Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
InvadeMana
Tsukuyomi
Level 143
God Stats
4W - 4L
1,623 SR
Queue Stats
46W - 53L
1,472 Elo+
Solo
Tiamat
Tiamat
Slappada
Tiamat
Level 149
God Stats
5W - 7L
1,264 SR
Queue Stats
62W - 62L
1,438 Elo+
Party 1
Team Averages
Level 140
1,462 SR
1,470 Elo+

VS

Team Averages
Level 88
1,405 SR
1,428 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
NuniBeastRocks
King Arthur
Level 158
God Stats
0W - 5L
1,170 SR
Queue Stats
192W - 195L
1,637 Elo+
Solo
Danzaburou
Danzaburou
shot ur brainzz
Danzaburou
Level 40
God Stats
0W - 3L
1,546 SR
Queue Stats
5W - 18L
1,149 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 1 / 14
11,546
770
13,048
21,430
25,620
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
InvadeMana
Tsukuyomi
16
7 / 6 / 9
11,134
742
18,040
20,898
10,390
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Slappada
Tiamat
15
8 / 3 / 7
11,227
748
15,990
12,910
9,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 10 / 4
9,730
649
14,322
15,739
5,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
NuniBeastRocks
King Arthur
13
4 / 5 / 5
10,143
676
19,317
19,868
16,982
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
shot ur brainzz
Danzaburou
14
3 / 4 / 4
10,983
732
12,508
16,734
7,368
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
19
Kills
10
10
Deaths
19
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
14
11
L
Nu Wa
 
Nu Wa
3
10
4
0.5
W
Tsukuyomi
InvadeMana
Tsukuyomi
7
6
9
1.92
L
King Arthur
NuniBeastRocks
King Arthur
4
5
5
1.3
W
Tiamat
Slappada
Tiamat
8
3
7
3.83
L
Danzaburou
shot ur brainzz
Danzaburou
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,078
Damage
46,147
55,238
Taken
52,341
45,275
Mitigated
30,336
15,593
Healing
5,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,048
1,267
2,646
5,162
21,430
25,620
68
7,575
13,855
38,263
0
L
Nu Wa
 
Nu Wa
14,322
5,501
0
0
15,739
5,986
236
8,499
7,240
21,264
0
W
Tsukuyomi
InvadeMana
Tsukuyomi
18,040
4,530
0
5,766
20,898
10,390
1,143
5,689
15,209
0
46,528
L
King Arthur
NuniBeastRocks
King Arthur
19,317
4,014
0
1,256
19,868
16,982
0
11,081
8,787
3,464
38,713
W
Tiamat
Slappada
Tiamat
15,990
1,899
0
2,019
12,910
9,265
793
3,872
9,038
38,763
0
L
Danzaburou
shot ur brainzz
Danzaburou
12,508
6,351
0
4,330
16,734
7,368
728
10,096
6,638
0
31,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,907
Gold Earned
30,856
140
Minions Killed
139
9
Camps Cleared
4
834,623
Distance Traveled
709,770
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,546
770
40
3
4
273,496
2
L
Nu Wa
9,730
649
25
2
1
211,901
0
W
Tsukuyomi
11,134
742
55
4
3
285,453
5
L
King Arthur
10,143
676
43
3
2
249,351
3
W
Tiamat
11,227
748
45
3
2
275,674
0
L
Danzaburou
10,983
732
71
5
1
248,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role