Player Matchup

Morgan Le Fay
Morgan Le Fay
CommitInhale
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,214 Elo+
Party 2
Freya
Freya
Kalaahh
Freya
Level 81
God Stats
65W - 68L
1,200 SR
Queue Stats
171W - 185L
1,310 Elo+
Solo
Odin
Odin
LeonaCringe
Odin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,214 Elo+
Party 2
Geb
Geb
SoulsLineage
Geb
Level 129
God Stats
2W - 1L
1,417 SR
Queue Stats
7W - 18L
1,131 Elo+
Party 2
Danzaburou
Danzaburou
nagie12
Danzaburou
Level 25
God Stats
1W - 6L
1,285 SR
Queue Stats
6W - 16L
1,168 Elo+
Party 2
Team Averages
Level 75
1,381 SR
1,207 Elo+

VS

Team Averages
Level 61
1,400 SR
1,405 Elo+
Fenrir
Fenrir
 
Fenrir
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DoctorWest
Gilgamesh
Level 61
God Stats
26W - 24L
1,266 SR
Queue Stats
279W - 281L
1,283 Elo+
Party 1
Yemoja
Yemoja
FR3AKuency
Yemoja
Level 24
God Stats
3W - 6L
1,436 SR
Queue Stats
40W - 46L
1,241 Elo+
Party 1
Hera
Hera
Sun Nova Beach
Hera
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
birdofprey18
Jing Wei
Level 100
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CommitInhale
Morgan Le Fay
14
3 / 3 / 6
7,657
766
8,470
8,491
4,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Kalaahh
Freya
15
6 / 0 / 3
8,785
879
9,525
6,840
3,523
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 1 / 12
7,825
783
10,762
10,059
10,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 0 / 10
8,150
815
9,234
10,410
8,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
nagie12
Danzaburou
14
4 / 1 / 9
8,231
823
9,334
7,337
3,528
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 4 / 1
7,370
737
6,034
11,735
5,592
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
DoctorWest
Gilgamesh
13
2 / 0 / 2
7,712
771
8,521
10,570
9,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
FR3AKuency
Yemoja
13
1 / 1 / 4
7,441
744
4,973
10,107
6,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

13
0 / 8 / 2
7,129
713
8,671
10,841
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
birdofprey18
Jing Wei
13
0 / 4 / 3
6,980
698
6,352
14,158
5,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
17
Kills
5
5
Deaths
17
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
1
0.63
W
Morgan Le Fay
CommitInhale
Morgan Le Fay
3
3
6
2
L
Gilgamesh
DoctorWest
Gilgamesh
2
0
2
3
L
Yemoja
FR3AKuency
Yemoja
1
1
4
3
W
Freya
Kalaahh
Freya
6
0
3
7.5
W
2
1
12
8
W
2
0
10
7
L
0
8
2
0.13
L
Jing Wei
birdofprey18
Jing Wei
0
4
3
0.38
W
Danzaburou
nagie12
Danzaburou
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,325
Damage
34,551
43,137
Taken
57,411
30,205
Mitigated
31,959
11,089
Healing
13,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,034
1,912
0
867
11,735
5,592
605
4,319
7,126
0
18,489
W
Morgan Le Fay
CommitInhale
Morgan Le Fay
8,470
1,743
0
1,532
8,491
4,187
418
1,672
6,819
19,820
0
L
Gilgamesh
DoctorWest
Gilgamesh
8,521
2,365
1,125
1,104
10,570
9,491
0
5,609
4,549
0
15,647
L
Yemoja
FR3AKuency
Yemoja
4,973
1,371
3,860
2,868
10,107
6,858
0
5,481
4,203
10,340
0
W
Freya
Kalaahh
Freya
9,525
3,228
0
3,639
6,840
3,523
1,564
1,911
4,929
30,154
0
W
10,762
1,465
0
794
10,059
10,185
254
4,144
5,915
0
20,292
W
9,234
870
1,722
1,902
10,410
8,782
240
3,340
7,070
18,645
0
L
8,671
2,348
255
742
10,841
4,145
192
3,838
6,777
26,287
0
L
Jing Wei
birdofprey18
Jing Wei
6,352
4,348
181
2,796
14,158
5,873
0
6,945
6,872
0
27,960
W
Danzaburou
nagie12
Danzaburou
9,334
3,785
0
1,500
7,337
3,528
576
2,577
4,760
0
19,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,648
Gold Earned
36,632
148
Minions Killed
146
0
Camps Cleared
0
1,051,898
Distance Traveled
1,020,814
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,370
737
28
3
0
204,491
1
W
Morgan Le Fay
7,657
766
27
3
0
202,831
1
L
Gilgamesh
7,712
771
23
2
0
246,349
1
L
Yemoja
7,441
744
14
1
0
203,211
1
W
Freya
8,785
879
46
5
0
197,791
2
W
Odin
7,825
783
38
4
0
229,115
0
W
Geb
8,150
815
16
2
0
234,238
0
L
Hera
7,129
713
46
5
0
182,987
0
L
Jing Wei
6,980
698
35
4
0
183,776
1
W
Danzaburou
8,231
823
21
2
0
187,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role