Player Matchup

Hachiman
Hachiman
AnimeKami
Hachiman
Level 127
God Stats
66W - 41L
1,334 SR
Queue Stats
348W - 318L
1,487 Elo+
Party 3
Da Ji
Da Ji
Crimmykinz
Da Ji
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 81L
1,508 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Cudabear70
Morgan Le Fay
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,322 Elo+
Party 3
Hera
Hera
Jewzinmahjoint
Hera
Level 48
God Stats
8W - 6L
1,535 SR
Queue Stats
294W - 301L
1,400 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KaoticHits
Cu Chulainn
Level 89
God Stats
3W - 2L
1,361 SR
Queue Stats
24W - 26L
1,413 Elo+
Solo
Team Averages
Level 75
1,446 SR
1,426 Elo+

VS

Team Averages
Level 48
1,500 SR
1,369 Elo+
Sol
Sol
HollowlionHS
Sol
Level 37
God Stats
8W - 6L
1,500 SR
Queue Stats
125W - 134L
1,224 Elo+
Solo
Osiris
Osiris
MxjinVegetaa
Osiris
Level 41
God Stats
0W - 2L
1,245 SR
Queue Stats
14W - 21L
1,402 Elo+
Party 1
Skadi
Skadi
Ruus2k
Skadi
Level 64
God Stats
11W - 7L
1,603 SR
Queue Stats
47W - 46L
1,423 Elo+
Party 1
Cerberus
Cerberus
TaurusSilverX
Cerberus
Level 40
God Stats
17W - 15L
1,536 SR
Queue Stats
97W - 117L
1,386 Elo+
Party 1
Mercury
Mercury
WooBackDamage
Mercury
Level 60
God Stats
28W - 15L
1,615 SR
Queue Stats
111W - 111L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AnimeKami
Hachiman
20
8 / 3 / 6
16,397
607
19,405
17,628
8,230
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
20
6 / 7 / 7
15,376
569
16,520
28,100
15,480
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Cudabear70
Morgan Le Fay
20
2 / 1 / 13
14,082
522
12,898
22,740
26,358
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
6 / 1 / 12
14,833
549
20,421
9,900
6,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cu Chulainn
KaoticHits
Cu Chulainn
20
3 / 4 / 2
14,765
547
13,111
21,762
24,779
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 1
7,304
271
1,042
2,318
647
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Osiris
20
5 / 6 / 3
13,418
497
8,116
27,559
28,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Ruus2k
Skadi
20
8 / 7 / 2
13,499
500
15,750
21,225
9,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
TaurusSilverX
Cerberus
17
1 / 7 / 6
10,912
404
6,302
28,616
38,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
20
1 / 4 / 3
12,020
445
10,098
25,931
11,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
25
Kills
16
16
Deaths
25
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AnimeKami
Hachiman
8
3
6
3.67
W
Da Ji
6
7
7
1.36
W
Morgan Le Fay
Cudabear70
Morgan Le Fay
2
1
13
8.5
L
1
1
1
1.5
W
6
1
12
12
W
Cu Chulainn
KaoticHits
Cu Chulainn
3
4
2
1
L
Osiris
5
6
3
1.08
L
Skadi
Ruus2k
Skadi
8
7
2
1.29
L
Cerberus
TaurusSilverX
Cerberus
1
7
6
0.57
L
Mercury
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,355
Damage
41,308
100,130
Taken
105,649
81,500
Mitigated
88,810
36,447
Healing
15,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AnimeKami
Hachiman
19,405
13,130
0
10,842
17,628
8,230
14,867
2,297
15,331
0
141,861
W
Da Ji
16,520
3,090
0
10,713
28,100
15,480
1,802
1,418
26,682
0
125,499
W
Morgan Le Fay
Cudabear70
Morgan Le Fay
12,898
1,731
655
7,371
22,740
26,358
595
2,219
20,521
87,299
0
L
1,042
439
0
1,333
2,318
647
0
981
1,337
8,643
0
W
20,421
6,045
2
3,960
9,900
6,653
4,662
1,848
8,052
115,425
0
W
Cu Chulainn
KaoticHits
Cu Chulainn
13,111
2,656
0
2,904
21,762
24,779
565
1,962
19,800
126
107,769
L
Osiris
8,116
3,586
0
5,887
27,559
28,185
0
7,067
20,412
0
93,404
L
Skadi
Ruus2k
Skadi
15,750
7,543
0
1,270
21,225
9,423
0
8,344
12,881
0
94,800
L
Cerberus
TaurusSilverX
Cerberus
6,302
405
505
5,168
28,616
38,798
0
9,997
18,619
56,025
0
L
Mercury
10,098
6,048
0
1,086
25,931
11,757
0
7,056
18,803
0
149,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,453
Gold Earned
57,153
741
Minions Killed
610
0
Camps Cleared
0
2,575,838
Distance Traveled
2,145,230
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
16,397
607
198
7
0
465,432
5
W
Da Ji
15,376
569
151
6
0
539,146
5
W
Morgan Le Fay
14,082
522
80
3
0
560,183
6
L
Sol
7,304
271
17
1
0
59,541
0
W
Hera
14,833
549
158
6
0
524,980
7
W
Cu Chulainn
14,765
547
154
6
0
486,097
1
L
Osiris
13,418
497
170
6
0
458,553
7
L
Skadi
13,499
500
137
5
0
479,633
6
L
Cerberus
10,912
404
97
4
0
490,879
5
L
Mercury
12,020
445
189
7
0
656,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role