Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Azure Night5720
Xbalanque
Level 87
God Stats
1W - 9L
1,216 SR
Queue Stats
14W - 32L
1,290 Elo+
Party 1
Cthulhu
Cthulhu
Estefhano
Cthulhu
Level 68
God Stats
2W - 2L
1,837 SR
Queue Stats
55W - 65L
1,438 Elo+
Party 1
Scylla
Scylla
aquirian
Scylla
Level 114
God Stats
1W - 1L
1,723 SR
Queue Stats
163W - 163L
1,499 Elo+
Party 1
Chernobog
Chernobog
stixxies
Chernobog
Level 139
God Stats
6W - 6L
1,576 SR
Queue Stats
220W - 209L
1,480 Elo+
Party 1
Team Averages
Level 103
1,570 SR
1,441 Elo+

VS

Team Averages
Level 129
1,583 SR
1,479 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Coroner_Furm
Lancelot
Level 142
God Stats
6W - 4L
1,496 SR
Queue Stats
223W - 225L
1,485 Elo+
Party 2
Bellona
Bellona
NoireXCipherFF14
Bellona
Level 147
God Stats
6W - 4L
1,699 SR
Queue Stats
211W - 217L
1,485 Elo+
Party 2
Agni
Agni
ebonyfire1113
Agni
Level 114
God Stats
8W - 4L
1,592 SR
Queue Stats
74W - 84L
1,458 Elo+
Party 2
Ares
Ares
lll The Law
Ares
Level 104
God Stats
12W - 11L
1,628 SR
Queue Stats
338W - 322L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
1 / 4 / 0
5,928
539
4,240
8,756
3,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
Azure Night5720
Xbalanque
9
1 / 3 / 3
5,360
487
6,094
8,352
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Estefhano
Cthulhu
9
2 / 0 / 1
5,515
501
5,487
9,669
5,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
aquirian
Scylla
9
0 / 4 / 3
5,297
482
2,894
7,781
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
stixxies
Chernobog
10
3 / 2 / 0
5,968
543
3,558
7,223
2,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
3 / 4 / 0
6,428
584
7,106
10,137
4,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Coroner_Furm
Lancelot
11
4 / 0 / 1
6,929
630
4,302
7,122
2,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 1 / 0
7,757
705
6,739
8,612
7,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 2 / 2
5,805
528
3,913
5,583
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 3
5,679
516
4,622
6,940
3,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
7
Kills
13
13
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
4
0
0.25
W
Ah Muzen Cab
 
Ah Muzen Cab
3
4
0
0.75
L
Xbalanque
Azure Night5720
Xbalanque
1
3
3
0.83
W
Lancelot
Coroner_Furm
Lancelot
4
0
1
4.5
L
Cthulhu
Estefhano
Cthulhu
2
0
1
2.5
W
5
1
0
5
L
Scylla
aquirian
Scylla
0
4
3
0.38
W
1
2
2
1
W
0
0
3
1.5
L
Chernobog
stixxies
Chernobog
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,273
Damage
26,682
41,781
Taken
38,394
16,704
Mitigated
20,413
9,551
Healing
16,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,240
628
0
908
8,756
3,247
0
0
8,756
0
40,641
W
Ah Muzen Cab
 
Ah Muzen Cab
7,106
3,607
0
4,437
10,137
4,270
1,500
1,846
8,291
0
40,603
L
Xbalanque
Azure Night5720
Xbalanque
6,094
3,040
0
2,740
8,352
2,747
675
2,040
6,312
0
31,219
W
Lancelot
Coroner_Furm
Lancelot
4,302
1,711
0
3,326
7,122
2,975
240
2,036
5,086
0
37,923
L
Cthulhu
Estefhano
Cthulhu
5,487
1,178
95
2,741
9,669
5,568
0
3,718
5,951
21,267
0
W
6,739
2,287
0
5,130
8,612
7,395
1,146
701
7,911
0
55,482
L
Scylla
aquirian
Scylla
2,894
761
0
2,340
7,781
2,310
0
545
7,236
25,163
0
W
3,913
255
0
932
5,583
2,038
0
2,139
3,444
31,978
0
W
4,622
471
0
2,706
6,940
3,735
0
1,659
5,281
12,721
0
L
Chernobog
stixxies
Chernobog
3,558
2,385
0
727
7,223
2,832
0
2,232
4,991
0
42,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,068
Gold Earned
32,598
290
Minions Killed
306
0
Camps Cleared
0
1,048,653
Distance Traveled
1,078,299
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,928
539
88
8
0
220,555
2
W
Ah Muzen Cab
6,428
584
60
5
0
172,687
2
L
Xbalanque
5,360
487
47
4
0
186,311
5
W
Lancelot
6,929
630
75
7
0
246,350
1
L
Cthulhu
5,515
501
30
3
0
229,836
3
W
Bellona
7,757
705
105
10
0
210,065
2
L
Scylla
5,297
482
49
4
0
205,128
3
W
Agni
5,805
528
48
4
0
218,186
1
W
Ares
5,679
516
18
2
0
231,011
3
L
Chernobog
5,968
543
76
7
0
206,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role