Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cybernet1cTiger
Ah Muzen Cab
Level 159
God Stats
8W - 3L
1,710 SR
Queue Stats
291W - 247L
1,590 Elo+
Party 2
Medusa
Medusa
Heusy
Medusa
Level 18
God Stats
2W - 0L
1,737 SR
Queue Stats
113W - 92L
1,645 Elo+
Party 2
Achilles
Achilles
KindofLate
Achilles
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,695 Elo+
Solo
Cernunnos
Cernunnos
ProTurdHerder
Cernunnos
Level 108
God Stats
2W - 2L
1,621 SR
Queue Stats
122W - 103L
1,586 Elo+
Party 2
Freya
Freya
thebigstubes
Freya
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,500 Elo+
Solo
Team Averages
Level 64
1,614 SR
1,603 Elo+

VS

Team Averages
Level 35
1,488 SR
1,361 Elo+
Discordia
Discordia
Celt1cAssass1n
Discordia
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
DemonCORP2991
Jormungandr
Level 28
God Stats
0W - 1L
1,202 SR
Queue Stats
0W - 6L
1,292 Elo+
Party 1
Zhong Kui
Zhong Kui
Frenzyzone
Zhong Kui
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,292 Elo+
Party 1
Sol
Sol
ITakeshi
Sol
Level 27
God Stats
1W - 1L
1,740 SR
Queue Stats
45W - 57L
1,429 Elo+
Solo
Anhur
Anhur
Tikoboom
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 26L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cybernet1cTiger
Ah Muzen Cab
20
10 / 4 / 27
12,867
858
25,582
16,165
7,345
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Heusy
Medusa
17
6 / 5 / 23
11,088
739
9,234
15,611
6,655
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
KindofLate
Achilles
18
5 / 6 / 24
11,061
737
11,001
18,209
22,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
ProTurdHerder
Cernunnos
20
16 / 5 / 13
12,811
854
16,321
15,357
7,370
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
7 / 4 / 27
11,954
797
20,539
16,721
8,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Celt1cAssass1n
Discordia
16
1 / 10 / 10
9,793
653
9,215
14,989
5,905
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
DemonCORP2991
Jormungandr
16
1 / 8 / 10
10,147
676
10,971
18,995
20,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Frenzyzone
Zhong Kui
18
6 / 9 / 4
11,150
743
14,247
17,219
9,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
12 / 6 / 7
12,969
865
17,487
17,843
7,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Tikoboom
Anhur
15
2 / 12 / 3
9,276
618
7,990
19,989
7,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
56
44
Kills
22
24
Deaths
45
114
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Discordia
Celt1cAssass1n
Discordia
1
10
10
0.6
W
Ah Muzen Cab
Cybernet1cTiger
Ah Muzen Cab
10
4
27
5.88
L
Jormungandr
DemonCORP2991
Jormungandr
1
8
10
0.75
L
Zhong Kui
Frenzyzone
Zhong Kui
6
9
4
0.89
W
Medusa
Heusy
Medusa
6
5
23
3.5
L
12
6
7
2.58
W
Achilles
KindofLate
Achilles
5
6
24
2.83
W
Cernunnos
ProTurdHerder
Cernunnos
16
5
13
4.5
L
Anhur
Tikoboom
Anhur
2
12
3
0.29
W
7
4
27
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,677
Damage
59,910
82,063
Taken
89,035
52,237
Mitigated
51,848
29,613
Healing
10,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Celt1cAssass1n
Discordia
9,215
887
0
53
14,989
5,905
340
3,968
10,831
19,063
0
W
Ah Muzen Cab
Cybernet1cTiger
Ah Muzen Cab
25,582
11,810
2,541
5,904
16,165
7,345
3,762
9,435
6,730
0
55,624
L
Jormungandr
DemonCORP2991
Jormungandr
10,971
1,897
0
546
18,995
20,451
153
6,002
12,828
25,322
0
L
Zhong Kui
Frenzyzone
Zhong Kui
14,247
800
0
1,368
17,219
9,989
193
4,034
13,042
21,560
0
W
Medusa
Heusy
Medusa
9,234
5,313
2,236
3,021
15,611
6,655
885
11,002
4,609
0
19,815
L
17,487
5,577
1,152
6,229
17,843
7,587
336
1,925
15,808
40,038
0
W
Achilles
KindofLate
Achilles
11,001
3,648
859
4,056
18,209
22,761
376
11,697
6,512
0
15,507
W
Cernunnos
ProTurdHerder
Cernunnos
16,321
9,408
1,061
2,487
15,357
7,370
842
9,644
5,713
0
33,679
L
Anhur
Tikoboom
Anhur
7,990
4,153
0
1,401
19,989
7,916
665
4,610
15,271
324
15,413
W
20,539
6,604
681
6,767
16,721
8,106
2,013
10,466
6,255
35,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,781
Gold Earned
53,335
153
Minions Killed
174
0
Camps Cleared
0
1,271,678
Distance Traveled
1,076,849
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,793
653
27
2
0
197,870
0
W
Ah Muzen Cab
12,867
858
56
4
0
269,641
1
L
Jormungandr
10,147
676
28
2
0
252,003
0
L
Zhong Kui
11,150
743
28
2
0
199,842
0
W
Medusa
11,088
739
20
1
0
248,158
1
L
Sol
12,969
865
59
4
0
234,954
2
W
Achilles
11,061
737
8
1
0
249,233
2
W
Cernunnos
12,811
854
34
2
0
244,451
0
L
Anhur
9,276
618
32
2
0
192,180
0
W
Freya
11,954
797
35
2
0
260,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role