Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
BigBadBernie
Ah Puch
Level 148
God Stats
4W - 4L
1,438 SR
Queue Stats
125W - 122L
1,533 Elo+
Party 3
Neith
Neith
Bobthebaguette
Neith
Level 68
God Stats
5W - 1L
1,801 SR
Queue Stats
25W - 20L
1,546 Elo+
Party 4
Susano
Susano
TickleMeTimmy
Susano
Level 18
God Stats
9W - 9L
1,728 SR
Queue Stats
22W - 20L
1,457 Elo+
Solo
Jormungandr
Jormungandr
WayTooAbstract
Jormungandr
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 30L
1,536 Elo+
Party 4
Team Averages
Level 107
1,594 SR
1,514 Elo+

VS

Team Averages
Level 78
1,504 SR
1,546 Elo+
Vulcan
Vulcan
EmotionalGap2405
Vulcan
Level 158
God Stats
11W - 6L
1,651 SR
Queue Stats
638W - 523L
1,583 Elo+
Party 1
Ravana
Ravana
McDanker
Ravana
Level 28
God Stats
13W - 7L
1,775 SR
Queue Stats
84W - 39L
1,739 Elo+
Party 1
Ymir
Ymir
O_alexander10
Ymir
Level 41
God Stats
6W - 7L
1,547 SR
Queue Stats
13W - 13L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
Shawnofdaded
Sun Wukong
Level 65
God Stats
1W - 2L
1,378 SR
Queue Stats
25W - 22L
1,506 Elo+
Party 2
Hachiman
Hachiman
SlyFoxWarrior75
Hachiman
Level 96
God Stats
0W - 2L
1,169 SR
Queue Stats
6W - 12L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
3 / 1 / 10
8,429
843
8,617
11,981
11,437
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
BigBadBernie
Ah Puch
15
2 / 2 / 17
8,351
835
10,551
8,588
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 1 / 12
8,229
823
9,488
6,896
3,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
13 / 1 / 11
9,628
963
19,287
11,132
5,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
WayTooAbstract
Jormungandr
15
3 / 1 / 14
8,002
800
8,460
7,831
5,426
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
7,028
703
12,016
11,302
5,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
McDanker
Ravana
13
2 / 6 / 3
7,328
733
5,708
11,849
5,806
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 6 / 3
7,934
793
5,127
16,550
16,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Shawnofdaded
Sun Wukong
14
1 / 4 / 3
7,340
734
6,296
13,813
9,053
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
13
1 / 5 / 1
6,968
697
4,594
11,093
4,572
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
20
26
Kills
6
6
Deaths
26
64
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
10
8
W
Ah Puch
BigBadBernie
Ah Puch
2
2
17
5.25
W
5
1
12
11
L
0
5
4
0.4
L
Ravana
McDanker
Ravana
2
6
3
0.58
L
2
6
3
0.58
L
Sun Wukong
Shawnofdaded
Sun Wukong
1
4
3
0.63
L
Hachiman
1
5
1
0.3
W
13
1
11
18.5
W
Jormungandr
WayTooAbstract
Jormungandr
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,403
Damage
33,741
46,428
Taken
64,607
29,200
Mitigated
41,096
8,294
Healing
5,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,617
1,303
0
2,424
11,981
11,437
0
5,449
6,292
0
31,786
W
Ah Puch
BigBadBernie
Ah Puch
10,551
1,128
135
2,933
8,588
4,065
740
2,464
5,988
31,227
0
W
9,488
5,131
0
1,146
6,896
3,067
1,668
3,843
2,897
0
24,049
L
12,016
2,991
0
365
11,302
5,435
104
2,481
8,821
25,649
0
L
Ravana
McDanker
Ravana
5,708
1,235
0
402
11,849
5,806
684
2,541
9,308
0
10,016
L
5,127
552
0
1,439
16,550
16,230
406
6,869
9,681
13,137
0
L
Sun Wukong
Shawnofdaded
Sun Wukong
6,296
742
0
1,919
13,813
9,053
698
4,994
8,819
0
21,035
L
Hachiman
4,594
2,877
0
1,155
11,093
4,572
305
2,126
8,967
0
16,081
W
19,287
5,848
0
1,249
11,132
5,205
151
2,232
8,822
0
34,874
W
Jormungandr
WayTooAbstract
Jormungandr
8,460
3,057
0
407
7,831
5,426
529
2,539
5,286
20,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,639
Gold Earned
36,598
213
Minions Killed
154
0
Camps Cleared
0
1,047,813
Distance Traveled
975,300
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,429
843
50
5
0
226,000
4
W
Ah Puch
8,351
835
63
6
0
198,844
4
W
Neith
8,229
823
39
4
0
196,062
0
L
Vulcan
7,028
703
39
4
0
207,931
0
L
Ravana
7,328
733
7
1
0
192,666
2
L
Ymir
7,934
793
20
2
0
177,507
0
L
Sun Wukong
7,340
734
50
5
0
214,657
1
L
Hachiman
6,968
697
38
4
0
182,539
2
W
Susano
9,628
963
39
4
0
244,121
2
W
Jormungandr
8,002
800
22
2
0
182,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role