Player Matchup

Discordia
Discordia
FaddingAngel15
Discordia
Level 79
God Stats
2W - 0L
1,735 SR
Queue Stats
8W - 7L
1,317 Elo+
Party 2
Ymir
Ymir
Purifying Demon
Ymir
Level 103
God Stats
5W - 2L
1,728 SR
Queue Stats
129W - 130L
1,444 Elo+
Party 3
Horus
Horus
Storm Goddesses
Horus
Level 88
God Stats
4W - 1L
1,547 SR
Queue Stats
102W - 104L
1,425 Elo+
Party 3
Cthulhu
Cthulhu
maloleviking
Cthulhu
Level 25
God Stats
1W - 0L
1,491 SR
Queue Stats
48W - 51L
1,450 Elo+
Solo
Ne Zha
Ne Zha
wazawaza31
Ne Zha
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 49L
1,425 Elo+
Party 2
Team Averages
Level 87
1,600 SR
1,412 Elo+

VS

Team Averages
Level 89
1,554 SR
1,304 Elo+
Bakasura
Bakasura
Georxffe
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,197 Elo+
Party 1
Guan Yu
Guan Yu
GordonHamzley82
Guan Yu
Level 140
God Stats
12W - 12L
1,637 SR
Queue Stats
756W - 825L
1,421 Elo+
Solo
Izanami
Izanami
OldMan_Jenkins24
Izanami
Level 59
God Stats
1W - 1L
1,715 SR
Queue Stats
83W - 111L
1,341 Elo+
Solo
Hera
Hera
Ritsukai
Hera
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,197 Elo+
Party 1
Bacchus
Bacchus
SchemingTaco
Bacchus
Level 155
God Stats
1W - 1L
1,416 SR
Queue Stats
47W - 62L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FaddingAngel15
Discordia
17
5 / 1 / 24
9,825
893
16,907
5,140
3,356
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
13 / 1 / 16
10,345
940
11,548
11,197
13,376
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 1 / 23
9,636
876
6,088
16,171
19,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
maloleviking
Cthulhu
15
3 / 3 / 22
8,994
818
9,408
15,299
16,408
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
wazawaza31
Ne Zha
16
10 / 5 / 18
9,993
908
15,927
16,849
9,089
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Georxffe
Bakasura
13
2 / 9 / 3
8,616
783
4,184
12,319
5,522
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 6 / 5
7,511
683
7,249
15,280
19,722
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 8 / 5
7,605
691
9,191
14,573
6,480
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
15
4 / 7 / 5
8,562
778
11,513
10,704
5,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
SchemingTaco
Bacchus
15
2 / 4 / 1
8,540
776
8,049
14,034
19,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
29
34
Kills
10
11
Deaths
34
103
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
FaddingAngel15
Discordia
5
1
24
17
L
Bakasura
Georxffe
Bakasura
2
9
3
0.39
L
1
6
5
0.58
L
1
8
5
0.44
W
13
1
16
21
L
Hera
4
7
5
0.93
L
Bacchus
SchemingTaco
Bacchus
2
4
1
0.63
W
3
1
23
14.5
W
Cthulhu
maloleviking
Cthulhu
3
3
22
4.67
W
Ne Zha
wazawaza31
Ne Zha
10
5
18
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,878
Damage
40,186
64,656
Taken
66,910
61,898
Mitigated
56,865
25,013
Healing
12,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
FaddingAngel15
Discordia
16,907
2,665
1,943
1,069
5,140
3,356
1,933
633
4,507
39,866
0
L
Bakasura
Georxffe
Bakasura
4,184
1,475
0
546
12,319
5,522
0
7,243
5,076
0
6,696
L
7,249
232
2,167
3,473
15,280
19,722
0
8,603
6,677
0
14,358
L
9,191
7,540
431
1,479
14,573
6,480
0
6,337
8,236
0
15,735
W
11,548
1,636
991
3,063
11,197
13,376
501
4,333
6,864
20,693
0
L
Hera
11,513
3,128
234
263
10,704
5,183
0
6,918
3,786
23,728
0
L
Bacchus
SchemingTaco
Bacchus
8,049
895
734
3,017
14,034
19,958
0
8,762
5,272
16,778
0
W
6,088
2,957
2,397
4,771
16,171
19,669
548
5,215
10,890
0
9,140
W
Cthulhu
maloleviking
Cthulhu
9,408
826
1,990
1,651
15,299
16,408
751
5,078
10,205
21,428
0
W
Ne Zha
wazawaza31
Ne Zha
15,927
6,353
1,211
5,927
16,849
9,089
978
4,303
12,521
0
24,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,793
Gold Earned
40,834
122
Minions Killed
82
0
Camps Cleared
0
1,026,485
Distance Traveled
796,270
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,825
893
51
5
0
191,353
5
L
Bakasura
8,616
783
3
0
0
120,574
0
L
Guan Yu
7,511
683
8
1
0
187,670
0
L
Izanami
7,605
691
18
2
0
149,505
1
W
Ymir
10,345
940
21
2
0
204,603
0
L
Hera
8,562
778
30
3
0
152,191
0
L
Bacchus
8,540
776
23
2
0
186,330
0
W
Horus
9,636
876
3
0
0
218,756
0
W
Cthulhu
8,994
818
36
3
0
216,622
0
W
Ne Zha
9,993
908
11
1
0
195,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role