Player Matchup

Cernunnos
Cernunnos
Jerg07
Cernunnos
Level 126
God Stats
3W - 5L
1,372 SR
Queue Stats
225W - 221L
1,479 Elo+
Party 1
Ganesha
Ganesha
KruelBiLL
Ganesha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,482 Elo+
Party 1
Thoth
Thoth
SpecialJ12
Thoth
Level 119
God Stats
1W - 6L
1,319 SR
Queue Stats
178W - 176L
1,494 Elo+
Party 1
Mercury
Mercury
ThorsdayDunk
Mercury
Level 107
God Stats
4W - 7L
1,463 SR
Queue Stats
145W - 116L
1,591 Elo+
Party 4
Bakasura
Bakasura
bannedsamurai
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,588 Elo+
Party 4
Team Averages
Level 75
1,431 SR
1,527 Elo+

VS

Team Averages
Level 63
1,472 SR
1,457 Elo+
Izanami
Izanami
Cpullen3
Izanami
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,535 Elo+
Party 2
Nike
Nike
KingGeorge150
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,461 Elo+
Party 3
Ymir
Ymir
SmiteLover42069
Ymir
Level 12
God Stats
1W - 0L
1,407 SR
Queue Stats
14W - 10L
1,327 Elo+
Party 2
Scylla
Scylla
iMooney
Scylla
Level 75
God Stats
1W - 1L
1,600 SR
Queue Stats
30W - 34L
1,463 Elo+
Solo
Lancelot
Lancelot
racsolx
Lancelot
Level 39
God Stats
2W - 4L
1,354 SR
Queue Stats
13W - 15L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jerg07
Cernunnos
18
2 / 5 / 3
10,672
445
8,193
17,084
7,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
KruelBiLL
Ganesha
15
0 / 3 / 9
9,704
404
3,712
22,606
27,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
16
1 / 7 / 5
10,315
430
11,745
18,844
8,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
ThorsdayDunk
Mercury
18
6 / 2 / 4
11,598
483
17,194
16,543
8,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
bannedsamurai
Bakasura
18
2 / 5 / 6
10,810
450
10,015
19,502
12,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cpullen3
Izanami
20
9 / 1 / 4
14,212
592
18,821
14,675
7,683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 2 / 7
12,798
533
9,967
18,113
21,922
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
0 / 2 / 11
12,145
506
5,973
20,939
28,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
iMooney
Scylla
19
5 / 2 / 7
13,247
552
16,866
11,312
5,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
racsolx
Lancelot
20
5 / 5 / 8
13,265
553
15,150
23,477
12,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
59
11
Kills
22
22
Deaths
12
27
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cpullen3
Izanami
9
1
4
11
L
Cernunnos
Jerg07
Cernunnos
2
5
3
0.7
W
3
2
7
3.25
L
Ganesha
KruelBiLL
Ganesha
0
3
9
1.5
W
0
2
11
2.75
L
Thoth
1
7
5
0.5
L
Mercury
ThorsdayDunk
Mercury
6
2
4
4
L
Bakasura
bannedsamurai
Bakasura
2
5
6
1
W
Scylla
iMooney
Scylla
5
2
7
4.25
W
Lancelot
racsolx
Lancelot
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,859
Damage
66,777
94,579
Taken
88,516
64,886
Mitigated
76,019
16,724
Healing
20,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cpullen3
Izanami
18,821
13,136
0
5,362
14,675
7,683
6,965
3,044
11,631
0
163,736
L
Cernunnos
Jerg07
Cernunnos
8,193
2,442
0
7,031
17,084
7,471
0
3,157
13,671
0
85,598
W
9,967
1,469
0
335
18,113
21,922
371
879
16,008
0
81,874
L
Ganesha
KruelBiLL
Ganesha
3,712
501
214
3,057
22,606
27,049
0
8,279
12,407
39,399
0
W
5,973
1,621
795
3,384
20,939
28,608
0
4,253
16,686
47,805
0
L
Thoth
11,745
741
0
1,318
18,844
8,946
0
5,676
12,842
98,447
0
L
Mercury
ThorsdayDunk
Mercury
17,194
8,812
0
1,388
16,543
8,613
0
2,789
13,404
0
90,374
L
Bakasura
bannedsamurai
Bakasura
10,015
6,273
0
3,716
19,502
12,807
0
3,555
15,369
0
60,824
W
Scylla
iMooney
Scylla
16,866
2,094
0
1,719
11,312
5,285
376
5,352
5,883
97,285
0
W
Lancelot
racsolx
Lancelot
15,150
3,051
0
8,560
23,477
12,521
478
3,932
19,196
0
119,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,099
Gold Earned
65,667
583
Minions Killed
751
0
Camps Cleared
0
2,426,715
Distance Traveled
2,270,345
30
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,212
592
223
9
0
433,363
8
L
Cernunnos
10,672
445
151
6
0
443,968
3
W
Nike
12,798
533
151
6
0
428,834
7
L
Ganesha
9,704
404
13
1
0
481,496
11
W
Ymir
12,145
506
31
1
0
418,887
11
L
Thoth
10,315
430
171
7
0
414,430
3
L
Mercury
11,598
483
116
5
0
603,278
6
L
Bakasura
10,810
450
132
6
0
483,543
7
W
Scylla
13,247
552
175
7
0
459,241
15
W
Lancelot
13,265
553
171
7
0
530,020
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role