Player Matchup

Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
DaBeany
Hercules
Level 146
God Stats
8W - 9L
1,377 SR
Queue Stats
139W - 132L
1,536 Elo+
Party 1
Ra
Ra
IAmGhostNinja
Ra
Level 158
God Stats
2W - 1L
2,001 SR
Queue Stats
58W - 41L
1,675 Elo+
Solo
Merlin
Merlin
TenryuuTeika
Merlin
Level 69
God Stats
5W - 3L
1,305 SR
Queue Stats
67W - 75L
1,488 Elo+
Party 3
Atlas
Atlas
iLyken
Atlas
Level 129
God Stats
3W - 0L
1,286 SR
Queue Stats
146W - 142L
1,526 Elo+
Party 1
Team Averages
Level 118
1,494 SR
1,545 Elo+

VS

Team Averages
Level 39
1,321 SR
1,306 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Alexandersson314
Tyr
Level 40
God Stats
39W - 79L
1,352 SR
Queue Stats
442W - 500L
1,322 Elo+
Party 2
Chaac
Chaac
ChillHomie420
Chaac
Level 11
God Stats
9W - 22L
1,319 SR
Queue Stats
82W - 93L
1,332 Elo+
Party 2
Artemis
Artemis
NotGhay
Artemis
Level 8
God Stats
22W - 25L
1,326 SR
Queue Stats
103W - 120L
1,327 Elo+
Party 2
Olorun
Olorun
PablosPlug
Olorun
Level 9
God Stats
0W - 3L
1,107 SR
Queue Stats
104W - 137L
1,048 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
10 / 0 / 16
11,121
1,112
18,624
4,761
3,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
DaBeany
Hercules
17
10 / 1 / 14
11,384
1,138
18,042
11,488
8,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
5 / 0 / 22
11,890
1,189
22,609
7,483
4,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
17
3 / 0 / 17
10,621
1,062
12,355
6,210
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
iLyken
Atlas
17
1 / 1 / 20
10,091
1,009
7,777
12,276
14,573
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

293

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
1 / 1 / 1
10,094
1,009
5,762
7,136
3,126
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 7 / 0
9,463
946
12,868
26,556
24,742
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 5 / 2
9,108
911
7,262
18,867
17,776
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mace

Mace

+10
Physical Power

Artemis
NotGhay
Artemis
15
0 / 8 / 2
9,001
900
7,438
15,233
6,913
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
PablosPlug
Olorun
15
0 / 8 / 2
9,292
929
5,438
18,373
8,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
9
29
Kills
2
2
Deaths
29
89
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
0
16
18
L
Ao Kuang
 
Ao Kuang
1
1
1
1.5
L
1
7
0
0.14
L
0
5
2
0.2
W
Hercules
DaBeany
Hercules
10
1
14
17
W
5
0
22
16
L
Artemis
NotGhay
Artemis
0
8
2
0.13
L
Olorun
PablosPlug
Olorun
0
8
2
0.13
W
Merlin
3
0
17
11.5
W
Atlas
iLyken
Atlas
1
1
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,407
Damage
38,768
42,218
Taken
86,165
34,773
Mitigated
61,291
11,039
Healing
7,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,624
9,789
0
1,059
4,761
3,181
0
556
4,205
0
25,943
L
Ao Kuang
 
Ao Kuang
5,762
1,293
0
802
7,136
3,126
0
2,963
4,173
32,005
0
L
12,868
1,764
0
2,197
26,556
24,742
0
13,327
13,229
0
26,920
L
7,262
827
0
1,259
18,867
17,776
0
10,738
8,129
226
23,789
W
Hercules
DaBeany
Hercules
18,042
9,154
0
2,712
11,488
8,704
0
3,441
8,047
0
23,297
W
22,609
3,143
3,404
3,392
7,483
4,612
0
1,407
6,076
60,370
0
L
Artemis
NotGhay
Artemis
7,438
3,738
0
449
15,233
6,913
0
5,595
9,638
0
22,156
L
Olorun
PablosPlug
Olorun
5,438
2,628
769
2,241
18,373
8,734
0
10,118
8,255
24,324
0
W
Merlin
12,355
1,248
0
472
6,210
3,703
0
1,788
4,422
33,169
0
W
Atlas
iLyken
Atlas
7,777
1,942
0
0
12,276
14,573
0
4,234
8,042
15,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,107
Gold Earned
46,958
195
Minions Killed
173
8
Camps Cleared
10
977,662
Distance Traveled
914,531
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,121
1,112
22
2
0
185,359
4
L
Ao Kuang
10,094
1,009
48
5
7
168,016
0
L
Tyr
9,463
946
21
2
0
202,450
0
L
Chaac
9,108
911
27
3
1
184,724
0
W
Hercules
11,384
1,138
13
1
2
195,580
1
W
Ra
11,890
1,189
94
9
3
219,302
1
L
Artemis
9,001
900
29
3
0
156,573
1
L
Olorun
9,292
929
48
5
2
202,768
0
W
Merlin
10,621
1,062
51
5
2
189,858
1
W
Atlas
10,091
1,009
15
2
1
187,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role