Player Matchup

Jormungandr
Jormungandr
MF2Trees69
Jormungandr
Level 105
God Stats
0W - 1L
1,216 SR
Queue Stats
17W - 35L
1,468 Elo+
Solo
Neith
Neith
Rustypupp14
Neith
Level 124
God Stats
4W - 3L
1,529 SR
Queue Stats
45W - 31L
1,534 Elo+
Party 1
Poseidon
Poseidon
Vaxzan
Poseidon
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,450 Elo+
Solo
King Arthur
King Arthur
WontonDon99
King Arthur
Level 122
God Stats
12W - 7L
1,437 SR
Queue Stats
83W - 58L
1,626 Elo+
Party 1
Bastet
Bastet
ifeelLiKePabl0o
Bastet
Level 48
God Stats
7W - 8L
1,302 SR
Queue Stats
14W - 29L
1,317 Elo+
Solo
Team Averages
Level 101
1,397 SR
1,479 Elo+

VS

Team Averages
Level 103
1,523 SR
1,430 Elo+
Lancelot
Lancelot
 
Lancelot
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
It DeadEvil
Atlas
Level 127
God Stats
8W - 9L
1,493 SR
Queue Stats
272W - 338L
1,464 Elo+
Party 2
Apollo
Apollo
Xiivert
Apollo
Level 61
God Stats
5W - 3L
1,623 SR
Queue Stats
316W - 398L
1,423 Elo+
Party 2
Ymir
Ymir
YoungWilliG
Ymir
Level 120
God Stats
11W - 12L
1,584 SR
Queue Stats
466W - 543L
1,501 Elo+
Party 2
Kukulkan
Kukulkan
larayauti
Kukulkan
Level 85
God Stats
15W - 16L
1,415 SR
Queue Stats
95W - 118L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MF2Trees69
Jormungandr
12
1 / 4 / 2
6,792
679
7,958
11,145
5,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 1 / 1
7,614
761
7,524
4,608
2,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
Vaxzan
Poseidon
13
0 / 4 / 3
7,005
701
10,730
7,343
2,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
WontonDon99
King Arthur
13
0 / 5 / 2
6,705
671
5,796
11,479
7,683
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
1 / 5 / 0
6,608
661
5,071
9,877
4,120
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
8 / 1 / 7
8,667
867
9,591
11,037
5,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 1 / 14
7,467
747
9,201
13,662
12,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Xiivert
Apollo
15
1 / 0 / 9
7,755
776
2,866
6,277
3,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 2 / 12
7,111
711
6,246
10,479
10,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
larayauti
Kukulkan
14
5 / 0 / 9
7,679
768
11,322
5,525
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
70
4
Kills
19
19
Deaths
4
8
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
8
1
7
11.5
W
3
1
14
10
L
Jormungandr
MF2Trees69
Jormungandr
1
4
2
0.5
L
2
1
1
2.5
L
Poseidon
Vaxzan
Poseidon
0
4
3
0.38
L
King Arthur
WontonDon99
King Arthur
0
5
2
0.2
W
Apollo
Xiivert
Apollo
1
0
9
5.5
W
2
2
12
4
L
1
5
0
0.2
W
Kukulkan
larayauti
Kukulkan
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,079
Damage
39,226
44,452
Taken
46,980
22,960
Mitigated
34,103
5,006
Healing
7,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
9,591
1,649
0
2,441
11,037
5,518
0
4,211
6,632
0
26,928
W
9,201
3,599
0
84
13,662
12,145
0
5,341
8,048
17,552
0
L
Jormungandr
MF2Trees69
Jormungandr
7,958
2,978
552
398
11,145
5,961
0
7,902
3,211
22,405
0
L
7,524
2,748
0
1,155
4,608
2,212
0
2,410
2,198
0
21,549
L
Poseidon
Vaxzan
Poseidon
10,730
1,828
0
500
7,343
2,984
123
4,288
2,964
25,219
0
L
King Arthur
WontonDon99
King Arthur
5,796
441
0
250
11,479
7,683
0
6,413
4,810
0
17,811
W
Apollo
Xiivert
Apollo
2,866
1,090
0
550
6,277
3,262
1,214
1,921
4,286
0
27,148
W
6,246
1,005
927
1,437
10,479
10,594
0
4,591
5,640
13,935
0
L
5,071
1,572
0
2,151
9,877
4,120
0
5,344
4,500
0
18,409
W
Kukulkan
larayauti
Kukulkan
11,322
1,361
344
1,669
5,525
2,584
49
1,785
3,686
27,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,724
Gold Earned
38,679
174
Minions Killed
201
0
Camps Cleared
0
913,673
Distance Traveled
1,008,417
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,667
867
43
4
0
233,326
2
W
Atlas
7,467
747
23
2
0
197,628
3
L
Jormungandr
6,792
679
28
3
0
154,001
0
L
Neith
7,614
761
45
5
0
194,173
0
L
Poseidon
7,005
701
42
4
0
179,933
2
L
King Arthur
6,705
671
33
3
0
196,278
4
W
Apollo
7,755
776
69
7
0
214,136
1
W
Ymir
7,111
711
21
2
0
178,411
0
L
Bastet
6,608
661
26
3
0
189,288
2
W
Kukulkan
7,679
768
45
5
0
184,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role