Player Matchup

Lancelot
Lancelot
Alpha Wolf27xx
Lancelot
Level 112
God Stats
18W - 19L
1,484 SR
Queue Stats
937W - 1,030L
1,504 Elo+
Solo
Hercules
Hercules
D4CDojyaaan
Hercules
Level 69
God Stats
4W - 6L
1,615 SR
Queue Stats
185W - 160L
1,581 Elo+
Party 2
Ra
Ra
TBFM111
Ra
Level 74
God Stats
5W - 2L
1,649 SR
Queue Stats
72W - 53L
1,593 Elo+
Party 2
Cthulhu
Cthulhu
nfoqus
Cthulhu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 117L
1,504 Elo+
Party 2
Izanami
Izanami
rainbowpotato405
Izanami
Level 49
God Stats
1W - 3L
1,762 SR
Queue Stats
23W - 31L
1,542 Elo+
Solo
Team Averages
Level 77
1,602 SR
1,545 Elo+

VS

Team Averages
Level 88
1,702 SR
1,517 Elo+
Kukulkan
Kukulkan
Sports_Freak92
Kukulkan
Level 143
God Stats
1W - 0L
1,736 SR
Queue Stats
30W - 26L
1,485 Elo+
Party 1
Da Ji
Da Ji
TWLV
Da Ji
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
21W - 19L
1,658 Elo+
Party 3
Yu Huang
Yu Huang
XanKirb469
Yu Huang
Level 83
God Stats
9W - 6L
2,021 SR
Queue Stats
36W - 33L
1,676 Elo+
Party 3
Chaac
Chaac
XxKrew_Erick_xX
Chaac
Level 126
God Stats
2W - 0L
1,754 SR
Queue Stats
25W - 24L
1,474 Elo+
Party 1
Cernunnos
Cernunnos
liamEstacado
Cernunnos
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 33L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
3 / 3 / 2
9,938
994
5,926
10,510
7,576
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
D4CDojyaaan
Hercules
15
2 / 3 / 3
10,126
1,013
7,632
20,442
18,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 8 / 5
9,688
969
7,301
14,951
6,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
nfoqus
Cthulhu
15
2 / 3 / 4
10,786
1,079
8,872
16,331
24,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 5 / 6
9,624
962
6,239
17,879
8,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

133

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
3 / 1 / 14
10,897
1,090
24,217
6,025
2,739
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
TWLV
Da Ji
16
8 / 2 / 11
11,062
1,106
11,188
9,458
5,265
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
XanKirb469
Yu Huang
16
4 / 1 / 14
10,824
1,082
16,814
3,803
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 1 / 15
10,859
1,086
11,107
12,744
10,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
liamEstacado
Cernunnos
16
4 / 2 / 10
10,573
1,057
13,136
7,380
3,181
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
86
7
Kills
22
22
Deaths
7
20
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Lancelot
3
3
2
1.33
L
Hercules
D4CDojyaaan
Hercules
2
3
3
1.17
W
Kukulkan
3
1
14
10
L
0
8
5
0.31
W
Da Ji
TWLV
Da Ji
8
2
11
6.75
W
Yu Huang
XanKirb469
Yu Huang
4
1
14
11
W
3
1
15
10.5
W
Cernunnos
liamEstacado
Cernunnos
4
2
10
4.5
L
Cthulhu
nfoqus
Cthulhu
2
3
4
1.33
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,970
Damage
76,462
80,113
Taken
39,410
66,424
Mitigated
23,228
8,884
Healing
6,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
5,926
975
0
0
10,510
7,576
0
5,448
4,968
0
16,014
L
Hercules
D4CDojyaaan
Hercules
7,632
1,302
0
2,461
20,442
18,684
0
9,238
10,934
0
20,700
W
Kukulkan
24,217
2,211
0
1,388
6,025
2,739
0
2,694
3,221
61,960
0
L
7,301
908
1,857
848
14,951
6,977
0
7,097
7,742
33,748
0
W
Da Ji
TWLV
Da Ji
11,188
2,213
0
159
9,458
5,265
0
3,584
5,717
0
14,038
W
Yu Huang
XanKirb469
Yu Huang
16,814
1,292
290
81
3,803
1,567
0
1,789
1,985
31,131
0
W
11,107
1,535
0
3,920
12,744
10,476
0
4,766
7,876
0
28,238
W
Cernunnos
liamEstacado
Cernunnos
13,136
5,268
0
1,129
7,380
3,181
0
3,340
3,908
0
26,429
L
Cthulhu
nfoqus
Cthulhu
8,872
666
256
1,088
16,331
24,822
0
8,510
7,488
22,538
0
L
6,239
4,817
0
2,374
17,879
8,365
0
9,745
7,950
0
26,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,162
Gold Earned
54,215
199
Minions Killed
202
8
Camps Cleared
9
914,792
Distance Traveled
921,541
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,938
994
17
2
3
185,330
0
L
Hercules
10,126
1,013
32
3
1
199,127
0
W
Kukulkan
10,897
1,090
105
11
1
178,981
1
L
Ra
9,688
969
74
7
3
188,346
0
W
Da Ji
11,062
1,106
4
0
0
175,759
2
W
Yu Huang
10,824
1,082
41
4
2
192,018
0
W
Chaac
10,859
1,086
28
3
3
185,150
3
W
Cernunnos
10,573
1,057
24
2
3
189,633
1
L
Cthulhu
10,786
1,079
22
2
1
187,077
0
L
Izanami
9,624
962
54
5
0
154,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role