Player Matchup

Jing Wei
Jing Wei
Nuspen
Jing Wei
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,469 Elo+
Party 2
Fenrir
Fenrir
OGSMITTY-_-
Fenrir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,262 Elo+
Party 2
Horus
Horus
SmokinAces004741
Horus
Level 36
God Stats
10W - 19L
1,212 SR
Queue Stats
29W - 63L
1,196 Elo+
Party 3
Kumbhakarna
Kumbhakarna
neekel-_-
Kumbhakarna
Level 89
God Stats
0W - 2L
1,657 SR
Queue Stats
49W - 43L
1,507 Elo+
Party 2
Scylla
Scylla
zZiAgG06
Scylla
Level 27
God Stats
4W - 9L
1,442 SR
Queue Stats
21W - 45L
1,215 Elo+
Party 3
Team Averages
Level 56
1,462 SR
1,330 Elo+

VS

Team Averages
Level 81
1,525 SR
1,513 Elo+
Bacchus
Bacchus
DIGITO2
Bacchus
Level 81
God Stats
32W - 28L
1,598 SR
Queue Stats
88W - 105L
1,455 Elo+
Party 1
Loki
Loki
JimmyQuasar
Loki
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,552 Elo+
Party 1
Neith
Neith
QueenNomsters
Neith
Level 92
God Stats
35W - 28L
1,516 SR
Queue Stats
174W - 166L
1,468 Elo+
Party 1
Yu Huang
Yu Huang
Tis SkillSir
Yu Huang
Level 102
God Stats
5W - 6L
1,480 SR
Queue Stats
57W - 54L
1,444 Elo+
Solo
Cerberus
Cerberus
UwU_POWER_
Cerberus
Level 109
God Stats
3W - 1L
1,531 SR
Queue Stats
74W - 51L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Nuspen
Jing Wei
8
0 / 1 / 0
4,526
453
926
3,239
952
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
7
0 / 3 / 0
4,362
436
906
7,501
2,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 0 / 0
5,402
540
1,960
5,353
3,082
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Kumbhakarna
neekel-_-
Kumbhakarna
7
0 / 2 / 0
4,626
463
1,324
8,122
4,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
zZiAgG06
Scylla
8
0 / 3 / 0
4,407
441
1,825
4,540
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DIGITO2
Bacchus
8
0 / 0 / 1
5,061
506
1,468
3,674
2,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
6 / 0 / 0
5,979
598
4,232
6,255
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 1
5,023
502
2,501
1,884
741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
Tis SkillSir
Yu Huang
10
1 / 0 / 3
5,909
591
4,576
3,808
1,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
UwU_POWER_
Cerberus
8
0 / 1 / 0
4,942
494
2,091
4,390
2,519
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
8
9
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DIGITO2
Bacchus
0
0
1
0.5
W
6
0
0
6
L
Jing Wei
Nuspen
Jing Wei
0
1
0
0
L
Fenrir
0
3
0
0
W
1
0
1
1.5
L
1
0
0
1
W
Yu Huang
Tis SkillSir
Yu Huang
1
0
3
2.5
W
Cerberus
UwU_POWER_
Cerberus
0
1
0
0
L
Kumbhakarna
neekel-_-
Kumbhakarna
0
2
0
0
L
Scylla
zZiAgG06
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,941
Damage
14,868
28,755
Taken
20,011
12,819
Mitigated
9,475
6,627
Healing
7,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DIGITO2
Bacchus
1,468
169
0
824
3,674
2,655
0
462
3,212
13,413
0
W
4,232
1,231
0
3,645
6,255
1,901
0
578
5,677
0
35,551
L
Jing Wei
Nuspen
Jing Wei
926
647
197
88
3,239
952
0
37
3,202
0
22,034
L
Fenrir
906
374
89
1,169
7,501
2,717
72
932
6,569
0
24,856
W
2,501
1,032
0
661
1,884
741
583
359
1,525
0
33,574
L
1,960
1,125
122
1,910
5,353
3,082
0
2,091
3,262
0
26,094
W
Yu Huang
Tis SkillSir
Yu Huang
4,576
497
0
697
3,808
1,659
456
1,750
2,058
39,967
3,469
W
Cerberus
UwU_POWER_
Cerberus
2,091
199
0
1,552
4,390
2,519
0
0
4,390
24,379
0
L
Kumbhakarna
neekel-_-
Kumbhakarna
1,324
304
162
2,380
8,122
4,473
0
2,481
5,641
13,859
0
L
Scylla
zZiAgG06
Scylla
1,825
285
0
510
4,540
1,595
0
2,406
2,134
24,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,323
Gold Earned
26,914
190
Minions Killed
298
0
Camps Cleared
0
858,200
Distance Traveled
921,386
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,061
506
24
2
0
188,332
0
W
Loki
5,979
598
75
8
0
233,232
0
L
Jing Wei
4,526
453
41
4
0
155,561
1
L
Fenrir
4,362
436
37
4
0
187,682
1
W
Neith
5,023
502
60
6
0
157,208
4
L
Horus
5,402
540
49
5
0
187,807
4
W
Yu Huang
5,909
591
77
8
0
164,914
1
W
Cerberus
4,942
494
62
6
0
177,700
0
L
Kumbhakarna
4,626
463
19
2
0
165,423
2
L
Scylla
4,407
441
44
4
0
161,727
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role