Player Matchup

Hades
Hades
CosierFire39
Hades
Level 92
God Stats
0W - 1L
1,674 SR
Queue Stats
36W - 38L
1,547 Elo+
Party 2
Neith
Neith
FE4R_THE_DUCK69
Neith
Level 17
God Stats
3W - 5L
1,775 SR
Queue Stats
10W - 12L
1,553 Elo+
Party 2
Bacchus
Bacchus
beatedcorpse69
Bacchus
Level 89
God Stats
2W - 2L
1,788 SR
Queue Stats
35W - 33L
1,490 Elo+
Party 2
Team Averages
Level 66
1,746 SR
1,530 Elo+

VS

Team Averages
Level 85
1,632 SR
1,517 Elo+
Horus
Horus
Cpt Amerikuk
Horus
Level 88
God Stats
1W - 1L
1,542 SR
Queue Stats
32W - 23L
1,563 Elo+
Party 1
Zeus
Zeus
HotPocketBro118
Zeus
Level 59
God Stats
10W - 8L
1,645 SR
Queue Stats
33W - 33L
1,521 Elo+
Party 1
Fenrir
Fenrir
Zacks
Fenrir
Level 108
God Stats
3W - 1L
1,710 SR
Queue Stats
87W - 107L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
8,886
592
10,604
17,111
9,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 1 / 2
7,450
497
1,324
2,453
906
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
3 / 0 / 0
9,403
627
15,225
26,337
24,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 7
10,271
685
5,720
13,733
13,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
5 / 2 / 2
10,354
690
23,484
10,422
4,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Zacks
Fenrir
14
2 / 0 / 5
9,863
658
8,252
17,439
12,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
7
7
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
0
1
7
3.5
L
0
1
2
1
W
5
2
2
3
W
Fenrir
Zacks
Fenrir
2
0
5
4.5
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,153
Damage
37,456
45,901
Taken
41,594
34,792
Mitigated
31,218
11,782
Healing
18,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,604
702
370
3,370
17,111
9,590
207
10,117
6,180
37,420
0
W
5,720
2,676
4,126
6,528
13,733
13,435
357
8,995
4,344
0
13,726
L
1,324
727
0
399
2,453
906
0
1,175
1,034
0
4,949
W
23,484
3,467
628
3,527
10,422
4,820
744
7,663
2,522
54,456
0
W
Fenrir
Zacks
Fenrir
8,252
3,760
0
3,794
17,439
12,963
1,615
8,637
8,077
0
37,079
L
15,225
2,669
331
7,312
26,337
24,296
0
11,538
13,803
39,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,739
Gold Earned
30,488
124
Minions Killed
142
4
Camps Cleared
6
591,424
Distance Traveled
743,771
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,886
592
71
5
3
232,623
2
W
Horus
10,271
685
22
1
1
225,296
4
L
Neith
7,450
497
13
1
0
77,110
0
W
Zeus
10,354
690
78
5
2
229,454
0
W
Fenrir
9,863
658
42
3
3
289,021
5
L
Bacchus
9,403
627
40
3
1
281,691
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role