Player Matchup

Bellona
Bellona
Fox Fernandez
Bellona
Level 122
God Stats
5W - 2L
1,854 SR
Queue Stats
278W - 275L
1,431 Elo+
Party 1
Cliodhna
Cliodhna
HeWolf2100
Cliodhna
Level 134
God Stats
25W - 20L
1,556 SR
Queue Stats
317W - 367L
1,412 Elo+
Party 1
Ra
Ra
SucoGostoso
Ra
Level 144
God Stats
5W - 14L
1,331 SR
Queue Stats
184W - 203L
1,471 Elo+
Party 1
Sol
Sol
gonk1z
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,539 Elo+
Party 2
Yemoja
Yemoja
nixto10
Yemoja
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 63L
1,551 Elo+
Party 2
Team Averages
Level 110
1,548 SR
1,481 Elo+

VS

Team Averages
Level 82
1,488 SR
1,518 Elo+
Freya
Freya
ColourfulPanda
Freya
Level 69
God Stats
46W - 27L
1,663 SR
Queue Stats
106W - 81L
1,563 Elo+
Party 3
Neith
Neith
FeniXtreme
Neith
Level 160
God Stats
7W - 6L
1,354 SR
Queue Stats
236W - 273L
1,493 Elo+
Solo
Da Ji
Da Ji
ManoVizioli
Da Ji
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 116L
1,529 Elo+
Party 3
Khepri
Khepri
Mordecaiazull
Khepri
Level 108
God Stats
7W - 5L
1,397 SR
Queue Stats
306W - 276L
1,542 Elo+
Party 3
Kali
Kali
MíísWonderLand
Kali
Level 45
God Stats
2W - 2L
1,525 SR
Queue Stats
87W - 102L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
4 / 1 / 1
9,386
469
9,493
13,608
12,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
HeWolf2100
Cliodhna
15
3 / 2 / 5
9,242
462
7,896
15,123
6,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 1 / 2
10,521
526
10,607
12,306
6,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sol
gonk1z
Sol
15
4 / 4 / 2
9,708
485
12,459
18,932
8,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
nixto10
Yemoja
13
0 / 1 / 5
8,603
430
6,881
15,383
15,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 0
11,622
581
17,226
17,692
9,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
16
0 / 0 / 2
10,268
513
12,111
13,542
7,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 5 / 2
10,192
510
9,506
17,380
9,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 3 / 6
9,382
469
5,093
15,431
15,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
0 / 4 / 1
11,479
574
8,570
20,155
10,412
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
15
Kills
8
9
Deaths
15
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
3
0
2
W
Neith
0
0
2
1
L
Bellona
4
1
1
4.5
L
Cliodhna
HeWolf2100
Cliodhna
3
2
5
2.75
W
2
5
2
0.6
W
0
3
6
1
W
0
4
1
0.13
L
4
1
2
5
L
Sol
gonk1z
Sol
4
4
2
1.25
L
Yemoja
nixto10
Yemoja
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,336
Damage
52,506
75,352
Taken
84,200
48,289
Mitigated
53,134
35,305
Healing
31,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,226
5,720
0
8,751
17,692
9,913
1,849
10,623
7,021
99,755
0
W
Neith
12,111
4,640
0
5,864
13,542
7,334
513
6,972
6,264
0
111,782
L
Bellona
9,493
4,038
0
7,992
13,608
12,007
164
0
13,608
10,731
52,063
L
Cliodhna
HeWolf2100
Cliodhna
7,896
395
2
5,242
15,123
6,697
0
1,477
13,646
0
73,839
W
9,506
2,104
0
7,225
17,380
9,889
679
3,166
14,102
0
94,843
W
5,093
373
0
2,690
15,431
15,586
84
8,404
6,847
19,138
0
W
8,570
4,681
0
6,937
20,155
10,412
3,662
2,093
18,022
0
105,484
L
10,607
1,561
1,325
4,419
12,306
6,331
20
2,408
9,898
97,830
0
L
Sol
gonk1z
Sol
12,459
8,005
0
7,434
18,932
8,199
0
11,995
6,937
83,075
0
L
Yemoja
nixto10
Yemoja
6,881
1,272
5,528
3,363
15,383
15,055
0
6,439
8,944
30,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,460
Gold Earned
52,943
600
Minions Killed
656
0
Camps Cleared
0
1,817,521
Distance Traveled
1,970,637
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,622
581
162
8
0
390,396
4
W
Neith
10,268
513
172
9
0
351,414
5
L
Bellona
9,386
469
125
6
0
260,375
1
L
Cliodhna
9,242
462
114
6
0
443,513
2
W
Da Ji
10,192
510
109
5
0
434,070
3
W
Khepri
9,382
469
20
1
0
427,563
4
W
Kali
11,479
574
193
10
0
367,194
4
L
Ra
10,521
526
179
9
0
405,412
8
L
Sol
9,708
485
142
7
0
343,525
1
L
Yemoja
8,603
430
40
2
0
364,696
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role