Player Matchup

Ullr
Ullr
Jega83
Ullr
Level 62
God Stats
5W - 9L
1,359 SR
Queue Stats
419W - 456L
1,408 Elo+
Solo
Janus
Janus
LordCrab
Janus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 40L
1,422 Elo+
Solo
Fenrir
Fenrir
maximuzz95
Fenrir
Level 40
God Stats
1W - 3L
1,753 SR
Queue Stats
117W - 138L
1,277 Elo+
Party 1
Cerberus
Cerberus
meikit
Cerberus
Level 56
God Stats
6W - 7L
1,377 SR
Queue Stats
101W - 115L
1,298 Elo+
Solo
Sol
Sol
mordekaiy
Sol
Level 40
God Stats
1W - 10L
1,500 SR
Queue Stats
75W - 109L
1,191 Elo+
Party 1
Team Averages
Level 56
1,498 SR
1,319 Elo+

VS

Team Averages
Level 61
1,427 SR
1,410 Elo+
Anubis
Anubis
Bullseye23
Anubis
Level 64
God Stats
1W - 2L
1,166 SR
Queue Stats
58W - 49L
1,390 Elo+
Solo
Gilgamesh
Gilgamesh
Inosuke886
Gilgamesh
Level 86
God Stats
16W - 19L
1,468 SR
Queue Stats
546W - 555L
1,486 Elo+
Solo
Tsukuyomi
Tsukuyomi
TonyG401
Tsukuyomi
Level 43
God Stats
4W - 3L
1,616 SR
Queue Stats
52W - 38L
1,449 Elo+
Solo
Bacchus
Bacchus
UkilledKENNY856
Bacchus
Level 67
God Stats
15W - 8L
1,464 SR
Queue Stats
234W - 266L
1,357 Elo+
Solo
Apollo
Apollo
juani_iwnl_tgs
Apollo
Level 46
God Stats
10W - 6L
1,419 SR
Queue Stats
57W - 67L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Jega83
Ullr
18
6 / 8 / 5
12,323
474
19,598
23,054
7,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
LordCrab
Janus
14
0 / 4 / 2
9,761
375
6,172
14,454
4,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
maximuzz95
Fenrir
17
6 / 5 / 1
11,911
458
6,274
17,075
6,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
meikit
Cerberus
18
4 / 7 / 10
12,201
469
12,025
38,514
46,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 11 / 1
11,828
455
15,373
29,613
10,526
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bullseye23
Anubis
20
13 / 1 / 9
14,804
569
36,567
19,236
13,030
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Inosuke886
Gilgamesh
20
5 / 3 / 6
13,853
533
10,523
20,210
16,173
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
TonyG401
Tsukuyomi
20
9 / 5 / 6
13,412
516
17,839
26,275
12,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 6 / 16
12,068
464
12,356
25,773
41,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 3 / 13
13,187
507
17,865
23,592
11,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
84
18
Kills
34
35
Deaths
18
19
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bullseye23
Anubis
13
1
9
17.5
W
Gilgamesh
Inosuke886
Gilgamesh
5
3
6
2.67
L
Ullr
Jega83
Ullr
6
8
5
1.06
L
Janus
LordCrab
Janus
0
4
2
0.25
W
Tsukuyomi
TonyG401
Tsukuyomi
9
5
6
2.4
W
3
6
16
1.83
W
4
3
13
3.5
L
Fenrir
maximuzz95
Fenrir
6
5
1
1.3
L
Cerberus
meikit
Cerberus
4
7
10
1.29
L
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,442
Damage
95,150
122,710
Taken
115,086
75,614
Mitigated
95,787
23,562
Healing
35,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bullseye23
Anubis
36,567
3,958
0
13,180
19,236
13,030
3,980
8,899
10,337
127,144
0
W
Gilgamesh
Inosuke886
Gilgamesh
10,523
2,742
0
2,127
20,210
16,173
5,349
6,498
13,712
0
100,054
L
Ullr
Jega83
Ullr
19,598
10,177
0
2,083
23,054
7,943
2,689
10,173
11,975
0
79,982
L
Janus
LordCrab
Janus
6,172
420
69
2,151
14,454
4,432
0
5,733
8,721
68,915
0
W
Tsukuyomi
TonyG401
Tsukuyomi
17,839
5,266
0
9,434
26,275
12,826
1,154
4,523
21,752
0
116,370
W
12,356
2,850
1,002
3,211
25,773
41,912
634
6,846
18,927
39,577
0
W
17,865
12,781
0
6,756
23,592
11,846
1,160
6,804
16,788
0
130,084
L
Fenrir
maximuzz95
Fenrir
6,274
1,924
0
2,749
17,075
6,436
0
7,200
9,875
0
54,526
L
Cerberus
meikit
Cerberus
12,025
1,191
123
9,504
38,514
46,277
186
15,045
23,469
56,699
0
L
15,373
7,278
79
6,804
29,613
10,526
900
10,772
18,841
78,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,024
Gold Earned
67,324
508
Minions Killed
667
0
Camps Cleared
0
1,875,130
Distance Traveled
2,475,752
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,804
569
159
6
0
446,115
0
W
Gilgamesh
13,853
533
186
7
0
521,438
1
L
Ullr
12,323
474
115
4
0
394,946
0
L
Janus
9,761
375
93
4
0
347,292
1
W
Tsukuyomi
13,412
516
135
5
0
563,375
2
W
Bacchus
12,068
464
36
1
0
497,897
1
W
Apollo
13,187
507
151
6
0
446,927
0
L
Fenrir
11,911
458
90
3
0
366,509
0
L
Cerberus
12,201
469
103
4
0
427,368
1
L
Sol
11,828
455
107
4
0
339,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role