Player Matchup

Mulan
Mulan
 
Mulan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Foolooo
Charybdis
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 29L
1,464 Elo+
Party 1
Janus
Janus
StNevano
Janus
Level 65
God Stats
1W - 3L
1,736 SR
Queue Stats
319W - 378L
1,424 Elo+
Solo
Bakasura
Bakasura
sclfi
Bakasura
Level 63
God Stats
4W - 3L
1,792 SR
Queue Stats
33W - 24L
1,617 Elo+
Party 1
Team Averages
Level 81
1,606 SR
1,501 Elo+

VS

Team Averages
Level 85
1,405 SR
1,438 Elo+
Tsukuyomi
Tsukuyomi
CocNBollHour
Tsukuyomi
Level 67
God Stats
1W - 3L
1,244 SR
Queue Stats
89W - 120L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
SaMMOOOtheWhale
Baron Samedi
Level 69
God Stats
37W - 40L
1,567 SR
Queue Stats
50W - 56L
1,414 Elo+
Party 2
Charybdis
Charybdis
TekunoTiger
Charybdis
Level 78
God Stats
1W - 2L
1,208 SR
Queue Stats
46W - 54L
1,401 Elo+
Party 2
Mulan
Mulan
X_D4N13L_REAL_-
Mulan
Level 89
God Stats
3W - 5L
1,237 SR
Queue Stats
208W - 222L
1,428 Elo+
Solo
Ymir
Ymir
lalosos2
Ymir
Level 124
God Stats
3W - 1L
1,770 SR
Queue Stats
27W - 34L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
1 / 7 / 0
9,100
479
6,940
19,731
12,244
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Lancelot
 
Lancelot
13
2 / 4 / 4
8,492
447
12,276
21,482
11,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Foolooo
Charybdis
13
2 / 6 / 4
8,659
456
15,587
18,840
6,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
StNevano
Janus
14
1 / 5 / 5
9,190
484
10,417
13,558
4,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
sclfi
Bakasura
15
6 / 3 / 2
9,837
518
8,394
16,875
6,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CocNBollHour
Tsukuyomi
15
8 / 3 / 6
10,114
532
14,592
14,043
6,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
SaMMOOOtheWhale
Baron Samedi
13
2 / 3 / 6
8,899
468
8,569
12,506
6,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
TekunoTiger
Charybdis
14
4 / 3 / 5
8,790
463
9,454
16,852
7,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

18
8 / 1 / 5
11,985
631
20,460
18,889
15,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
13
2 / 2 / 4
9,013
474
6,412
14,766
16,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
12
Kills
24
25
Deaths
12
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
7
0
0.14
L
Lancelot
 
Lancelot
2
4
4
1
W
Tsukuyomi
CocNBollHour
Tsukuyomi
8
3
6
3.67
L
Charybdis
Foolooo
Charybdis
2
6
4
0.67
W
Baron Samedi
SaMMOOOtheWhale
Baron Samedi
2
3
6
1.67
L
Janus
StNevano
Janus
1
5
5
0.7
W
Charybdis
TekunoTiger
Charybdis
4
3
5
2.17
W
8
1
5
10.5
W
Ymir
2
2
4
2
L
Bakasura
sclfi
Bakasura
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,614
Damage
59,487
90,486
Taken
77,056
41,788
Mitigated
52,619
21,964
Healing
26,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,940
677
0
1,899
19,731
12,244
1,315
0
19,731
0
65,021
L
Lancelot
 
Lancelot
12,276
2,461
818
6,632
21,482
11,343
84
6,809
14,673
0
56,079
W
Tsukuyomi
CocNBollHour
Tsukuyomi
14,592
3,405
0
3,723
14,043
6,673
389
1,746
12,089
0
62,078
L
Charybdis
Foolooo
Charybdis
15,587
9,747
0
6,937
18,840
6,304
43
2,168
16,672
0
63,025
W
Baron Samedi
SaMMOOOtheWhale
Baron Samedi
8,569
246
27
2,914
12,506
6,725
1,431
5,530
6,640
52,346
0
L
Janus
StNevano
Janus
10,417
582
0
3,942
13,558
4,923
440
4,472
9,086
66,329
0
W
Charybdis
TekunoTiger
Charybdis
9,454
6,049
0
6,169
16,852
7,234
2,238
1,399
15,243
0
48,175
W
20,460
1,947
0
10,867
18,889
15,761
959
1,044
17,559
0
105,161
W
Ymir
6,412
1,326
0
2,365
14,766
16,226
370
698
13,833
36,897
0
L
Bakasura
sclfi
Bakasura
8,394
5,391
0
1,736
16,875
6,974
484
2,076
14,799
0
58,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,278
Gold Earned
48,801
461
Minions Killed
504
0
Camps Cleared
0
1,736,602
Distance Traveled
1,771,049
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,100
479
126
7
0
341,236
0
L
Lancelot
8,492
447
74
4
0
369,109
2
W
Tsukuyomi
10,114
532
96
5
0
363,141
0
L
Charybdis
8,659
456
75
4
0
295,441
2
W
Baron Samedi
8,899
468
93
5
0
350,360
9
L
Janus
9,190
484
104
5
0
327,836
3
W
Charybdis
8,790
463
81
4
0
354,541
0
W
Mulan
11,985
631
174
9
0
379,276
3
W
Ymir
9,013
474
60
3
0
323,731
2
L
Bakasura
9,837
518
82
4
0
402,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role