Player Matchup

Chaac
Chaac
 
Chaac
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
C Rock 1SG
Thanatos
Level 82
God Stats
1W - 3L
1,417 SR
Queue Stats
216W - 219L
1,544 Elo+
Solo
Skadi
Skadi
DASBEERBOOTYA
Skadi
Level 66
God Stats
1W - 1L
1,783 SR
Queue Stats
86W - 86L
1,470 Elo+
Party 1
Zeus
Zeus
JASONXVOORHES87
Zeus
Level 87
God Stats
7W - 10L
1,495 SR
Queue Stats
87W - 138L
1,434 Elo+
Party 2
Cliodhna
Cliodhna
unclefunk85
Cliodhna
Level 58
God Stats
4W - 5L
1,800 SR
Queue Stats
93W - 106L
1,438 Elo+
Party 1
Team Averages
Level 81
1,599 SR
1,477 Elo+

VS

Team Averages
Level 98
1,682 SR
1,435 Elo+
Da Ji
Da Ji
Ace x Freely
Da Ji
Level 115
God Stats
8W - 5L
1,567 SR
Queue Stats
12W - 20L
1,407 Elo+
Party 3
Izanami
Izanami
DaddyBLARF
Izanami
Level 72
God Stats
4W - 1L
1,758 SR
Queue Stats
23W - 35L
1,456 Elo+
Party 3
Merlin
Merlin
Sprinxxx
Merlin
Level 94
God Stats
6W - 6L
1,448 SR
Queue Stats
160W - 154L
1,484 Elo+
Solo
Anubis
Anubis
Wolfy876
Anubis
Level 109
God Stats
3W - 1L
1,729 SR
Queue Stats
10W - 15L
1,421 Elo+
Party 3
Jormungandr
Jormungandr
Zigzags41
Jormungandr
Level 101
God Stats
2W - 0L
1,910 SR
Queue Stats
7W - 12L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
2 / 1 / 1
10,542
659
10,000
16,863
11,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Thanatos
C Rock 1SG
Thanatos
16
1 / 5 / 2
10,270
642
4,954
14,478
8,833
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 6 / 1
9,347
584
7,315
12,867
4,554
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 3 / 1
10,316
645
12,698
8,184
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cliodhna
unclefunk85
Cliodhna
17
1 / 7 / 1
10,039
627
12,409
17,289
8,101
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 7
12,235
765
18,217
14,490
7,285
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
DaddyBLARF
Izanami
20
6 / 1 / 6
12,306
769
7,780
8,760
3,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Sprinxxx
Merlin
19
1 / 1 / 10
11,550
722
9,696
7,487
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
Wolfy876
Anubis
19
1 / 1 / 12
11,731
733
15,015
15,750
8,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Zigzags41
Jormungandr
19
5 / 0 / 10
11,388
712
9,833
11,899
13,508
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
67
4
Kills
22
22
Deaths
4
6
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
1
1
2.5
W
9
1
7
12.5
L
Thanatos
C Rock 1SG
Thanatos
1
5
2
0.4
L
0
6
1
0.08
W
Izanami
DaddyBLARF
Izanami
6
1
6
9
L
0
3
1
0.17
W
Merlin
Sprinxxx
Merlin
1
1
10
6
W
Anubis
Wolfy876
Anubis
1
1
12
7
W
Jormungandr
Zigzags41
Jormungandr
5
0
10
10
L
Cliodhna
unclefunk85
Cliodhna
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,376
Damage
60,541
69,681
Taken
58,386
36,174
Mitigated
36,857
11,894
Healing
12,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,000
1,000
0
3,483
16,863
11,507
0
12,271
4,592
0
32,957
W
18,217
5,401
0
3,165
14,490
7,285
304
2,196
12,120
0
36,901
L
Thanatos
C Rock 1SG
Thanatos
4,954
1,704
0
4,285
14,478
8,833
0
3,428
11,050
0
20,238
L
7,315
3,334
0
523
12,867
4,554
0
6,074
6,793
0
26,508
W
Izanami
DaddyBLARF
Izanami
7,780
5,983
0
911
8,760
3,921
4,330
2,436
6,130
0
42,860
L
12,698
752
0
535
8,184
3,179
0
4,758
3,426
48,812
0
W
Merlin
Sprinxxx
Merlin
9,696
243
0
874
7,487
3,588
0
1,203
6,164
48,280
0
W
Anubis
Wolfy876
Anubis
15,015
535
0
7,346
15,750
8,555
919
1,093
14,497
65,746
0
W
Jormungandr
Zigzags41
Jormungandr
9,833
2,378
0
500
11,899
13,508
182
4,801
6,777
22,834
0
L
Cliodhna
unclefunk85
Cliodhna
12,409
585
0
3,068
17,289
8,101
0
8,013
9,276
0
35,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,514
Gold Earned
59,210
258
Minions Killed
338
0
Camps Cleared
0
1,518,014
Distance Traveled
1,674,850
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,542
659
52
3
0
350,017
3
W
Da Ji
12,235
765
28
2
0
368,772
0
L
Thanatos
10,270
642
29
2
0
302,118
0
L
Skadi
9,347
584
25
2
0
280,219
0
W
Izanami
12,306
769
103
6
0
318,485
4
L
Zeus
10,316
645
101
6
0
285,966
1
W
Merlin
11,550
722
102
6
0
335,201
2
W
Anubis
11,731
733
79
5
0
313,182
4
W
Jormungandr
11,388
712
26
2
0
339,210
0
L
Cliodhna
10,039
627
51
3
0
299,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role