Player Matchup

Janus
Janus
JockerrOP
Janus
Level 119
God Stats
0W - 2L
1,101 SR
Queue Stats
54W - 49L
1,651 Elo+
Party 1
Aphrodite
Aphrodite
MOGGUI
Aphrodite
Level 49
God Stats
1W - 1L
1,136 SR
Queue Stats
34W - 43L
1,462 Elo+
Solo
Jing Wei
Jing Wei
Tin061
Jing Wei
Level 67
God Stats
1W - 2L
1,564 SR
Queue Stats
7W - 9L
1,547 Elo+
Party 1
Fenrir
Fenrir
xberserker1730
Fenrir
Level 69
God Stats
8W - 8L
1,557 SR
Queue Stats
87W - 93L
1,420 Elo+
Solo
Bellona
Bellona
yLuKing-
Bellona
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,105 Elo+
Solo
Team Averages
Level 81
1,372 SR
1,437 Elo+

VS

Team Averages
Level 126
1,462 SR
1,391 Elo+
Chang'e
Chang'e
 
Chang'e
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
McGolfinho
Lancelot
Level 128
God Stats
1W - 0L
1,463 SR
Queue Stats
94W - 95L
1,476 Elo+
Solo
Anubis
Anubis
RενøℓovesMiℓi
Anubis
Level 89
God Stats
18W - 10L
1,467 SR
Queue Stats
280W - 333L
1,331 Elo+
Party 2
Nemesis
Nemesis
marcelogato2000
Nemesis
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
87W - 87L
1,289 Elo+
Solo
Neith
Neith
МιℓιιLoνesιRενo
Neith
Level 148
God Stats
19W - 24L
1,378 SR
Queue Stats
305W - 347L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JockerrOP
Janus
4
0 / 0 / 0
3,848
428
526
692
173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
MOGGUI
Aphrodite
8
1 / 1 / 1
5,050
561
2,113
7,155
2,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
Tin061
Jing Wei
8
2 / 4 / 1
4,947
550
3,264
8,727
2,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

1
0 / 0 / 0
1,788
199
0
0
0
Bellona
yLuKing-
Bellona
9
0 / 2 / 0
5,101
567
4,545
9,158
7,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 0 / 1
5,338
593
587
2,627
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
McGolfinho
Lancelot
11
2 / 0 / 0
6,282
698
4,824
6,507
2,914
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8
3 / 3 / 1
5,435
604
5,219
6,700
2,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
1 / 1 / 0
4,907
545
1,529
7,128
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 0 / 3
5,416
602
6,042
4,670
1,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
7
7
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
1
0.5
L
Janus
JockerrOP
Janus
0
0
0
0
L
Aphrodite
MOGGUI
Aphrodite
1
1
1
1.5
W
Lancelot
McGolfinho
Lancelot
2
0
0
2
W
3
3
1
1.17
L
Jing Wei
Tin061
Jing Wei
2
4
1
0.63
W
1
1
0
1
L
0
0
0
0
L
Bellona
yLuKing-
Bellona
0
2
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,448
Damage
18,201
25,732
Taken
27,632
12,370
Mitigated
10,628
9,249
Healing
10,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
587
53
0
1,366
2,627
802
0
429
2,198
27,557
0
L
Janus
JockerrOP
Janus
526
33
0
250
692
173
0
202
490
9,719
0
L
Aphrodite
MOGGUI
Aphrodite
2,113
686
1,138
3,101
7,155
2,483
0
2,480
4,675
18,581
0
W
Lancelot
McGolfinho
Lancelot
4,824
1,467
0
2,606
6,507
2,914
0
0
6,507
0
45,780
W
5,219
666
0
2,074
6,700
2,809
667
1,069
5,631
29,288
0
L
Jing Wei
Tin061
Jing Wei
3,264
2,645
0
1,569
8,727
2,118
0
3,124
5,603
0
24,478
W
1,529
648
0
2,498
7,128
2,106
708
97
7,031
0
26,253
L
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
yLuKing-
Bellona
4,545
2,428
0
3,191
9,158
7,596
0
0
9,158
0
37,284
W
6,042
2,410
0
1,789
4,670
1,997
545
1,044
3,626
0
31,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,734
Gold Earned
27,378
150
Minions Killed
303
0
Camps Cleared
0
590,662
Distance Traveled
882,691
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,338
593
67
7
0
133,555
2
L
Janus
3,848
428
18
2
0
62,603
1
L
Aphrodite
5,050
561
25
3
0
177,177
2
W
Lancelot
6,282
698
84
9
0
207,968
0
W
Anubis
5,435
604
51
6
0
152,909
1
L
Jing Wei
4,947
550
41
5
0
177,439
1
W
Nemesis
4,907
545
51
6
0
215,744
1
L
Fenrir
1,788
199
0
0
0
0
0
L
Bellona
5,101
567
66
7
0
173,443
4
W
Neith
5,416
602
50
6
0
172,515
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role