Player Matchup

Bellona
Bellona
Gold III
BaconBoy141
Bellona
Gold III
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 43L
1,601 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold II
Blade_Bound
Ah Muzen Cab
Gold II
Level 151
God Stats
6W - 2L
1,559 SR
Queue Stats
221W - 227L
1,575 MMR
Party 1
Cthulhu
Cthulhu
Gold III
Da_Captain_Bubba
Cthulhu
Gold III
Level 147
God Stats
6W - 12L
1,375 SR
Queue Stats
253W - 265L
1,489 MMR
Party 1
Bakasura
Bakasura
Gold V
DeathSmurf77
Bakasura
Gold V
Level 126
God Stats
13W - 1L
1,721 SR
Queue Stats
47W - 43L
1,463 MMR
Party 2
Merlin
Merlin
Silver II
RogueDoge22
Merlin
Silver II
Level 57
God Stats
9W - 6L
1,653 SR
Queue Stats
12W - 11L
1,556 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,562 SR
1,537 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,574 SR
1,540 MMR
Mercury
Mercury
Bronze V
 
Mercury
Bronze V
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum IV
DonMowen
Agni
Platinum IV
Level 146
God Stats
8W - 8L
1,676 SR
Queue Stats
204W - 201L
1,552 MMR
Solo
Hercules
Hercules
Bronze I
Neon_Trees_123
Hercules
Bronze I
Level 91
God Stats
0W - 1L
1,468 SR
Queue Stats
9W - 11L
1,541 MMR
Solo
Bacchus
Bacchus
Gold II
ZZKillea
Bacchus
Gold II
Level 124
God Stats
9W - 3L
1,660 SR
Queue Stats
198W - 181L
1,534 MMR
Party 3
Cernunnos
Cernunnos
Gold II
james_aka_Bull
Cernunnos
Gold II
Level 137
God Stats
4W - 6L
1,566 SR
Queue Stats
461W - 469L
1,573 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BaconBoy141
Bellona
18
3 / 1 / 7
12,055
574
15,244
19,985
22,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Blade_Bound
Ah Muzen Cab
18
3 / 4 / 4
11,548
550
13,768
17,982
7,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
0 / 6 / 9
10,198
486
12,922
20,540
22,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
DeathSmurf77
Bakasura
20
12 / 1 / 3
12,974
618
20,457
17,589
9,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
16
0 / 3 / 3
10,377
494
12,090
15,222
7,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AtlasLokiBaron SamediAthena

VS

Bans
King ArthurCliodhnaArtioSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
6 / 6 / 5
10,843
516
6,056
19,192
8,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
17
1 / 2 / 6
10,549
502
14,828
12,195
5,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
16
0 / 2 / 2
10,166
484
12,635
28,047
39,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
ZZKillea
Bacchus
15
1 / 2 / 9
10,621
506
12,169
21,333
18,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
james_aka_Bull
Cernunnos
15
7 / 6 / 3
10,337
492
11,464
19,712
7,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
40
18
Kills
15
15
Deaths
18
26
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
6
6
5
1.42
W
Bellona
BaconBoy141
Bellona
3
1
7
6.5
W
Ah Muzen Cab
Blade_Bound
Ah Muzen Cab
3
4
4
1.25
W
0
6
9
0.75
W
Bakasura
DeathSmurf77
Bakasura
12
1
3
13.5
L
Agni
1
2
6
2
L
Hercules
0
2
2
0.5
W
Merlin
0
3
3
0.5
L
Bacchus
ZZKillea
Bacchus
1
2
9
2.75
L
Cernunnos
james_aka_Bull
Cernunnos
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,481
Damage
57,152
91,318
Taken
100,479
69,669
Mitigated
80,305
30,784
Healing
28,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,056
2,359
0
1,504
19,192
8,503
0
4,039
13,711
0
98,407
W
Bellona
BaconBoy141
Bellona
15,244
6,387
0
9,956
19,985
22,109
653
3,026
16,021
0
98,370
W
Ah Muzen Cab
Blade_Bound
Ah Muzen Cab
13,768
4,122
0
6,333
17,982
7,734
3,063
4,849
13,133
0
114,963
W
12,922
1,344
1,758
2,993
20,540
22,774
220
7,353
12,945
47,221
0
W
Bakasura
DeathSmurf77
Bakasura
20,457
11,472
0
4,456
17,589
9,224
1,401
4,296
13,253
0
109,272
L
Agni
14,828
1,037
0
1,362
12,195
5,778
0
5,850
6,044
96,624
0
L
Hercules
12,635
2,848
0
13,459
28,047
39,971
45
5,298
21,286
1,217
80,100
W
Merlin
12,090
769
0
5,288
15,222
7,828
1,047
8,677
6,458
90,136
0
L
Bacchus
ZZKillea
Bacchus
12,169
1,936
3,232
3,160
21,333
18,244
0
7,544
12,034
40,777
0
L
Cernunnos
james_aka_Bull
Cernunnos
11,464
6,144
0
6,185
19,712
7,809
399
3,045
16,283
0
61,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,152
Gold Earned
52,516
719
Minions Killed
622
0
Camps Cleared
0
2,216,104
Distance Traveled
2,098,907
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,843
516
135
6
0
495,884
2
W
Bellona
12,055
574
179
9
0
451,294
2
W
Ah Muzen Cab
11,548
550
167
8
0
405,393
1
W
Cthulhu
10,198
486
73
3
0
433,521
6
W
Bakasura
12,974
618
159
8
0
540,858
9
L
Agni
10,549
502
176
8
0
420,520
10
L
Hercules
10,166
484
155
7
0
411,926
7
W
Merlin
10,377
494
141
7
0
385,038
11
L
Bacchus
10,621
506
60
3
0
439,122
5
L
Cernunnos
10,337
492
96
5
0
331,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role