Player Matchup

Thanatos
Thanatos
AirstrikeOnKiev
Thanatos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 25L
1,656 Elo+
Party 3
Achilles
Achilles
GodFearingSchizo
Achilles
Level 96
God Stats
8W - 4L
1,500 SR
Queue Stats
105W - 87L
1,605 Elo+
Party 3
Vulcan
Vulcan
OxyLean
Vulcan
Level 128
God Stats
3W - 0L
1,529 SR
Queue Stats
56W - 46L
1,608 Elo+
Party 3
Hachiman
Hachiman
TheDirtyViking
Hachiman
Level 38
God Stats
1W - 0L
1,860 SR
Queue Stats
5W - 4L
1,572 Elo+
Solo
Khepri
Khepri
brokenlegos
Khepri
Level 63
God Stats
20W - 20L
1,596 SR
Queue Stats
68W - 49L
1,559 Elo+
Party 3
Team Averages
Level 71
1,597 SR
1,600 Elo+

VS

Team Averages
Level 68
1,618 SR
1,535 Elo+
Mercury
Mercury
 
Mercury
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
GweeenTea
Atlas
Level 128
God Stats
5W - 4L
1,726 SR
Queue Stats
293W - 283L
1,578 Elo+
Party 2
Medusa
Medusa
kevin286
Medusa
Level 106
God Stats
0W - 1L
1,862 SR
Queue Stats
71W - 50L
1,616 Elo+
Party 1
Chang'e
Chang'e
lilSchizo12
Chang'e
Level 27
God Stats
3W - 2L
1,501 SR
Queue Stats
142W - 161L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
8 / 1 / 4
10,476
616
14,315
17,187
8,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 3 / 5
9,171
539
8,198
19,904
17,957
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
OxyLean
Vulcan
16
7 / 1 / 5
10,278
605
14,528
7,925
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
16
4 / 1 / 2
10,285
605
8,491
9,948
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
11
0 / 1 / 5
8,032
472
3,704
9,110
9,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
3 / 4 / 1
8,851
521
7,429
16,008
7,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
 
Fafnir
10
0 / 0 / 4
7,535
443
3,841
17,335
15,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
GweeenTea
Atlas
14
2 / 6 / 2
8,892
523
12,247
16,729
13,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
kevin286
Medusa
14
1 / 3 / 1
8,201
482
5,414
11,523
4,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
lilSchizo12
Chang'e
11
1 / 8 / 1
6,954
409
4,489
12,093
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
21
Kills
7
7
Deaths
21
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
4
1
0.88
L
Fafnir
 
Fafnir
0
0
4
2
W
Thanatos
8
1
4
10
W
2
3
5
1.5
L
Atlas
GweeenTea
Atlas
2
6
2
0.5
W
Vulcan
OxyLean
Vulcan
7
1
5
9.5
W
Hachiman
4
1
2
5
W
Khepri
0
1
5
2.5
L
Medusa
kevin286
Medusa
1
3
1
0.5
L
Chang'e
lilSchizo12
Chang'e
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,236
Damage
33,420
64,074
Taken
73,688
44,525
Mitigated
44,463
33,772
Healing
17,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,429
4,082
0
1,769
16,008
7,527
0
4,416
11,592
0
66,555
L
Fafnir
 
Fafnir
3,841
1,337
2,443
5,954
17,335
15,493
0
5,036
12,299
17,369
0
W
Thanatos
14,315
5,354
0
21,091
17,187
8,365
2,048
4,731
12,344
0
88,168
W
8,198
3,031
0
4,210
19,904
17,957
230
7,504
11,668
0
45,424
L
Atlas
GweeenTea
Atlas
12,247
4,294
0
2,550
16,729
13,052
0
1,196
15,533
60,133
0
W
Vulcan
OxyLean
Vulcan
14,528
4,354
0
1,188
7,925
4,571
1,137
2,002
5,877
78,772
0
W
Hachiman
8,491
4,070
0
4,750
9,948
4,246
570
2,277
7,653
0
83,079
W
Khepri
3,704
637
0
2,533
9,110
9,386
291
3,787
5,217
12,172
0
L
Medusa
kevin286
Medusa
5,414
2,271
0
2,830
11,523
4,180
0
662
10,861
0
77,409
L
Chang'e
lilSchizo12
Chang'e
4,489
351
919
1,528
12,093
4,211
0
6,978
5,115
30,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,242
Gold Earned
40,433
447
Minions Killed
423
0
Camps Cleared
0
1,758,261
Distance Traveled
1,672,104
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,851
521
112
7
0
361,356
3
L
Fafnir
7,535
443
17
1
0
356,231
2
W
Thanatos
10,476
616
117
7
0
399,050
3
W
Achilles
9,171
539
72
4
0
338,150
4
L
Atlas
8,892
523
127
7
0
310,198
5
W
Vulcan
10,278
605
113
7
0
363,315
4
W
Hachiman
10,285
605
133
8
0
306,843
4
W
Khepri
8,032
472
12
1
0
350,903
4
L
Medusa
8,201
482
123
7
0
309,712
5
L
Chang'e
6,954
409
44
3
0
334,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role