Player Matchup

Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AzureBlueFlames
Fenrir
Level 160
God Stats
9W - 8L
1,698 SR
Queue Stats
69W - 76L
1,551 Elo+
Party 1
Vulcan
Vulcan
GarnetREDFLAMES
Vulcan
Level 158
God Stats
2W - 0L
1,881 SR
Queue Stats
66W - 64L
1,557 Elo+
Party 1
Artemis
Artemis
JelloHitman
Artemis
Level 160
God Stats
15W - 16L
1,571 SR
Queue Stats
141W - 125L
1,517 Elo+
Party 2
Cliodhna
Cliodhna
MarkTheHunter
Cliodhna
Level 160
God Stats
4W - 6L
1,549 SR
Queue Stats
148W - 132L
1,528 Elo+
Party 2
Team Averages
Level 159
1,640 SR
1,531 Elo+

VS

Team Averages
Level 136
1,674 SR
1,596 Elo+
Gilgamesh
Gilgamesh
D3cimals
Gilgamesh
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,727 Elo+
Solo
Susano
Susano
OreoTheCvmGoblin
Susano
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 87L
1,579 Elo+
Party 3
Guan Yu
Guan Yu
SuZanaHoriaVL
Guan Yu
Level 159
God Stats
6W - 3L
1,844 SR
Queue Stats
234W - 228L
1,518 Elo+
Solo
Freya
Freya
ll_Flawlezz_ll
Freya
Level 127
God Stats
8W - 4L
1,828 SR
Queue Stats
79W - 64L
1,600 Elo+
Solo
Kukulkan
Kukulkan
xPanda-Manx036
Kukulkan
Level 136
God Stats
23W - 14L
1,697 SR
Queue Stats
93W - 88L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 2 / 10
8,217
457
3,363
14,297
14,571
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
9 / 4 / 5
10,754
597
12,470
16,273
7,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 8
8,999
500
10,147
9,699
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
JelloHitman
Artemis
15
2 / 2 / 1
9,194
511
5,757
13,837
5,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
MarkTheHunter
Cliodhna
17
7 / 1 / 3
10,844
602
11,320
11,424
5,735
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
D3cimals
Gilgamesh
15
0 / 2 / 1
8,475
471
1,126
9,637
4,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 8 / 6
8,612
478
8,646
19,001
7,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
13
2 / 3 / 4
8,606
478
4,959
16,894
17,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 2 / 4
8,189
455
6,670
11,099
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
17
8 / 5 / 2
10,854
603
19,570
11,092
5,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
20
Kills
11
12
Deaths
20
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
2
10
2.5
W
9
4
5
2.88
L
Gilgamesh
D3cimals
Gilgamesh
0
2
1
0.25
W
2
3
8
2
W
Artemis
JelloHitman
Artemis
2
2
1
1.25
W
Cliodhna
MarkTheHunter
Cliodhna
7
1
3
8.5
L
1
8
6
0.5
L
Guan Yu
2
3
4
1.33
L
0
2
4
1
L
Kukulkan
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,057
Damage
40,971
65,530
Taken
67,723
37,407
Mitigated
39,476
21,593
Healing
19,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,363
609
834
2,985
14,297
14,571
0
6,639
7,658
29,472
0
W
12,470
3,399
0
6,178
16,273
7,937
0
5,887
10,386
0
81,615
L
Gilgamesh
D3cimals
Gilgamesh
1,126
278
0
3,639
9,637
4,479
1,995
0
9,637
0
48,306
W
10,147
3,938
0
250
9,699
3,815
198
5,701
3,998
72,418
0
W
Artemis
JelloHitman
Artemis
5,757
2,564
0
5,488
13,837
5,349
2,070
4,391
9,446
0
73,464
W
Cliodhna
MarkTheHunter
Cliodhna
11,320
812
0
5,858
11,424
5,735
212
4,112
7,312
0
71,455
L
8,646
2,352
0
3,930
19,001
7,978
0
2,885
16,116
0
55,471
L
Guan Yu
4,959
598
2,086
4,522
16,894
17,241
0
5,450
11,444
0
25,447
L
6,670
1,626
0
3,449
11,099
4,367
0
1,494
9,605
64,349
0
L
Kukulkan
19,570
1,796
0
1,556
11,092
5,411
954
3,681
7,411
98,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,008
Gold Earned
44,736
543
Minions Killed
461
0
Camps Cleared
0
1,717,752
Distance Traveled
1,651,137
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,217
457
38
2
0
319,513
4
W
Fenrir
10,754
597
117
7
0
350,994
1
L
Gilgamesh
8,475
471
93
5
0
320,327
5
W
Vulcan
8,999
500
121
7
0
367,134
5
W
Artemis
9,194
511
140
8
0
300,664
0
W
Cliodhna
10,844
602
127
7
0
379,447
4
L
Susano
8,612
478
86
5
0
335,014
2
L
Guan Yu
8,606
478
42
2
0
356,920
5
L
Freya
8,189
455
88
5
0
316,644
5
L
Kukulkan
10,854
603
152
8
0
322,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role