Player Matchup

Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
IvarBN2001
Merlin
Level 55
God Stats
8W - 16L
1,526 SR
Queue Stats
293W - 323L
1,409 Elo+
Solo
Chernobog
Chernobog
MatzhyE
Chernobog
Level 27
God Stats
1W - 3L
1,126 SR
Queue Stats
106W - 122L
1,387 Elo+
Solo
Nu Wa
Nu Wa
QueenBlood87
Nu Wa
Level 62
God Stats
12W - 13L
1,504 SR
Queue Stats
30W - 45L
1,346 Elo+
Solo
Ymir
Ymir
ronneyaires
Ymir
Level 141
God Stats
33W - 35L
1,486 SR
Queue Stats
276W - 311L
1,406 Elo+
Solo
Team Averages
Level 86
1,428 SR
1,409 Elo+

VS

Team Averages
Level 53
1,481 SR
1,417 Elo+
Neith
Neith
BreezieG28
Neith
Level 47
God Stats
44W - 66L
1,432 SR
Queue Stats
142W - 193L
1,372 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Na1th_an
Morgan Le Fay
Level 140
God Stats
41W - 50L
1,513 SR
Queue Stats
295W - 335L
1,359 Elo+
Solo
Gilgamesh
Gilgamesh
X-NotAHero-X
Gilgamesh
Level 24
God Stats
5W - 3L
1,672 SR
Queue Stats
150W - 161L
1,422 Elo+
Solo
Yemoja
Yemoja
iRUSHl0X
Yemoja
Level 29
God Stats
3W - 2L
1,289 SR
Queue Stats
21W - 26L
1,349 Elo+
Solo
Lancelot
Lancelot
kingwhiz
Lancelot
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 3 / 3
6,640
830
5,599
6,353
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
IvarBN2001
Merlin
13
2 / 0 / 2
6,483
810
4,238
4,719
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
MatzhyE
Chernobog
12
2 / 0 / 2
6,334
792
3,435
2,475
1,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 2 / 4
5,754
719
4,078
3,839
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 2
6,468
809
2,319
6,367
4,665
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
0 / 0 / 0
3,514
439
0
322
146
Morgan Le Fay
Na1th_an
Morgan Le Fay
13
2 / 1 / 0
6,073
759
4,755
4,503
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
X-NotAHero-X
Gilgamesh
12
0 / 3 / 4
6,273
784
5,608
12,825
8,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
iRUSHl0X
Yemoja
12
2 / 0 / 1
6,594
824
3,064
5,034
2,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
kingwhiz
Lancelot
10
0 / 3 / 2
5,408
676
2,107
5,900
2,973
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
7
Kills
4
5
Deaths
7
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
3
3
0.83
L
Neith
0
0
0
0
W
Merlin
IvarBN2001
Merlin
2
0
2
3
W
Chernobog
MatzhyE
Chernobog
2
0
2
3
L
Morgan Le Fay
Na1th_an
Morgan Le Fay
2
1
0
2
W
0
2
4
1
L
Gilgamesh
X-NotAHero-X
Gilgamesh
0
3
4
0.67
L
Yemoja
iRUSHl0X
Yemoja
2
0
1
2.5
L
Lancelot
kingwhiz
Lancelot
0
3
2
0.33
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,669
Damage
15,534
23,753
Taken
28,584
12,353
Mitigated
16,614
5,287
Healing
6,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,599
2,612
427
1,150
6,353
2,963
1,494
1,841
4,512
0
20,861
L
Neith
0
0
0
0
322
146
0
322
0
0
0
W
Merlin
IvarBN2001
Merlin
4,238
404
131
809
4,719
1,967
408
1,002
3,717
22,281
0
W
Chernobog
MatzhyE
Chernobog
3,435
1,454
0
0
2,475
1,165
620
1,615
860
0
13,956
L
Morgan Le Fay
Na1th_an
Morgan Le Fay
4,755
174
0
383
4,503
2,069
266
1,873
2,630
19,850
0
W
4,078
1,105
0
0
3,839
1,593
232
1,687
2,152
9,969
0
L
Gilgamesh
X-NotAHero-X
Gilgamesh
5,608
1,394
974
1,287
12,825
8,493
0
4,606
8,219
0
15,991
L
Yemoja
iRUSHl0X
Yemoja
3,064
311
2,393
1,169
5,034
2,933
50
1,987
3,047
15,260
0
L
Lancelot
kingwhiz
Lancelot
2,107
550
0
140
5,900
2,973
0
1,847
4,053
0
8,674
W
2,319
587
310
2,460
6,367
4,665
64
1,674
4,693
11,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,679
Gold Earned
27,862
150
Minions Killed
105
0
Camps Cleared
0
731,356
Distance Traveled
542,201
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,640
830
37
5
0
142,800
1
L
Neith
3,514
439
0
0
0
0
0
W
Merlin
6,483
810
49
6
0
161,962
3
W
Chernobog
6,334
792
33
4
0
131,855
0
L
Morgan Le Fay
6,073
759
26
3
0
160,027
0
W
Nu Wa
5,754
719
9
1
0
151,000
0
L
Gilgamesh
6,273
784
30
4
0
161,128
1
L
Yemoja
6,594
824
32
4
0
126,759
0
L
Lancelot
5,408
676
17
2
0
94,287
2
W
Ymir
6,468
809
22
3
0
143,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role