Player Matchup

Sylvanus
Sylvanus
PeachyKibbles
Sylvanus
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 27L
1,823 Elo+
Party 2
Rama
Rama
Pixal8
Rama
Level 122
God Stats
6W - 2L
1,754 SR
Queue Stats
83W - 52L
1,654 Elo+
Party 2
Ra
Ra
s4t0
Ra
Level 116
God Stats
2W - 1L
1,718 SR
Queue Stats
70W - 45L
1,678 Elo+
Party 2
Team Averages
Level 113
1,657 SR
1,718 Elo+

VS

Team Averages
Level 102
1,533 SR
1,585 Elo+
Lancelot
Lancelot
DaikiYoshida
Lancelot
Level 78
God Stats
16W - 12L
1,460 SR
Queue Stats
514W - 401L
1,645 Elo+
Party 1
Vulcan
Vulcan
Heliolatry
Vulcan
Level 128
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Zizamzoe
Sun Wukong
Level 100
God Stats
0W - 2L
1,404 SR
Queue Stats
620W - 467L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
PeachyKibbles
Sylvanus
13
0 / 0 / 4
7,556
687
5,467
8,467
7,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
Pixal8
Rama
13
1 / 0 / 3
7,984
726
6,302
6,582
3,471
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
s4t0
Ra
12
3 / 0 / 1
8,314
756
2,568
3,614
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DaikiYoshida
Lancelot
12
0 / 2 / 0
6,755
614
5,182
10,173
5,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
Heliolatry
Vulcan
11
0 / 2 / 0
6,875
625
7,089
5,255
2,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Zizamzoe
Sun Wukong
8
0 / 0 / 0
6,398
582
1,725
3,662
1,703
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Lancelot
DaikiYoshida
Lancelot
0
2
0
0
L
Vulcan
Heliolatry
Vulcan
0
2
0
0
W
Sylvanus
PeachyKibbles
Sylvanus
0
0
4
2
W
Rama
Pixal8
Rama
1
0
3
2.5
L
Sun Wukong
Zizamzoe
Sun Wukong
0
0
0
0
W
Ra
s4t0
Ra
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,337
Damage
13,996
18,663
Taken
19,090
13,125
Mitigated
9,647
9,165
Healing
4,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
DaikiYoshida
Lancelot
5,182
68
161
2,699
10,173
5,478
0
3,530
6,521
0
19,245
L
Vulcan
Heliolatry
Vulcan
7,089
1,398
0
0
5,255
2,466
0
2,289
2,883
28,221
0
W
Sylvanus
PeachyKibbles
Sylvanus
5,467
1,888
2,208
3,011
8,467
7,742
387
4,326
4,055
16,334
3,202
W
Rama
Pixal8
Rama
6,302
4,726
0
1,874
6,582
3,471
1,170
1,771
4,715
0
37,863
L
Sun Wukong
Zizamzoe
Sun Wukong
1,725
214
72
1,554
3,662
1,703
0
1,570
2,092
0
12,134
W
Ra
s4t0
Ra
2,568
332
1,155
917
3,614
1,912
352
1,152
2,430
21,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,854
Gold Earned
20,028
162
Minions Killed
107
6
Camps Cleared
5
553,801
Distance Traveled
572,708
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,755
614
22
2
2
251,036
6
L
Vulcan
6,875
625
57
5
0
213,099
2
W
Sylvanus
7,556
687
35
3
2
191,960
4
W
Rama
7,984
726
87
8
3
210,954
2
L
Sun Wukong
6,398
582
28
3
3
108,573
0
W
Ra
8,314
756
40
4
1
150,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role