Player Matchup

Ah Puch
Ah Puch
BoldKingDante
Ah Puch
Level 11
God Stats
3W - 5L
1,315 SR
Queue Stats
11W - 11L
1,362 Elo+
Party 3
Lancelot
Lancelot
JsD7oom
Lancelot
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,449 Elo+
Party 4
Medusa
Medusa
KINGARKOS
Medusa
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 30L
1,449 Elo+
Party 4
Hades
Hades
Shum God
Hades
Level 158
God Stats
1W - 4L
1,253 SR
Queue Stats
84W - 64L
1,508 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Win 2 Escape
Tsukuyomi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,362 Elo+
Party 3
Team Averages
Level 50
1,414 SR
1,426 Elo+

VS

Team Averages
Level 38
1,475 SR
1,408 Elo+
Da Ji
Da Ji
DNH RecoN
Da Ji
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,398 Elo+
Party 2
Agni
Agni
Good_Br_
Agni
Level 39
God Stats
11W - 6L
1,602 SR
Queue Stats
156W - 160L
1,424 Elo+
Solo
Nu Wa
Nu Wa
Japanese Cats
Nu Wa
Level 39
God Stats
17W - 15L
1,275 SR
Queue Stats
290W - 317L
1,399 Elo+
Party 1
Sun Wukong
Sun Wukong
RhinoFace45
Sun Wukong
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 24L
1,413 Elo+
Party 2
Chiron
Chiron
Slimesoka
Chiron
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 159L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
2 / 5 / 9
16,768
932
30,100
28,636
13,570
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
JsD7oom
Lancelot
20
3 / 8 / 5
16,260
903
15,545
25,631
11,075
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
KINGARKOS
Medusa
20
6 / 5 / 11
18,776
1,043
33,252
27,814
11,734
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
Shum God
Hades
20
6 / 1 / 7
18,058
1,003
20,163
20,934
35,046
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Win 2 Escape
Tsukuyomi
20
3 / 11 / 9
16,981
943
32,453
31,880
14,325
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DNH RecoN
Da Ji
20
8 / 9 / 13
18,448
1,025
31,002
39,163
17,799
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
20
5 / 0 / 13
16,931
941
17,971
16,735
7,477
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
4 / 4 / 17
17,667
982
25,391
18,796
6,919
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
RhinoFace45
Sun Wukong
20
6 / 1 / 16
18,073
1,004
19,256
29,849
27,261
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
Slimesoka
Chiron
20
7 / 6 / 13
18,144
1,008
33,151
32,656
12,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
102
20
Kills
30
30
Deaths
20
41
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
2
5
9
1.3
W
Da Ji
DNH RecoN
Da Ji
8
9
13
1.61
W
Agni
5
0
13
11.5
W
4
4
17
3.13
L
Lancelot
JsD7oom
Lancelot
3
8
5
0.69
L
Medusa
KINGARKOS
Medusa
6
5
11
2.3
W
Sun Wukong
RhinoFace45
Sun Wukong
6
1
16
14
L
Hades
Shum God
Hades
6
1
7
9.5
W
Chiron
Slimesoka
Chiron
7
6
13
2.25
L
Tsukuyomi
Win 2 Escape
Tsukuyomi
3
11
9
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,513
Damage
126,771
134,895
Taken
137,199
85,750
Mitigated
71,829
16,284
Healing
12,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
30,100
1,787
0
2,506
28,636
13,570
0
6,429
22,207
70,375
0
W
Da Ji
DNH RecoN
Da Ji
31,002
4,290
0
700
39,163
17,799
0
13,277
25,806
0
45,831
W
Agni
17,971
2,015
315
1,323
16,735
7,477
0
8,226
8,509
38,940
0
W
25,391
6,396
147
551
18,796
6,919
0
9,812
8,984
81,004
0
L
Lancelot
JsD7oom
Lancelot
15,545
1,769
0
176
25,631
11,075
0
6,480
17,791
0
35,238
L
Medusa
KINGARKOS
Medusa
33,252
16,295
0
3,692
27,814
11,734
0
11,241
16,573
0
87,107
W
Sun Wukong
RhinoFace45
Sun Wukong
19,256
1,419
0
3,672
29,849
27,261
0
9,711
20,058
0
34,156
L
Hades
Shum God
Hades
20,163
1,232
832
6,938
20,934
35,046
0
8,445
12,489
63,260
0
W
Chiron
Slimesoka
Chiron
33,151
8,354
1,873
4,095
32,656
12,373
0
9,237
23,219
0
57,865
L
Tsukuyomi
Win 2 Escape
Tsukuyomi
32,453
8,794
0
2,140
31,880
14,325
0
10,767
21,113
0
71,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,843
Gold Earned
89,263
409
Minions Killed
339
17
Camps Cleared
4
1,671,924
Distance Traveled
1,786,641
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
16,768
932
58
3
0
296,509
0
W
Da Ji
18,448
1,025
34
2
2
381,987
0
W
Agni
16,931
941
76
4
1
321,927
0
W
Nu Wa
17,667
982
116
6
1
319,437
0
L
Lancelot
16,260
903
31
2
5
343,573
1
L
Medusa
18,776
1,043
121
7
6
352,810
1
W
Sun Wukong
18,073
1,004
32
2
0
394,698
0
L
Hades
18,058
1,003
123
7
1
316,314
0
W
Chiron
18,144
1,008
81
5
0
368,592
0
L
Tsukuyomi
16,981
943
76
4
5
362,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role