Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
CowsAreEveryWher
Bellona
Level 24
God Stats
1W - 3L
1,569 SR
Queue Stats
1W - 3L
1,318 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SirPenn
Morgan Le Fay
Level 82
God Stats
8W - 4L
1,675 SR
Queue Stats
366W - 334L
1,506 Elo+
Party 1
Shiva
Shiva
TinySquidCheeks
Shiva
Level 82
God Stats
21W - 19L
1,619 SR
Queue Stats
302W - 298L
1,519 Elo+
Party 1
Skadi
Skadi
Velvicet
Skadi
Level 127
God Stats
0W - 1L
1,831 SR
Queue Stats
33W - 23L
1,318 Elo+
Party 3
Team Averages
Level 71
1,639 SR
1,432 Elo+

VS

Team Averages
Level 62
1,640 SR
1,501 Elo+
Ah Muzen Cab
Ah Muzen Cab
ItsZyzzBrah
Ah Muzen Cab
Level 85
God Stats
2W - 0L
1,893 SR
Queue Stats
111W - 98L
1,386 Elo+
Solo
Kali
Kali
JacobBanFlynn
Kali
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 32L
1,437 Elo+
Party 2
Sun Wukong
Sun Wukong
MundoSadler
Sun Wukong
Level 35
God Stats
5W - 2L
1,587 SR
Queue Stats
37W - 24L
1,560 Elo+
Party 2
Freya
Freya
PopsWonderChild
Freya
Level 125
God Stats
31W - 26L
1,535 SR
Queue Stats
258W - 228L
1,543 Elo+
Party 2
Baron Samedi
Baron Samedi
chanelfather
Baron Samedi
Level 61
God Stats
33W - 26L
1,687 SR
Queue Stats
94W - 82L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 5 / 1
8,760
398
7,302
18,666
9,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 3 / 4
8,041
366
6,614
15,419
18,833
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
SirPenn
Morgan Le Fay
17
1 / 3 / 2
10,248
466
13,063
12,363
6,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 4 / 1
9,910
450
12,422
22,022
22,060
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Velvicet
Skadi
18
3 / 3 / 4
11,014
501
13,323
14,130
6,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ItsZyzzBrah
Ah Muzen Cab
16
0 / 2 / 3
10,086
458
3,757
8,500
3,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
12 / 0 / 1
13,896
632
20,034
25,601
13,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
MundoSadler
Sun Wukong
15
2 / 3 / 6
9,266
421
6,580
20,810
13,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

17
2 / 1 / 8
11,286
513
20,151
19,142
9,401
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
chanelfather
Baron Samedi
17
2 / 2 / 4
10,598
482
9,647
14,832
8,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
8
Kills
18
18
Deaths
8
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
5
1
0.5
L
2
3
4
1.33
W
Ah Muzen Cab
ItsZyzzBrah
Ah Muzen Cab
0
2
3
0.75
W
12
0
1
12.5
W
Sun Wukong
MundoSadler
Sun Wukong
2
3
6
1.67
W
2
1
8
6
L
Morgan Le Fay
SirPenn
Morgan Le Fay
1
3
2
0.67
L
0
4
1
0.13
L
Skadi
Velvicet
Skadi
3
3
4
1.67
W
Baron Samedi
chanelfather
Baron Samedi
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,724
Damage
60,169
82,600
Taken
88,885
63,773
Mitigated
48,066
15,111
Healing
38,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,302
1,468
0
5,836
18,666
9,779
0
4,169
14,497
0
62,493
L
6,614
1,327
240
492
15,419
18,833
0
4,508
10,911
0
26,641
W
Ah Muzen Cab
ItsZyzzBrah
Ah Muzen Cab
3,757
1,141
0
4,137
8,500
3,258
1,927
0
8,500
0
74,919
W
20,034
10,580
0
10,917
25,601
13,605
0
4,457
20,854
0
169,891
W
Sun Wukong
MundoSadler
Sun Wukong
6,580
828
0
3,814
20,810
13,793
0
2,536
18,178
0
46,242
W
20,151
6,874
0
12,112
19,142
9,401
592
937
18,147
93,371
0
L
Morgan Le Fay
SirPenn
Morgan Le Fay
13,063
842
0
2,559
12,363
6,143
0
4,451
7,912
81,898
0
L
12,422
1,899
0
4,734
22,022
22,060
190
12,913
9,109
0
81,235
L
Skadi
Velvicet
Skadi
13,323
4,974
0
1,250
14,130
6,958
0
3,757
10,373
0
123,830
W
Baron Samedi
chanelfather
Baron Samedi
9,647
473
779
6,534
14,832
8,009
283
4,353
10,143
79,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,973
Gold Earned
55,132
638
Minions Killed
666
0
Camps Cleared
0
1,991,219
Distance Traveled
2,198,858
32
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,760
398
88
4
0
424,222
5
L
Bellona
8,041
366
34
2
0
399,290
3
W
Ah Muzen Cab
10,086
458
118
5
0
403,365
6
W
Kali
13,896
632
206
9
0
525,863
2
W
Sun Wukong
9,266
421
80
4
0
458,663
6
W
Freya
11,286
513
125
6
0
399,110
4
L
Morgan Le Fay
10,248
466
163
7
0
405,049
6
L
Shiva
9,910
450
131
6
0
382,622
9
L
Skadi
11,014
501
222
10
0
380,036
9
W
Baron Samedi
10,598
482
137
6
0
411,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role