Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Antplaysgames
Atlas
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,400 Elo+
Party 2
Da Ji
Da Ji
DexualRpg
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,504 Elo+
Party 2
Anhur
Anhur
ragea5sa5sin6
Anhur
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 75L
1,467 Elo+
Party 2
Shiva
Shiva
typicaljohnny55
Shiva
Level 42
God Stats
1W - 3L
1,763 SR
Queue Stats
29W - 41L
1,370 Elo+
Party 2
Team Averages
Level 51
1,553 SR
1,448 Elo+

VS

Team Averages
Level 100
1,533 SR
1,427 Elo+
Ganesha
Ganesha
 
Ganesha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Mchanzo314
Cthulhu
Level 69
God Stats
2W - 0L
1,717 SR
Queue Stats
136W - 153L
1,389 Elo+
Party 1
Arachne
Arachne
Ruinix
Arachne
Level 124
God Stats
5W - 8L
1,855 SR
Queue Stats
386W - 432L
1,394 Elo+
Solo
Chernobog
Chernobog
Trippy da Clown
Chernobog
Level 113
God Stats
6W - 10L
1,294 SR
Queue Stats
242W - 251L
1,427 Elo+
Solo
Shiva
Shiva
xXerOnoX
Shiva
Level 76
God Stats
1W - 1L
1,298 SR
Queue Stats
95W - 100L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 8 / 6
7,178
718
8,121
14,758
12,526
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
2 / 4 / 6
8,015
802
4,758
9,547
9,462
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
DexualRpg
Da Ji
14
4 / 7 / 3
8,541
854
6,909
12,844
6,575
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 6 / 3
7,571
757
9,916
11,163
4,517
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 5 / 4
7,682
768
12,686
12,616
13,588
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 4 / 26
8,485
849
6,685
17,043
22,497
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
Mchanzo314
Cthulhu
13
3 / 3 / 16
8,845
885
4,956
12,201
14,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Ruinix
Arachne
16
7 / 1 / 18
9,502
950
12,832
15,462
12,860
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
Trippy da Clown
Chernobog
18
12 / 1 / 16
10,739
1,074
18,219
7,399
4,561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
xXerOnoX
Shiva
16
8 / 3 / 17
9,762
976
11,667
14,690
17,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
123
12
Kills
30
30
Deaths
12
22
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
8
6
0.38
W
Ganesha
 
Ganesha
0
4
26
3.25
L
2
4
6
1.25
L
Da Ji
DexualRpg
Da Ji
4
7
3
0.79
W
Cthulhu
Mchanzo314
Cthulhu
3
3
16
3.67
W
Arachne
Ruinix
Arachne
7
1
18
16
W
Chernobog
Trippy da Clown
Chernobog
12
1
16
20
L
2
6
3
0.58
L
4
5
4
1.2
W
Shiva
xXerOnoX
Shiva
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,390
Damage
54,359
60,928
Taken
66,795
46,668
Mitigated
71,565
6,140
Healing
18,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
8,121
842
59
496
14,758
12,526
0
2,498
12,196
18,668
0
W
Ganesha
 
Ganesha
6,685
1,115
1,245
495
17,043
22,497
184
3,673
13,218
10,284
0
L
4,758
2,447
483
363
9,547
9,462
0
1,095
8,333
10,789
0
L
Da Ji
DexualRpg
Da Ji
6,909
1,896
500
1,110
12,844
6,575
0
2,720
9,902
0
9,841
W
Cthulhu
Mchanzo314
Cthulhu
4,956
485
1,062
909
12,201
14,567
855
1,587
10,542
11,038
0
W
Arachne
Ruinix
Arachne
12,832
9,819
1,807
6,779
15,462
12,860
977
2,962
12,380
0
20,032
W
Chernobog
Trippy da Clown
Chernobog
18,219
11,484
0
2,153
7,399
4,561
5,794
1,844
5,518
0
42,544
L
9,916
4,945
430
956
11,163
4,517
0
2,018
8,999
0
22,290
L
12,686
1,683
593
1,150
12,616
13,588
0
3,700
8,639
0
24,150
W
Shiva
xXerOnoX
Shiva
11,667
1,784
1,641
2,253
14,690
17,080
695
2,348
12,258
1,005
20,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,987
Gold Earned
47,333
92
Minions Killed
109
0
Camps Cleared
0
768,108
Distance Traveled
949,905
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,178
718
10
1
0
144,962
0
W
Ganesha
8,485
849
0
0
0
183,658
0
L
Atlas
8,015
802
9
1
0
125,625
0
L
Da Ji
8,541
854
10
1
0
157,479
0
W
Cthulhu
8,845
885
12
1
0
165,126
0
W
Arachne
9,502
950
17
2
0
219,053
1
W
Chernobog
10,739
1,074
53
5
0
193,828
0
L
Anhur
7,571
757
36
4
0
161,383
0
L
Shiva
7,682
768
27
3
0
178,659
0
W
Shiva
9,762
976
27
3
0
188,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role