Player Matchup

Sol
Sol
Silver II
BrainDeadPlays
Sol
Silver II
Level 123
God Stats
1W - 0L
1,354 SR
Queue Stats
17W - 16L
1,399 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,354 SR
1,399 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,378 SR
1,397 MMR
Ullr
Ullr
Gold V
SaSukE_TwisT-
Ullr
Gold V
Level 123
God Stats
3W - 3L
1,378 SR
Queue Stats
30W - 37L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 0
10,234
930
11,180
9,839
7,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
ChronosBakasuraOlorunHe BoBastet

VS

Bans
SkadiBellonaAh Muzen CabKaliAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
8,855
805
6,341
13,716
10,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,180
Damage
6,341
9,839
Taken
13,716
7,956
Mitigated
10,004
4,955
Healing
1,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,180
5,233
0
4,955
9,839
7,956
2,651
193
9,646
50,588
5,350
L
6,341
3,309
0
1,395
13,716
10,004
0
9,700
4,016
0
45,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,234
Gold Earned
8,855
108
Minions Killed
91
6
Camps Cleared
5
192,921
Distance Traveled
216,571
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,234
930
108
10
6
192,921
2
L
Ullr
8,855
805
91
8
5
216,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role