Player Matchup

Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Rømans
Lancelot
Level 160
God Stats
11W - 8L
1,566 SR
Queue Stats
385W - 387L
1,573 Elo+
Solo
Terra
Terra
Uwuboogaloo
Terra
Level 125
God Stats
1W - 1L
1,674 SR
Queue Stats
81W - 59L
1,686 Elo+
Solo
Set
Set
blazedganja
Set
Level 160
God Stats
1W - 2L
1,540 SR
Queue Stats
229W - 218L
1,515 Elo+
Solo
Nike
Nike
z7difkindosmoke
Nike
Level 140
God Stats
0W - 2L
1,224 SR
Queue Stats
193W - 193L
1,587 Elo+
Solo
Team Averages
Level 147
1,501 SR
1,572 Elo+

VS

Team Averages
Level 147
1,502 SR
1,631 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
KaminaGL
Merlin
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
432W - 412L
1,580 Elo+
Solo
Gilgamesh
Gilgamesh
Krazyprice
Gilgamesh
Level 152
God Stats
4W - 3L
1,745 SR
Queue Stats
148W - 120L
1,665 Elo+
Party 1
Fenrir
Fenrir
crimino450
Fenrir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 69L
1,657 Elo+
Party 1
Apollo
Apollo
cutoveraxis7
Apollo
Level 157
God Stats
1W - 0L
1,265 SR
Queue Stats
17W - 8L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 3 / 3
5,118
853
4,404
4,824
1,930
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lancelot
Rømans
Lancelot
11
0 / 0 / 0
5,115
853
2,912
4,327
2,017
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 2 / 4
5,045
841
4,224
7,379
3,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 2 / 1
4,427
738
2,313
3,740
2,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 3 / 1
5,434
906
5,333
7,303
5,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
1 / 1 / 7
5,349
892
3,482
5,946
4,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
KaminaGL
Merlin
11
2 / 0 / 4
5,390
898
3,605
4,399
1,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Krazyprice
Gilgamesh
11
6 / 1 / 2
5,937
990
5,577
5,326
2,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
crimino450
Fenrir
10
0 / 2 / 7
4,898
816
2,792
4,800
4,132
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
12
1 / 1 / 4
5,558
926
6,298
5,610
2,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
5
Kills
10
10
Deaths
5
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
3
0.83
W
Cabrakan
 
Cabrakan
1
1
7
4.5
W
Merlin
KaminaGL
Merlin
2
0
4
4
W
Gilgamesh
Krazyprice
Gilgamesh
6
1
2
7
L
Lancelot
Rømans
Lancelot
0
0
0
0
L
0
2
4
1
L
0
2
1
0.25
W
Fenrir
crimino450
Fenrir
0
2
7
1.75
W
Apollo
1
1
4
3
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,186
Damage
21,754
27,573
Taken
26,081
16,033
Mitigated
15,363
5,395
Healing
6,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,404
199
0
715
4,824
1,930
0
987
3,837
17,203
0
W
Cabrakan
 
Cabrakan
3,482
608
0
2,752
5,946
4,266
62
2,290
3,540
7,820
0
W
Merlin
KaminaGL
Merlin
3,605
292
0
1,408
4,399
1,994
53
1,708
2,599
23,293
0
W
Gilgamesh
Krazyprice
Gilgamesh
5,577
2,309
0
317
5,326
2,523
132
2,170
3,156
0
12,142
L
Lancelot
Rømans
Lancelot
2,912
299
0
975
4,327
2,017
0
129
4,198
0
20,943
L
4,224
882
1,177
1,883
7,379
3,936
26
2,045
5,334
10,602
0
L
2,313
1,122
0
289
3,740
2,256
0
1,338
2,402
0
7,095
W
Fenrir
crimino450
Fenrir
2,792
799
0
776
4,800
4,132
23
1,720
3,014
0
6,677
W
Apollo
6,298
4,549
0
1,212
5,610
2,448
324
740
4,761
0
23,719
L
5,333
577
0
356
7,303
5,894
0
2,588
4,715
0
12,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,139
Gold Earned
27,132
135
Minions Killed
134
0
Camps Cleared
0
573,100
Distance Traveled
648,202
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,118
853
37
6
0
113,520
2
W
Cabrakan
5,349
892
13
2
0
131,995
2
W
Merlin
5,390
898
40
7
0
117,393
0
W
Gilgamesh
5,937
990
21
4
0
147,367
2
L
Lancelot
5,115
853
44
7
0
121,994
2
L
Terra
5,045
841
26
4
0
134,108
2
L
Set
4,427
738
13
2
0
78,875
0
W
Fenrir
4,898
816
5
1
0
132,902
1
W
Apollo
5,558
926
55
9
0
118,545
2
L
Nike
5,434
906
15
3
0
124,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role