Player Matchup

Danzaburou
Danzaburou
Snowwthe8
Danzaburou
Level 154
God Stats
9W - 12L
1,461 SR
Queue Stats
225W - 246L
1,487 Elo+
Solo
Bastet
Bastet
charmedthree
Bastet
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
389W - 405L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
oUniiverseL
Baron Samedi
Level 65
God Stats
90W - 59L
1,636 SR
Queue Stats
405W - 453L
1,485 Elo+
Party 1
Team Averages
Level 85
1,532 SR
1,492 Elo+

VS

Team Averages
Level 114
1,527 SR
1,459 Elo+
Lancelot
Lancelot
Dedblox27
Lancelot
Level 103
God Stats
6W - 3L
1,500 SR
Queue Stats
13W - 12L
1,611 Elo+
Solo
Vulcan
Vulcan
NicklassBeaumont
Vulcan
Level 109
God Stats
6W - 8L
1,595 SR
Queue Stats
74W - 87L
1,387 Elo+
Party 2
Chaac
Chaac
leloupvagabond
Chaac
Level 129
God Stats
4W - 4L
1,487 SR
Queue Stats
78W - 89L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Snowwthe8
Danzaburou
19
11 / 6 / 9
15,607
780
22,538
24,933
13,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
17
2 / 8 / 15
13,239
662
12,052
22,288
11,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
oUniiverseL
Baron Samedi
20
13 / 7 / 10
16,166
808
23,473
22,401
12,138
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dedblox27
Lancelot
20
10 / 9 / 9
16,846
842
24,361
26,380
16,035
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
7 / 9 / 6
15,785
789
17,785
20,053
8,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 8 / 11
14,614
731
13,635
27,994
24,425
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
46
26
Kills
20
21
Deaths
26
34
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Dedblox27
Lancelot
10
9
9
1.61
W
7
9
6
1.11
L
Danzaburou
Snowwthe8
Danzaburou
11
6
9
2.58
L
Bastet
2
8
15
1.19
W
3
8
11
1.06
L
Baron Samedi
oUniiverseL
Baron Samedi
13
7
10
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,063
Damage
55,781
69,622
Taken
74,427
37,080
Mitigated
49,091
18,007
Healing
12,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Dedblox27
Lancelot
24,361
2,920
611
3,701
26,380
16,035
1,083
9,086
16,946
0
59,688
W
17,785
4,918
0
1,000
20,053
8,631
792
8,214
11,640
71,506
0
L
Danzaburou
Snowwthe8
Danzaburou
22,538
8,341
38
5,145
24,933
13,832
2,149
5,395
19,538
0
77,369
L
Bastet
12,052
3,565
97
4,030
22,288
11,110
1,121
5,701
16,587
0
35,635
W
13,635
3,648
0
7,387
27,994
24,425
841
6,440
21,325
0
57,525
L
Baron Samedi
oUniiverseL
Baron Samedi
23,473
1,794
1,929
6,768
22,401
12,138
667
7,626
14,775
64,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,012
Gold Earned
47,245
223
Minions Killed
217
8
Camps Cleared
6
939,349
Distance Traveled
1,038,587
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
16,846
842
69
3
2
374,096
3
W
Vulcan
15,785
789
74
4
1
318,049
4
L
Danzaburou
15,607
780
85
4
5
312,799
0
L
Bastet
13,239
662
42
2
0
330,235
1
W
Chaac
14,614
731
74
4
3
346,442
3
L
Baron Samedi
16,166
808
96
5
3
296,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role