Player Matchup

Horus
Horus
Oh Look Alex
Horus
Level 124
God Stats
5W - 6L
1,500 SR
Queue Stats
396W - 406L
1,508 Elo+
Party 1
Guan Yu
Guan Yu
TheGreeenBean
Guan Yu
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 83L
1,542 Elo+
Party 1
Gilgamesh
Gilgamesh
alexbman
Gilgamesh
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 72L
1,547 Elo+
Party 1
Team Averages
Level 115
1,500 SR
1,532 Elo+

VS

Team Averages
Level 115
1,254 SR
1,505 Elo+
Lancelot
Lancelot
Coda38
Lancelot
Level 144
God Stats
0W - 3L
1,276 SR
Queue Stats
27W - 41L
1,488 Elo+
Party 2
Chang'e
Chang'e
MissPianist43
Chang'e
Level 107
God Stats
0W - 1L
1,285 SR
Queue Stats
19W - 28L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
PredTheEd
Cthulhu
Level 95
God Stats
0W - 1L
1,202 SR
Queue Stats
15W - 12L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 11
11,138
655
12,274
23,164
20,970
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Guan Yu
14
5 / 3 / 7
11,094
653
14,779
17,642
14,027
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
alexbman
Gilgamesh
17
6 / 0 / 7
12,960
762
13,546
20,087
28,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Coda38
Lancelot
11
0 / 7 / 2
8,837
520
10,134
14,647
6,294
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
14
0 / 5 / 3
9,901
582
11,854
14,917
5,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
PredTheEd
Cthulhu
14
3 / 1 / 0
10,011
589
15,586
17,156
28,676
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
13
Kills
3
3
Deaths
13
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Coda38
Lancelot
0
7
2
0.14
L
Chang'e
0
5
3
0.3
W
2
0
11
7.5
L
Cthulhu
PredTheEd
Cthulhu
3
1
0
3
W
Guan Yu
5
3
7
2.83
W
Gilgamesh
alexbman
Gilgamesh
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,599
Damage
37,574
60,893
Taken
46,720
63,924
Mitigated
40,906
19,905
Healing
8,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Coda38
Lancelot
10,134
1,344
0
330
14,647
6,294
0
63
14,584
0
16,854
L
Chang'e
11,854
361
2,231
4,482
14,917
5,936
180
537
14,380
43,578
0
W
12,274
6,065
2,609
4,802
23,164
20,970
734
9,297
13,867
0
40,948
L
Cthulhu
PredTheEd
Cthulhu
15,586
1,332
998
681
17,156
28,676
0
0
17,156
39,210
0
W
Guan Yu
14,779
1,394
4,808
5,532
17,642
14,027
1,461
10,039
7,603
0
35,024
W
Gilgamesh
alexbman
Gilgamesh
13,546
3,194
0
2,154
20,087
28,927
291
8,575
11,512
0
48,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,192
Gold Earned
28,749
148
Minions Killed
136
11
Camps Cleared
4
969,892
Distance Traveled
866,080
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,837
520
19
1
0
280,925
0
L
Chang'e
9,901
582
77
5
3
268,856
0
W
Horus
11,138
655
58
3
4
332,917
1
L
Cthulhu
10,011
589
40
2
1
316,299
0
W
Guan Yu
11,094
653
26
2
1
294,766
0
W
Gilgamesh
12,960
762
64
4
6
342,209
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role