Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
ONaTUESDAY12
Aphrodite
Level 93
God Stats
1W - 2L
1,417 SR
Queue Stats
92W - 103L
1,373 Elo+
Party 1
Cthulhu
Cthulhu
Reckho
Cthulhu
Level 85
God Stats
4W - 4L
1,522 SR
Queue Stats
79W - 90L
1,396 Elo+
Party 1
Team Averages
Level 82
1,479 SR
1,423 Elo+

VS

Team Averages
Level 86
1,500 SR
1,285 Elo+
Kukulkan
Kukulkan
ChaoticGamer69
Kukulkan
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,267 Elo+
Solo
Lancelot
Lancelot
DeputyDinglBeri
Lancelot
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,294 Elo+
Party 2
King Arthur
King Arthur
OfficerOmegaLUL
King Arthur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
8 / 1 / 7
12,343
726
18,177
15,623
7,679
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
ONaTUESDAY12
Aphrodite
17
2 / 1 / 14
11,571
681
12,695
15,412
8,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cthulhu
Reckho
Cthulhu
18
10 / 1 / 9
13,055
768
21,007
26,077
28,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
2 / 4 / 1
11,288
664
21,649
11,965
5,099
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
13
0 / 10 / 2
9,566
563
14,581
24,596
10,400
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
OfficerOmegaLUL
King Arthur
14
1 / 6 / 2
9,950
585
6,531
21,937
16,373
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
20
Kills
3
3
Deaths
20
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
8
1
7
11.5
L
Kukulkan
2
4
1
0.63
L
Lancelot
0
10
2
0.1
W
Aphrodite
ONaTUESDAY12
Aphrodite
2
1
14
9
L
King Arthur
OfficerOmegaLUL
King Arthur
1
6
2
0.33
W
Cthulhu
Reckho
Cthulhu
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,879
Damage
42,761
57,112
Taken
58,498
45,139
Mitigated
31,872
30,999
Healing
2,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
18,177
2,809
0
1,065
15,623
7,679
1,353
2,657
12,966
0
71,779
L
Kukulkan
21,649
2,476
208
358
11,965
5,099
0
9,033
2,932
64,706
0
L
Lancelot
14,581
1,402
215
1,129
24,596
10,400
0
14,297
10,299
0
33,884
W
Aphrodite
ONaTUESDAY12
Aphrodite
12,695
243
13,484
11,869
15,412
8,498
449
7,362
8,050
36,198
0
L
King Arthur
OfficerOmegaLUL
King Arthur
6,531
1,340
319
511
21,937
16,373
0
10,713
11,224
0
18,340
W
Cthulhu
Reckho
Cthulhu
21,007
2,311
1,419
3,162
26,077
28,962
662
12,290
13,787
51,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,969
Gold Earned
30,804
193
Minions Killed
147
13
Camps Cleared
2
952,691
Distance Traveled
896,284
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,343
726
68
4
8
349,290
3
L
Kukulkan
11,288
664
92
5
0
271,295
0
L
Lancelot
9,566
563
34
2
2
332,796
3
W
Aphrodite
11,571
681
73
4
2
284,339
8
L
King Arthur
9,950
585
21
1
0
292,193
4
W
Cthulhu
13,055
768
52
3
3
319,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role