Player Matchup

Jing Wei
Jing Wei
Diamond I
 
Jing Wei
Diamond I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
HunK
Janus
Masters
Level 160
God Stats
3W - 5L
1,763 SR
Queue Stats
275W - 251L
2,794 MMR
Solo
Susano
Susano
Masters
MisterRobott
Susano
Masters
Level 159
God Stats
17W - 23L
1,600 SR
Queue Stats
615W - 565L
2,678 MMR
Solo
Hel
Hel
Diamond III
spielmeister
Hel
Diamond III
Level 160
God Stats
7W - 9L
1,564 SR
Queue Stats
438W - 443L
2,331 MMR
Solo
Cliodhna
Cliodhna
Masters
stonedark
Cliodhna
Masters
Level 160
God Stats
10W - 14L
1,621 SR
Queue Stats
518W - 506L
2,463 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,610 SR
2,353 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 129
1,514 SR
2,171 MMR
Baron Samedi
Baron Samedi
Diamond III
 
Baron Samedi
Diamond III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Diamond II
 
Heimdallr
Diamond II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Masters
BuscandoADory
Cabrakan
Masters
Level 108
God Stats
6W - 5L
1,550 SR
Queue Stats
125W - 100L
2,328 MMR
Solo
Thanatos
Thanatos
Masters
Zoncui
Thanatos
Masters
Level 126
God Stats
8W - 8L
1,520 SR
Queue Stats
465W - 418L
3,075 MMR
Solo
Horus
Horus
Diamond II
мıηαтø
Horus
Diamond II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 86L
2,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
1 / 1 / 1
8,405
600
7,514
10,021
3,311
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
HunK
Janus
13
0 / 3 / 2
7,404
529
6,859
6,519
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
12
3 / 4 / 1
7,194
514
5,525
10,027
4,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 6 / 3
5,529
395
2,020
9,256
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cliodhna
stonedark
Cliodhna
14
1 / 1 / 1
8,201
586
5,785
8,263
3,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
ThothGebRamaKhepri

VS

Bans
KaliBastetShivaOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
0 / 1 / 3
8,088
578
4,509
9,133
7,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
 
Heimdallr
13
1 / 1 / 2
7,977
570
6,658
6,535
3,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
BuscandoADory
Cabrakan
15
7 / 2 / 2
8,405
600
7,157
9,243
6,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Zoncui
Thanatos
14
4 / 0 / 3
8,275
591
5,276
11,025
4,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 1 / 8
8,204
586
5,609
9,726
7,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
5
Kills
15
15
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
1
1
1.5
W
Baron Samedi
 
Baron Samedi
0
1
3
1.5
W
Heimdallr
 
Heimdallr
1
1
2
2
W
Cabrakan
BuscandoADory
Cabrakan
7
2
2
4
L
Janus
HunK
Janus
0
3
2
0.33
L
Susano
3
4
1
0.88
W
Thanatos
Zoncui
Thanatos
4
0
3
5.5
L
0
6
3
0.25
L
Cliodhna
stonedark
Cliodhna
1
1
1
1.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,703
Damage
29,209
44,086
Taken
45,662
17,777
Mitigated
28,944
9,246
Healing
29,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
7,514
5,846
0
4,366
10,021
3,311
0
0
10,021
0
71,833
W
Baron Samedi
 
Baron Samedi
4,509
358
0
4,318
9,133
7,253
0
0
9,133
66,122
0
W
Heimdallr
 
Heimdallr
6,658
3,881
0
2,752
6,535
3,074
171
917
5,584
0
72,588
W
Cabrakan
BuscandoADory
Cabrakan
7,157
717
0
2,175
9,243
6,579
0
3,541
5,428
73,101
0
L
Janus
HunK
Janus
6,859
396
0
403
6,519
2,011
0
2,047
4,336
65,549
0
L
Susano
5,525
1,848
0
321
10,027
4,003
0
3,342
6,593
0
47,704
W
Thanatos
Zoncui
Thanatos
5,276
1,372
0
14,980
11,025
4,673
0
1,638
9,303
0
65,160
L
2,020
271
1,123
2,056
9,256
4,806
0
2,203
6,963
21,661
0
L
Cliodhna
stonedark
Cliodhna
5,785
602
0
977
8,263
3,646
0
3,752
4,507
0
64,230
W
5,609
2,315
1,197
4,109
9,726
7,365
306
2,275
7,335
0
26,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,733
Gold Earned
40,949
511
Minions Killed
575
0
Camps Cleared
0
1,467,543
Distance Traveled
1,482,662
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,405
600
132
9
0
302,688
4
W
Baron Samedi
8,088
578
144
10
0
268,056
6
W
Heimdallr
7,977
570
126
9
0
262,913
3
W
Cabrakan
8,405
600
157
11
0
295,434
2
L
Janus
7,404
529
130
9
0
295,464
6
L
Susano
7,194
514
93
7
0
312,758
3
W
Thanatos
8,275
591
115
8
0
343,343
1
L
Hel
5,529
395
26
2
0
226,991
1
L
Cliodhna
8,201
586
130
9
0
329,642
2
W
Horus
8,204
586
33
2
0
312,916
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role