Player Matchup

Zhong Kui
Zhong Kui
Dormin
Zhong Kui
Level 51
God Stats
15W - 18L
1,404 SR
Queue Stats
142W - 194L
1,390 Elo+
Party 1
King Arthur
King Arthur
Icepr0digy
King Arthur
Level 27
God Stats
24W - 15L
1,645 SR
Queue Stats
24W - 15L
1,650 Elo+
Party 1
Mercury
Mercury
PreñaCulo
Mercury
Level 68
God Stats
79W - 89L
1,479 SR
Queue Stats
158W - 194L
1,529 Elo+
Party 1
Team Averages
Level 49
1,509 SR
1,523 Elo+

VS

Team Averages
Level 98
1,855 SR
1,920 Elo+
Merlin
Merlin
TooBusyDying
Merlin
Level 139
God Stats
10W - 2L
1,918 SR
Queue Stats
229W - 22L
2,114 Elo+
Party 2
Anhur
Anhur
Toobusynotdying
Anhur
Level 28
God Stats
15W - 0L
2,148 SR
Queue Stats
32W - 2L
2,072 Elo+
Party 2
Cthulhu
Cthulhu
xDRAGONBLACKx
Cthulhu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 82L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dormin
Zhong Kui
13
2 / 7 / 0
9,449
630
8,764
22,362
11,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Icepr0digy
King Arthur
14
0 / 4 / 2
8,919
595
14,675
24,442
23,752
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Mercury
PreñaCulo
Mercury
12
0 / 7 / 2
8,486
566
6,171
15,801
5,833
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
5 / 1 / 13
11,395
760
22,322
10,685
5,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
9 / 1 / 9
12,072
805
21,773
16,273
8,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
16
4 / 0 / 9
12,030
802
9,230
20,549
26,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
2
Kills
18
18
Deaths
2
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Dormin
Zhong Kui
2
7
0
0.29
L
King Arthur
Icepr0digy
King Arthur
0
4
2
0.25
L
Mercury
PreñaCulo
Mercury
0
7
2
0.14
W
Merlin
5
1
13
11.5
W
9
1
9
13.5
W
Cthulhu
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,610
Damage
53,325
62,605
Taken
47,507
40,833
Mitigated
40,280
3,615
Healing
20,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Dormin
Zhong Kui
8,764
560
104
3,317
22,362
11,248
0
10,414
11,449
29,205
0
L
King Arthur
Icepr0digy
King Arthur
14,675
819
0
0
24,442
23,752
0
11,610
12,214
0
41,670
L
Mercury
PreñaCulo
Mercury
6,171
975
0
194
15,801
5,833
0
8,026
7,318
0
20,807
W
Merlin
22,322
2,194
0
2,743
10,685
5,432
460
2,255
8,430
44,147
0
W
21,773
15,434
0
7,506
16,273
8,019
2,682
3,197
13,076
0
62,244
W
Cthulhu
9,230
449
647
9,436
20,549
26,829
282
3,818
16,731
37,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,854
Gold Earned
35,497
118
Minions Killed
197
1
Camps Cleared
11
827,707
Distance Traveled
859,644
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,449
630
40
3
0
234,535
0
L
King Arthur
8,919
595
48
3
0
292,059
0
L
Mercury
8,486
566
30
2
1
301,113
3
W
Merlin
11,395
760
75
5
5
290,734
1
W
Anhur
12,072
805
80
5
5
254,727
3
W
Cthulhu
12,030
802
42
3
1
314,183
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role