Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
JdubHardy
Odin
Level 117
God Stats
1W - 2L
1,745 SR
Queue Stats
28W - 42L
1,394 Elo+
Party 1
Olorun
Olorun
StaFFnF3ctioN
Olorun
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,393 Elo+
Party 1
Agni
Agni
THEGENERALDRAGON
Agni
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 131L
1,400 Elo+
Solo
Thoth
Thoth
lDmx Drexmz
Thoth
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,488 Elo+
Solo
Team Averages
Level 105
1,549 SR
1,435 Elo+

VS

Team Averages
Level 103
1,457 SR
1,504 Elo+
Olorun
Olorun
JRG248
Olorun
Level 120
God Stats
1W - 0L
1,644 SR
Queue Stats
65W - 52L
1,517 Elo+
Party 2
Agni
Agni
MacGyver102
Agni
Level 103
God Stats
5W - 4L
1,586 SR
Queue Stats
231W - 270L
1,453 Elo+
Solo
Cabrakan
Cabrakan
MrTsundere6996
Cabrakan
Level 88
God Stats
3W - 1L
1,531 SR
Queue Stats
73W - 63L
1,517 Elo+
Party 2
Scylla
Scylla
Opaqus
Scylla
Level 93
God Stats
1W - 0L
1,267 SR
Queue Stats
68W - 58L
1,517 Elo+
Party 2
Fenrir
Fenrir
rodrigonavas234
Fenrir
Level 109
God Stats
1W - 1L
1,258 SR
Queue Stats
65W - 52L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
3 / 4 / 7
7,551
686
6,275
16,160
16,395
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odin
15
4 / 6 / 3
8,335
758
9,307
18,484
8,676
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
3 / 7 / 4
8,060
733
7,542
13,625
5,771
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 8 / 3
7,582
689
7,470
10,500
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 5 / 9
8,451
768
7,362
9,367
3,479
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JRG248
Olorun
15
4 / 3 / 18
9,111
828
13,275
12,235
6,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
3 / 3 / 15
9,240
840
8,803
9,334
3,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
16
7 / 4 / 13
9,461
860
10,224
13,501
10,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Opaqus
Scylla
18
6 / 0 / 16
10,175
925
15,563
7,124
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
10 / 5 / 7
9,694
881
15,236
13,867
6,715
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
99
14
Kills
30
30
Deaths
15
26
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
4
7
1.63
W
Olorun
JRG248
Olorun
4
3
18
4.33
L
Odin
4
6
3
0.92
W
3
3
15
3.5
W
Cabrakan
7
4
13
3.38
W
Scylla
Opaqus
Scylla
6
0
16
14
L
3
7
4
0.71
L
2
8
3
0.44
L
2
5
9
1.3
W
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,956
Damage
63,101
68,136
Taken
56,061
38,519
Mitigated
30,936
16,067
Healing
24,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,275
582
842
5,255
16,160
16,395
0
10,929
4,821
10,076
0
W
Olorun
JRG248
Olorun
13,275
5,866
2,910
4,480
12,235
6,597
3,269
7,001
5,234
20,310
2,022
L
Odin
9,307
1,441
503
3,602
18,484
8,676
0
13,306
4,790
0
15,862
W
8,803
1,032
1,775
1,898
9,334
3,997
978
4,633
4,701
14,400
0
W
Cabrakan
10,224
1,654
1,910
2,866
13,501
10,172
205
5,123
8,378
12,674
0
W
Scylla
Opaqus
Scylla
15,563
2,024
2,464
1,906
7,124
3,455
1,888
4,930
2,194
34,910
0
L
7,542
3,364
549
2,929
13,625
5,771
300
7,917
5,424
16,523
0
L
7,470
400
0
733
10,500
4,198
0
7,519
2,701
11,378
0
L
7,362
955
96
1,558
9,367
3,479
0
5,168
4,097
22,965
0
W
15,236
2,782
817
3,183
13,867
6,715
374
6,962
6,905
0
23,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,979
Gold Earned
47,681
82
Minions Killed
116
0
Camps Cleared
0
855,490
Distance Traveled
1,034,600
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,551
686
14
1
0
199,342
1
W
Olorun
9,111
828
19
2
0
186,301
0
L
Odin
8,335
758
12
1
0
186,657
2
W
Agni
9,240
840
18
2
0
219,584
0
W
Cabrakan
9,461
860
3
0
0
192,590
0
W
Scylla
10,175
925
58
5
0
216,084
1
L
Olorun
8,060
733
16
1
0
170,209
0
L
Agni
7,582
689
17
2
0
158,974
0
L
Thoth
8,451
768
23
2
0
140,308
0
W
Fenrir
9,694
881
18
2
0
220,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role