Player Matchup

Kuzenbo
Kuzenbo
DittoSmurf
Kuzenbo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,355 Elo+
Party 1
Chernobog
Chernobog
DownAChromey
Chernobog
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,655 Elo+
Party 2
Janus
Janus
GB Solstice XII
Janus
Level 117
God Stats
1W - 0L
1,413 SR
Queue Stats
58W - 51L
1,529 Elo+
Party 2
Skadi
Skadi
Sehthy
Skadi
Level 109
God Stats
5W - 2L
1,557 SR
Queue Stats
96W - 82L
1,535 Elo+
Party 1
Lancelot
Lancelot
Walykoh
Lancelot
Level 21
God Stats
1W - 0L
1,317 SR
Queue Stats
1W - 2L
1,199 Elo+
Party 2
Team Averages
Level 54
1,457 SR
1,454 Elo+

VS

Team Averages
Level 89
1,370 SR
1,482 Elo+
Cliodhna
Cliodhna
Gilgamesh3411
Cliodhna
Level 48
God Stats
0W - 2L
1,347 SR
Queue Stats
180W - 173L
1,483 Elo+
Solo
Vulcan
Vulcan
ScaryManu
Vulcan
Level 116
God Stats
1W - 4L
1,216 SR
Queue Stats
52W - 58L
1,507 Elo+
Party 3
Loki
Loki
ScaryMiike
Loki
Level 129
God Stats
1W - 3L
1,288 SR
Queue Stats
132W - 138L
1,514 Elo+
Party 3
Tyr
Tyr
Scarydanyy
Tyr
Level 49
God Stats
2W - 5L
1,500 SR
Queue Stats
30W - 49L
1,340 Elo+
Party 3
Neith
Neith
SotoXD0509
Neith
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DittoSmurf
Kuzenbo
12
3 / 1 / 8
8,857
554
6,671
12,232
12,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
DownAChromey
Chernobog
14
3 / 3 / 3
9,081
568
9,056
12,623
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 3 / 4
8,267
517
4,383
10,038
5,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Sehthy
Skadi
15
6 / 3 / 2
9,624
602
11,171
11,266
4,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Walykoh
Lancelot
15
5 / 2 / 4
9,067
567
9,230
11,429
5,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Gilgamesh3411
Cliodhna
12
0 / 5 / 3
7,068
442
5,505
16,161
6,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
ScaryManu
Vulcan
13
1 / 3 / 1
7,662
479
7,301
10,841
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
4 / 4 / 2
7,479
467
8,108
14,274
7,079
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 1 / 0
8,685
543
8,627
11,723
11,282
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
13
2 / 5 / 1
7,905
494
6,538
9,676
4,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
18
Kills
12
12
Deaths
18
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DittoSmurf
Kuzenbo
3
1
8
7
W
Chernobog
DownAChromey
Chernobog
3
3
3
1.5
W
1
3
4
1
L
Cliodhna
Gilgamesh3411
Cliodhna
0
5
3
0.3
L
Vulcan
ScaryManu
Vulcan
1
3
1
0.5
L
4
4
2
1.25
L
5
1
0
5
W
Skadi
Sehthy
Skadi
6
3
2
2.33
L
Neith
2
5
1
0.5
W
Lancelot
Walykoh
Lancelot
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,511
Damage
36,079
57,588
Taken
62,675
34,242
Mitigated
33,115
15,088
Healing
11,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DittoSmurf
Kuzenbo
6,671
2,914
0
2,331
12,232
12,673
10
1,565
10,667
24,330
0
W
Chernobog
DownAChromey
Chernobog
9,056
5,874
0
4,786
12,623
5,277
1,422
0
12,623
0
63,616
W
4,383
522
0
740
10,038
5,944
0
3,891
6,147
63,234
0
L
Cliodhna
Gilgamesh3411
Cliodhna
5,505
925
0
2,213
16,161
6,486
0
2,511
13,544
0
53,332
L
Vulcan
ScaryManu
Vulcan
7,301
2,713
0
1,331
10,841
4,169
0
2,296
8,487
65,766
0
L
8,108
2,015
180
2,050
14,274
7,079
0
2,350
11,906
0
28,351
L
8,627
359
0
4,322
11,723
11,282
0
1,281
10,402
0
56,736
W
Skadi
Sehthy
Skadi
11,171
3,830
0
2,192
11,266
4,910
2,112
718
10,548
0
84,151
L
Neith
6,538
1,734
0
1,367
9,676
4,099
656
2,350
7,282
0
50,878
W
Lancelot
Walykoh
Lancelot
9,230
2,138
0
5,039
11,429
5,438
0
1,127
10,302
0
72,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,896
Gold Earned
38,799
488
Minions Killed
425
0
Camps Cleared
0
1,667,124
Distance Traveled
1,571,143
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,857
554
31
2
0
360,437
0
W
Chernobog
9,081
568
108
7
0
309,822
0
W
Janus
8,267
517
102
6
0
317,545
2
L
Cliodhna
7,068
442
82
5
0
323,737
0
L
Vulcan
7,662
479
100
6
0
300,041
2
L
Loki
7,479
467
36
2
0
342,730
5
L
Tyr
8,685
543
120
8
0
342,088
2
W
Skadi
9,624
602
128
8
0
293,452
0
L
Neith
7,905
494
87
5
0
262,547
4
W
Lancelot
9,067
567
119
7
0
385,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role