
29,533
11,697
498
6,299
22,835
201,623
0
W
Cthulhu
MegaMute2
Cthulhu
32,302
1,542
1,747
7,237
45,268
74,637
381
20,726
23,534
64,867
0
W
Bellona
PnkPanther98
Bellona
20,861
6,637
0
16,716
57,464
58,599
4,064
22,565
34,467
583
84,006
L
King Arthur
Rw AirKev Vy
King Arthur
31,902
3,310
0
2,270
45,514
59,768
553
12,489
30,951
0
93,642
W
Baron Samedi
rickjames3108
Baron Samedi
33,588
2,401
6,171
9,024
36,926
22,162
2,226
18,736
18,036
127,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

134,044
Gold Earned
134,042
667
Minions Killed
692
0
Camps Cleared
0
3,635,745
Distance Traveled
4,142,890
17
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
25,834
646
44
1
0
753,940
11
W
Lancelot
29,879
747
151
4
0
751,918
0
W
Heimdallr
27,521
688
225
6
0
590,299
4
L
Ah Puch
24,938
623
136
3
0
617,336
2
L
Lancelot
28,177
704
171
4
0
1,051,955
5
L
Ra
28,243
706
240
6
0
821,127
1
W
Cthulhu
25,680
642
40
1
0
779,488
2
W
Bellona
25,310
633
90
2
0
836,216
11
L
King Arthur
26,850
671
101
3
0
898,532
23
W
Baron Samedi
25,654
641
161
4
0
677,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role