Player Matchup

Izanami
Izanami
HalcyonDayze
Izanami
Level 6
God Stats
5W - 9L
1,586 SR
Queue Stats
15W - 36L
1,543 Elo+
Party 3
Nox
Nox
HeReTiK197666
Nox
Level 88
God Stats
45W - 46L
1,549 SR
Queue Stats
47W - 46L
1,537 Elo+
Party 3
Ymir
Ymir
Holybudd
Ymir
Level 29
God Stats
85W - 61L
1,682 SR
Queue Stats
166W - 160L
1,549 Elo+
Party 2
Xbalanque
Xbalanque
Kázzualty
Xbalanque
Level 63
God Stats
12W - 6L
1,590 SR
Queue Stats
84W - 85L
1,512 Elo+
Party 3
Chang'e
Chang'e
SnakeAway
Chang'e
Level 103
God Stats
62W - 69L
1,532 SR
Queue Stats
479W - 461L
1,541 Elo+
Party 2
Team Averages
Level 58
1,588 SR
1,536 Elo+

VS

Team Averages
Level 56
1,497 SR
1,485 Elo+
Set
Set
AlucardTheDivine
Set
Level 72
God Stats
70W - 61L
1,559 SR
Queue Stats
111W - 119L
1,494 Elo+
Party 4
Freya
Freya
Ilovemanmeat
Freya
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Scylla
Scylla
PhanTomNovaa
Scylla
Level 122
God Stats
4W - 3L
1,760 SR
Queue Stats
159W - 202L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
Shellym
Cthulhu
Level 29
God Stats
86W - 78L
1,400 SR
Queue Stats
158W - 186L
1,469 Elo+
Party 1
Cernunnos
Cernunnos
TheWitchLorelei
Cernunnos
Level 15
God Stats
7W - 11L
1,264 SR
Queue Stats
30W - 31L
1,447 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HalcyonDayze
Izanami
17
2 / 1 / 8
10,917
992
8,210
14,462
6,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 0 / 9
11,907
1,082
11,430
7,396
3,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
17
2 / 0 / 13
10,857
987
11,124
19,648
19,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
Kázzualty
Xbalanque
18
5 / 2 / 10
11,779
1,071
10,362
9,034
4,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
SnakeAway
Chang'e
17
2 / 0 / 14
10,727
975
13,060
10,555
4,661
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

255

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 1
10,038
913
10,954
12,398
4,933
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 10 / 2
10,005
910
22,934
23,124
10,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
15
1 / 1 / 0
10,195
927
15,067
6,272
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Shellym
Cthulhu
16
0 / 0 / 2
9,906
901
4,405
6,404
5,094
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
TheWitchLorelei
Cernunnos
15
0 / 3 / 1
10,057
914
4,850
11,680
5,334
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
9
19
Kills
3
3
Deaths
19
54
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Izanami
HalcyonDayze
Izanami
2
1
8
6
W
8
0
9
12.5
W
Ymir
2
0
13
8.5
L
1
10
2
0.2
W
Xbalanque
Kázzualty
Xbalanque
5
2
10
5
L
Scylla
1
1
0
1
L
Cthulhu
Shellym
Cthulhu
0
0
2
1
W
Chang'e
SnakeAway
Chang'e
2
0
14
9
L
Cernunnos
TheWitchLorelei
Cernunnos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,186
Damage
58,210
61,095
Taken
59,878
38,083
Mitigated
28,329
11,908
Healing
7,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,954
1,511
0
231
12,398
4,933
0
9,099
2,574
0
25,991
W
Izanami
HalcyonDayze
Izanami
8,210
6,033
0
2,307
14,462
6,489
0
10,037
4,023
0
29,804
W
11,430
720
0
285
7,396
3,560
0
5,537
1,498
22,522
0
W
Ymir
11,124
769
0
20
19,648
19,124
0
11,776
7,169
22,016
0
L
22,934
6,533
0
4,140
23,124
10,108
0
11,293
11,614
31,872
0
W
Xbalanque
Kázzualty
Xbalanque
10,362
5,163
0
701
9,034
4,249
0
6,001
2,751
0
37,048
L
Scylla
15,067
1,094
0
290
6,272
2,860
0
4,587
1,489
40,511
0
L
Cthulhu
Shellym
Cthulhu
4,405
33
0
2,472
6,404
5,094
0
2,949
3,302
20,109
0
W
Chang'e
SnakeAway
Chang'e
13,060
530
4,737
3,858
10,555
4,661
0
7,013
3,248
29,757
0
L
Cernunnos
TheWitchLorelei
Cernunnos
4,850
1,379
0
651
11,680
5,334
0
6,718
4,710
0
31,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,187
Gold Earned
50,201
223
Minions Killed
222
8
Camps Cleared
8
1,083,045
Distance Traveled
987,134
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,038
913
23
2
2
220,931
0
W
Izanami
10,917
992
66
6
1
198,907
0
W
Nox
11,907
1,082
21
2
1
228,357
0
W
Ymir
10,857
987
39
4
0
220,210
0
L
Freya
10,005
910
20
2
1
177,810
1
W
Xbalanque
11,779
1,071
65
6
3
206,776
0
L
Scylla
10,195
927
74
7
1
202,587
0
L
Cthulhu
9,906
901
35
3
0
198,012
2
W
Chang'e
10,727
975
32
3
3
228,795
0
L
Cernunnos
10,057
914
70
6
4
187,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role