Player Matchup

Odin
Odin
Khaotic Castle
Odin
Level 27
God Stats
34W - 30L
1,714 SR
Queue Stats
200W - 194L
1,550 Elo+
Party 3
Anhur
Anhur
Moony-QC
Anhur
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,512 Elo+
Party 2
Hel
Hel
NAGINI_REXY
Hel
Level 73
God Stats
34W - 63L
1,372 SR
Queue Stats
361W - 392L
1,473 Elo+
Solo
Bastet
Bastet
blink 182
Bastet
Level 80
God Stats
177W - 128L
1,613 SR
Queue Stats
282W - 244L
1,554 Elo+
Party 3
Lancelot
Lancelot
stevuss
Lancelot
Level 28
God Stats
1W - 1L
1,635 SR
Queue Stats
8W - 7L
1,389 Elo+
Party 2
Team Averages
Level 55
1,567 SR
1,496 Elo+

VS

Team Averages
Level 31
1,441 SR
1,276 Elo+
Hera
Hera
Dark_volt_slayer
Hera
Level 66
God Stats
2W - 10L
1,468 SR
Queue Stats
13W - 28L
1,271 Elo+
Party 1
Bellona
Bellona
KingRose4334
Bellona
Level 15
God Stats
0W - 5L
1,500 SR
Queue Stats
10W - 26L
1,229 Elo+
Party 1
Baba Yaga
Baba Yaga
icebear27982915
Baba Yaga
Level 3
God Stats
1W - 1L
1,239 SR
Queue Stats
1W - 3L
1,213 Elo+
Party 1
Sun Wukong
Sun Wukong
pithy_spo00n
Sun Wukong
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 37L
1,329 Elo+
Party 1
Atlas
Atlas
punkypenguin2014
Atlas
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 1 / 19
12,013
1,001
11,782
12,415
13,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Moony-QC
Anhur
20
17 / 0 / 13
14,701
1,225
35,080
17,404
9,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
8 / 0 / 18
13,016
1,085
18,605
12,006
6,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bastet
blink 182
Bastet
20
10 / 1 / 17
13,764
1,147
22,803
14,443
8,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
stevuss
Lancelot
19
8 / 2 / 19
13,236
1,103
35,604
13,423
7,357
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

274

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 2
10,798
900
11,965
17,563
6,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
KingRose4334
Bellona
16
0 / 10 / 3
11,184
932
14,727
29,887
30,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
icebear27982915
Baba Yaga
16
0 / 10 / 3
10,649
887
9,800
22,939
11,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
pithy_spo00n
Sun Wukong
16
2 / 10 / 1
11,767
981
7,657
23,506
20,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 5 / 3
12,201
1,017
18,478
38,247
38,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
16
43
Kills
4
4
Deaths
43
86
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
0
1
19
9.5
L
Bellona
KingRose4334
Bellona
0
10
3
0.15
W
Anhur
Moony-QC
Anhur
17
0
13
23.5
W
8
0
18
17
W
Bastet
blink 182
Bastet
10
1
17
18.5
L
Baba Yaga
icebear27982915
Baba Yaga
0
10
3
0.15
L
Sun Wukong
pithy_spo00n
Sun Wukong
2
10
1
0.25
L
1
5
3
0.5
W
Lancelot
stevuss
Lancelot
8
2
19
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,874
Damage
62,627
69,691
Taken
132,142
44,910
Mitigated
106,198
24,931
Healing
13,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,965
2,236
834
709
17,563
6,206
0
1,930
15,633
27,510
0
W
11,782
1,751
0
977
12,415
13,656
0
6,522
5,893
7,062
21,577
L
Bellona
KingRose4334
Bellona
14,727
6,030
1,556
1,583
29,887
30,523
0
4,796
25,091
0
28,548
W
Anhur
Moony-QC
Anhur
35,080
28,619
0
7,876
17,404
9,385
0
9,653
7,751
0
48,539
W
18,605
2,526
6,728
6,874
12,006
6,141
0
8,317
3,689
36,544
0
W
Bastet
blink 182
Bastet
22,803
6,785
0
2,421
14,443
8,371
0
7,777
6,666
0
48,047
L
Baba Yaga
icebear27982915
Baba Yaga
9,800
1,894
0
1,110
22,939
11,094
0
5,728
17,211
25,859
0
L
Sun Wukong
pithy_spo00n
Sun Wukong
7,657
2,046
0
835
23,506
20,153
0
3,428
20,078
0
26,898
L
18,478
7,958
419
6,601
38,247
38,222
0
5,554
32,693
40,081
0
W
Lancelot
stevuss
Lancelot
35,604
10,920
0
55
13,423
7,357
0
7,974
5,449
0
51,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,730
Gold Earned
56,599
213
Minions Killed
192
11
Camps Cleared
2
1,242,923
Distance Traveled
1,042,349
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,798
900
33
3
0
200,323
0
W
Odin
12,013
1,001
44
4
1
254,120
1
L
Bellona
11,184
932
35
3
0
209,157
0
W
Anhur
14,701
1,225
30
3
3
214,997
0
W
Hel
13,016
1,085
43
4
2
253,712
0
W
Bastet
13,764
1,147
57
5
3
269,862
0
L
Baba Yaga
10,649
887
44
4
1
215,199
1
L
Sun Wukong
11,767
981
42
4
0
194,883
0
L
Atlas
12,201
1,017
38
3
1
222,787
3
W
Lancelot
13,236
1,103
39
3
2
250,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role