Player Matchup

Nox
Nox
 
Nox
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Haskuu
Kuzenbo
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 67L
1,379 Elo+
Party 1
Hel
Hel
JohnniBoi
Hel
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 85L
1,562 Elo+
Party 1
Kali
Kali
Urobutcher
Kali
Level 107
God Stats
1W - 1L
1,804 SR
Queue Stats
24W - 19L
1,384 Elo+
Party 1
Poseidon
Poseidon
shad0wsz
Poseidon
Level 153
God Stats
3W - 5L
1,514 SR
Queue Stats
276W - 292L
1,529 Elo+
Solo
Team Averages
Level 133
1,564 SR
1,471 Elo+

VS

Team Averages
Level 95
1,528 SR
1,616 Elo+
Zhong Kui
Zhong Kui
Aogail
Zhong Kui
Level 125
God Stats
8W - 5L
1,406 SR
Queue Stats
687W - 498L
1,617 Elo+
Party 2
Hachiman
Hachiman
Exsilium_85
Hachiman
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,697 Elo+
Solo
Ares
Ares
Junkagon
Ares
Level 118
God Stats
5W - 6L
1,646 SR
Queue Stats
467W - 315L
1,654 Elo+
Party 2
Bacchus
Bacchus
LTenny
Bacchus
Level 44
God Stats
22W - 5L
1,781 SR
Queue Stats
522W - 379L
1,536 Elo+
Party 2
Yemoja
Yemoja
Wazuki
Yemoja
Level 79
God Stats
4W - 8L
1,308 SR
Queue Stats
691W - 496L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
3 / 4 / 11
12,206
642
21,826
17,786
10,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Haskuu
Kuzenbo
19
4 / 4 / 8
13,162
693
12,734
28,376
52,001
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
1 / 6 / 12
11,698
616
12,621
21,563
12,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 8 / 5
12,586
662
12,672
25,043
15,197
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
shad0wsz
Poseidon
20
3 / 3 / 9
12,331
649
24,901
15,987
10,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aogail
Zhong Kui
20
6 / 3 / 18
13,305
700
33,094
24,478
27,906
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Exsilium_85
Hachiman
20
12 / 3 / 13
14,446
760
35,418
18,593
11,699
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
20
4 / 5 / 16
12,540
660
12,036
25,485
34,073
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bacchus
LTenny
Bacchus
18
2 / 3 / 17
12,607
664
12,573
18,849
34,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Wazuki
Yemoja
19
1 / 2 / 21
13,132
691
5,473
21,861
21,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
110
15
Kills
25
25
Deaths
16
45
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
4
11
2.13
W
Zhong Kui
Aogail
Zhong Kui
6
3
18
5
W
Hachiman
Exsilium_85
Hachiman
12
3
13
6.17
L
Kuzenbo
Haskuu
Kuzenbo
4
4
8
2
L
1
6
12
1.17
W
Ares
4
5
16
2.4
W
Bacchus
LTenny
Bacchus
2
3
17
3.5
L
4
8
5
0.81
W
Yemoja
Wazuki
Yemoja
1
2
21
5.75
L
Poseidon
shad0wsz
Poseidon
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,754
Damage
98,594
108,755
Taken
109,266
101,892
Mitigated
129,863
45,614
Healing
58,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
21,826
1,525
1,385
2,472
17,786
10,816
2,205
9,596
8,190
51,440
0
W
Zhong Kui
Aogail
Zhong Kui
33,094
3,087
3,842
7,175
24,478
27,906
3,223
15,347
9,131
61,172
0
W
Hachiman
Exsilium_85
Hachiman
35,418
16,154
3,656
4,991
18,593
11,699
3,610
12,876
5,717
0
92,354
L
Kuzenbo
Haskuu
Kuzenbo
12,734
3,965
2,225
3,891
28,376
52,001
796
15,741
12,383
19,340
0
L
12,621
614
16,988
7,737
21,563
12,974
1,410
12,677
8,774
22,668
0
W
Ares
12,036
630
2,457
2,779
25,485
34,073
375
15,105
10,380
18,402
0
W
Bacchus
LTenny
Bacchus
12,573
1,716
441
1,504
18,849
34,573
870
10,909
7,940
26,701
0
L
12,672
3,768
2,204
4,863
25,043
15,197
2,039
14,648
10,395
0
21,439
W
Yemoja
Wazuki
Yemoja
5,473
2,394
23,526
8,549
21,861
21,612
785
17,845
4,016
13,959
0
L
Poseidon
shad0wsz
Poseidon
24,901
1,392
1,828
2,021
15,987
10,904
1,638
10,150
5,837
57,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,983
Gold Earned
66,030
178
Minions Killed
210
0
Camps Cleared
0
1,718,905
Distance Traveled
1,546,707
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,206
642
66
3
0
335,020
1
W
Zhong Kui
13,305
700
55
3
0
302,467
5
W
Hachiman
14,446
760
109
6
0
317,072
0
L
Kuzenbo
13,162
693
9
0
0
367,468
2
L
Hel
11,698
616
22
1
0
339,686
0
W
Ares
12,540
660
9
0
0
332,674
2
W
Bacchus
12,607
664
23
1
0
313,702
0
L
Kali
12,586
662
13
1
0
326,109
1
W
Yemoja
13,132
691
14
1
0
280,792
0
L
Poseidon
12,331
649
68
4
0
350,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role