Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
Dubb99
Discordia
Level 61
God Stats
12W - 9L
1,660 SR
Queue Stats
56W - 68L
1,478 Elo+
Party 2
Thanatos
Thanatos
Homiemax97
Thanatos
Level 143
God Stats
6W - 2L
1,795 SR
Queue Stats
779W - 504L
1,666 Elo+
Party 3
Osiris
Osiris
I Am H0ff
Osiris
Level 110
God Stats
1W - 1L
1,266 SR
Queue Stats
25W - 20L
1,583 Elo+
Party 2
Cupid
Cupid
I Am RyDeR
Cupid
Level 103
God Stats
11W - 10L
1,700 SR
Queue Stats
58W - 53L
1,557 Elo+
Party 2
Team Averages
Level 101
1,584 SR
1,557 Elo+

VS

Team Averages
Level 103
1,466 SR
1,459 Elo+
Izanami
Izanami
Fearthebelt
Izanami
Level 87
God Stats
1W - 1L
1,274 SR
Queue Stats
44W - 49L
1,484 Elo+
Party 1
Zhong Kui
Zhong Kui
IriaZeph
Zhong Kui
Level 157
God Stats
46W - 45L
1,589 SR
Queue Stats
277W - 345L
1,467 Elo+
Solo
Hou Yi
Hou Yi
Lousuir
Hou Yi
Level 122
God Stats
1W - 2L
1,607 SR
Queue Stats
117W - 128L
1,496 Elo+
Party 1
Raijin
Raijin
ShadedG
Raijin
Level 85
God Stats
1W - 5L
1,500 SR
Queue Stats
396W - 461L
1,492 Elo+
Party 1
Sylvanus
Sylvanus
Stigomania
Sylvanus
Level 66
God Stats
2W - 5L
1,361 SR
Queue Stats
47W - 76L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 1 / 11
7,531
471
3,027
11,558
10,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Dubb99
Discordia
15
1 / 0 / 6
8,869
554
4,974
6,316
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Homiemax97
Thanatos
16
20 / 1 / 3
10,405
650
21,424
21,851
9,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
I Am H0ff
Osiris
15
1 / 1 / 3
8,741
546
8,147
12,619
11,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
14
2 / 0 / 9
8,205
513
8,205
8,391
3,488
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fearthebelt
Izanami
15
0 / 2 / 1
8,765
548
4,899
11,318
4,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
IriaZeph
Zhong Kui
11
1 / 7 / 0
6,886
430
6,899
15,965
5,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Lousuir
Hou Yi
13
1 / 4 / 1
8,067
504
6,873
10,771
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
ShadedG
Raijin
11
0 / 7 / 0
7,197
450
6,107
11,250
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Stigomania
Sylvanus
9
1 / 6 / 0
6,545
409
8,927
12,767
9,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
26
Kills
3
3
Deaths
26
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
11
7.5
W
Discordia
Dubb99
Discordia
1
0
6
4
L
Izanami
Fearthebelt
Izanami
0
2
1
0.25
W
Thanatos
Homiemax97
Thanatos
20
1
3
21.5
W
Osiris
I Am H0ff
Osiris
1
1
3
2.5
W
Cupid
2
0
9
6.5
L
Zhong Kui
IriaZeph
Zhong Kui
1
7
0
0.14
L
Hou Yi
Lousuir
Hou Yi
1
4
1
0.38
L
Raijin
ShadedG
Raijin
0
7
0
0
L
Sylvanus
Stigomania
Sylvanus
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,777
Damage
33,705
60,735
Taken
62,071
38,094
Mitigated
25,017
41,136
Healing
14,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,027
582
1,195
2,114
11,558
10,939
0
5,629
5,929
17,621
0
W
Discordia
Dubb99
Discordia
4,974
237
0
1,250
6,316
2,612
636
2,671
3,645
65,658
0
L
Izanami
Fearthebelt
Izanami
4,899
3,677
0
3,332
11,318
4,627
1,440
330
10,988
0
66,375
W
Thanatos
Homiemax97
Thanatos
21,424
7,850
0
25,279
21,851
9,565
0
8,285
13,566
0
83,281
W
Osiris
I Am H0ff
Osiris
8,147
3,077
0
6,260
12,619
11,490
624
1,679
10,940
0
65,724
W
Cupid
8,205
5,471
308
4,730
8,391
3,488
522
2,977
5,414
0
60,236
L
Zhong Kui
IriaZeph
Zhong Kui
6,899
647
73
4,312
15,965
5,108
0
2,208
13,737
37,688
0
L
Hou Yi
Lousuir
Hou Yi
6,873
3,286
0
2,721
10,771
2,650
720
636
10,087
0
60,335
L
Raijin
ShadedG
Raijin
6,107
874
0
500
11,250
2,993
66
2,799
7,949
52,559
0
L
Sylvanus
Stigomania
Sylvanus
8,927
3,108
840
2,466
12,767
9,639
0
2,282
10,335
18,062
5,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,751
Gold Earned
37,460
478
Minions Killed
428
0
Camps Cleared
0
1,557,268
Distance Traveled
1,410,426
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,531
471
23
1
0
320,318
0
W
Discordia
8,869
554
130
8
0
303,112
2
L
Izanami
8,765
548
141
9
0
299,867
2
W
Thanatos
10,405
650
97
6
0
350,232
1
W
Osiris
8,741
546
123
8
0
281,726
5
W
Cupid
8,205
513
105
7
0
301,880
7
L
Zhong Kui
6,886
430
60
4
0
273,225
2
L
Hou Yi
8,067
504
101
6
0
276,714
4
L
Raijin
7,197
450
89
6
0
268,447
3
L
Sylvanus
6,545
409
37
2
0
292,173
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role