Player Matchup

Raijin
Raijin
Drip2Hard12
Raijin
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 46L
1,440 Elo+
Party 1
Chiron
Chiron
ILoveMiners
Chiron
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 36L
1,477 Elo+
Party 1
Achilles
Achilles
Morpheus420
Achilles
Level 28
God Stats
7W - 1L
1,713 SR
Queue Stats
11W - 7L
1,466 Elo+
Party 1
Team Averages
Level 63
1,571 SR
1,461 Elo+

VS

Team Averages
Level 21
1,500 SR
1,500 Elo+
King Arthur
King Arthur
MemorableSeven4
King Arthur
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
TonysFoodaporium
Izanami
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
deviking1
Cthulhu
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
3 / 1 / 9
10,187
728
15,245
10,132
4,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
16
6 / 0 / 6
10,353
740
18,274
8,916
4,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Morpheus420
Achilles
15
5 / 0 / 7
9,986
713
5,118
6,832
7,345
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MemorableSeven4
King Arthur
12
0 / 5 / 1
7,795
557
4,852
16,974
11,131
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 5 / 0
7,921
566
6,968
12,283
4,953
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
deviking1
Cthulhu
13
1 / 4 / 0
8,953
640
6,189
15,608
15,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
14
Kills
1
1
Deaths
14
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Raijin
3
1
9
7.5
W
Chiron
6
0
6
9
L
King Arthur
MemorableSeven4
King Arthur
0
5
1
0.1
W
Achilles
Morpheus420
Achilles
5
0
7
8.5
L
0
5
0
0
L
Cthulhu
deviking1
Cthulhu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,637
Damage
18,009
25,880
Taken
44,865
16,389
Mitigated
31,563
5,975
Healing
5,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
15,245
2,133
279
1,427
10,132
4,748
983
3,060
7,072
43,355
0
W
Chiron
18,274
6,797
1,735
2,431
8,916
4,296
1,068
2,390
6,526
0
51,223
L
King Arthur
MemorableSeven4
King Arthur
4,852
889
0
2,892
16,974
11,131
0
7,206
9,270
0
13,801
W
Achilles
Morpheus420
Achilles
5,118
718
0
103
6,832
7,345
0
1,063
5,769
0
15,044
L
6,968
3,209
0
1,206
12,283
4,953
0
2,853
9,250
0
38,371
L
Cthulhu
deviking1
Cthulhu
6,189
339
73
1,122
15,608
15,479
0
4,471
10,769
14,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,526
Gold Earned
24,669
175
Minions Killed
107
8
Camps Cleared
3
763,265
Distance Traveled
706,638
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,187
728
88
6
4
235,563
1
W
Chiron
10,353
740
71
5
3
263,641
3
L
King Arthur
7,795
557
15
1
0
235,180
3
W
Achilles
9,986
713
16
1
1
264,061
2
L
Izanami
7,921
566
68
5
2
230,168
2
L
Cthulhu
8,953
640
24
2
1
241,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role