Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
GustaOhBrabo
Vamana
Level 34
God Stats
1W - 2L
1,583 SR
Queue Stats
21W - 18L
1,482 Elo+
Party 3
Fafnir
Fafnir
JhonyGlinn
Fafnir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,488 Elo+
Party 3
Neith
Neith
gonk1z
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,524 Elo+
Party 1
Hel
Hel
nixto10
Hel
Level 120
God Stats
0W - 1L
1,322 SR
Queue Stats
73W - 63L
1,538 Elo+
Party 1
Team Averages
Level 74
1,481 SR
1,506 Elo+

VS

Team Averages
Level 67
1,619 SR
1,524 Elo+
Freya
Freya
ColourfulPanda
Freya
Level 69
God Stats
46W - 27L
1,686 SR
Queue Stats
106W - 81L
1,577 Elo+
Party 2
Poseidon
Poseidon
Figgi05
Poseidon
Level 68
God Stats
2W - 3L
1,597 SR
Queue Stats
48W - 43L
1,515 Elo+
Solo
King Arthur
King Arthur
ManoVizioli
King Arthur
Level 26
God Stats
6W - 4L
1,500 SR
Queue Stats
125W - 116L
1,555 Elo+
Party 2
Sylvanus
Sylvanus
Mordecaiazull
Sylvanus
Level 108
God Stats
6W - 2L
1,568 SR
Queue Stats
306W - 276L
1,552 Elo+
Party 2
Loki
Loki
TotoSapeh
Loki
Level 64
God Stats
7W - 3L
1,746 SR
Queue Stats
52W - 56L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
2 / 5 / 0
8,344
464
7,565
15,552
6,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
13
0 / 1 / 0
7,715
429
3,895
9,236
5,930
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
JhonyGlinn
Fafnir
12
2 / 3 / 1
8,375
465
6,603
16,331
17,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
gonk1z
Neith
12
0 / 6 / 2
7,272
404
7,705
11,580
4,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hel
13
0 / 6 / 2
8,138
452
7,297
12,197
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 3
9,682
538
11,239
15,219
7,988
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
Figgi05
Poseidon
17
9 / 0 / 6
10,915
606
16,912
9,126
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
ManoVizioli
King Arthur
15
3 / 1 / 6
9,471
526
9,475
8,894
9,666
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Mordecaiazull
Sylvanus
12
0 / 0 / 11
8,570
476
5,321
12,619
15,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
16
4 / 1 / 7
9,863
548
5,923
13,846
6,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
4
Kills
21
21
Deaths
4
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
5
0
0.4
W
5
2
3
3.25
W
Poseidon
Figgi05
Poseidon
9
0
6
12
L
Vamana
0
1
0
0
L
Fafnir
JhonyGlinn
Fafnir
2
3
1
0.83
W
King Arthur
ManoVizioli
King Arthur
3
1
6
6
W
Sylvanus
Mordecaiazull
Sylvanus
0
0
11
5.5
W
Loki
4
1
7
7.5
L
Neith
gonk1z
Neith
0
6
2
0.17
L
Hel
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,065
Damage
48,870
64,896
Taken
59,704
39,047
Mitigated
43,476
15,477
Healing
22,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,565
3,039
0
701
15,552
6,508
0
7,177
8,375
0
73,891
W
11,239
3,822
0
7,563
15,219
7,988
1,381
3,727
11,492
87,762
0
W
Poseidon
Figgi05
Poseidon
16,912
3,018
0
662
9,126
3,944
2,504
2,890
6,236
110,460
0
L
Vamana
3,895
2,112
0
4,718
9,236
5,930
0
911
8,325
0
60,478
L
Fafnir
JhonyGlinn
Fafnir
6,603
1,629
0
3,388
16,331
17,331
67
9,129
7,202
28,627
0
W
King Arthur
ManoVizioli
King Arthur
9,475
386
0
844
8,894
9,666
223
2,156
6,738
0
62,532
W
Sylvanus
Mordecaiazull
Sylvanus
5,321
1,512
2,203
3,905
12,619
15,613
14
3,450
9,169
19,660
0
W
Loki
5,923
1,178
0
7,577
13,846
6,265
970
2,127
11,719
0
74,413
L
Neith
gonk1z
Neith
7,705
3,080
0
2,155
11,580
4,776
177
9,015
2,565
0
46,939
L
Hel
7,297
711
1,466
3,049
12,197
4,502
0
7,240
4,957
67,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,844
Gold Earned
48,501
513
Minions Killed
545
0
Camps Cleared
0
1,728,161
Distance Traveled
1,802,437
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,344
464
122
7
0
362,400
3
W
Freya
9,682
538
122
7
0
320,691
5
W
Poseidon
10,915
606
182
10
0
383,864
7
L
Vamana
7,715
429
111
6
0
380,947
4
L
Fafnir
8,375
465
45
3
0
341,796
5
W
King Arthur
9,471
526
103
6
0
336,885
3
W
Sylvanus
8,570
476
20
1
0
356,034
5
W
Loki
9,863
548
118
7
0
404,963
10
L
Neith
7,272
404
98
5
0
314,340
4
L
Hel
8,138
452
137
8
0
328,678
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role