Player Matchup

Kuzenbo
Kuzenbo
Canelapasion741
Kuzenbo
Level 28
God Stats
2W - 3L
1,362 SR
Queue Stats
38W - 44L
1,383 Elo+
Party 2
Chiron
Chiron
KingChopazz
Chiron
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,526 Elo+
Party 1
Freya
Freya
Kitten_Shredder4
Freya
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 94L
1,431 Elo+
Party 1
King Arthur
King Arthur
Scorn_Aware
King Arthur
Level 138
God Stats
2W - 4L
1,401 SR
Queue Stats
104W - 92L
1,463 Elo+
Party 1
Lancelot
Lancelot
Tz KyRa
Lancelot
Level 110
God Stats
25W - 27L
1,462 SR
Queue Stats
245W - 305L
1,369 Elo+
Party 2
Team Averages
Level 81
1,445 SR
1,434 Elo+

VS

Team Averages
Level 104
1,517 SR
1,421 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Arkadiy_15
Pele
Level 69
God Stats
48W - 32L
1,657 SR
Queue Stats
239W - 266L
1,447 Elo+
Solo
Yemoja
Yemoja
GABBYYGAMESS
Yemoja
Level 35
God Stats
1W - 1L
1,271 SR
Queue Stats
3W - 4L
1,348 Elo+
Party 3
Hades
Hades
KnownMarcinho
Hades
Level 155
God Stats
31W - 17L
1,719 SR
Queue Stats
125W - 146L
1,421 Elo+
Solo
Izanami
Izanami
MacanatorHIT
Izanami
Level 106
God Stats
7W - 10L
1,439 SR
Queue Stats
14W - 13L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
7,631
477
3,306
10,019
11,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
13
2 / 0 / 2
7,972
498
9,425
6,844
2,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 2 / 3
9,436
590
8,925
7,660
3,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
Scorn_Aware
King Arthur
13
2 / 5 / 3
8,656
541
11,591
17,782
10,536
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Tz KyRa
Lancelot
12
0 / 1 / 2
7,649
478
3,068
10,308
4,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
4 / 3 / 0
8,109
507
8,296
16,473
11,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
4 / 3 / 0
8,157
510
8,919
15,075
8,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
11
0 / 2 / 0
6,664
417
1,983
7,459
4,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
3,092
193
0
0
0
Izanami
MacanatorHIT
Izanami
11
0 / 1 / 0
6,122
383
1,659
11,376
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
9
Kills
8
8
Deaths
9
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
4
3
0
1.33
L
4
3
0
1.33
W
1
0
2
2
L
Yemoja
0
2
0
0
W
Chiron
2
0
2
3
W
4
2
3
2.75
L
0
0
0
0
L
Izanami
MacanatorHIT
Izanami
0
1
0
0
W
King Arthur
Scorn_Aware
King Arthur
2
5
3
0.7
W
Lancelot
Tz KyRa
Lancelot
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,315
Damage
20,857
52,613
Taken
50,383
32,907
Mitigated
28,995
20,604
Healing
15,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
8,296
534
0
3,412
16,473
11,693
552
1,878
14,595
53,469
0
L
8,919
2,657
0
4,650
15,075
8,236
0
4,288
10,787
0
58,098
W
3,306
1,286
0
2,062
10,019
11,466
195
2,242
7,085
22,036
0
L
Yemoja
1,983
405
2,901
1,055
7,459
4,933
132
3,126
4,333
14,433
0
W
Chiron
9,425
3,150
760
2,724
6,844
2,933
217
833
6,011
0
71,066
W
8,925
3,809
0
3,213
7,660
3,690
343
1,209
6,451
65,187
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
MacanatorHIT
Izanami
1,659
984
0
3,612
11,376
4,133
424
2,939
8,437
0
49,632
W
King Arthur
Scorn_Aware
King Arthur
11,591
2,085
0
5,809
17,782
10,536
0
6,879
10,903
0
58,402
W
Lancelot
Tz KyRa
Lancelot
3,068
1,077
0
6,036
10,308
4,282
0
316
9,992
0
68,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,344
Gold Earned
32,144
433
Minions Killed
304
0
Camps Cleared
0
1,608,202
Distance Traveled
1,175,087
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,109
507
93
6
0
278,790
0
L
Pele
8,157
510
104
7
0
342,194
2
W
Kuzenbo
7,631
477
31
2
0
314,224
5
L
Yemoja
6,664
417
27
2
0
284,002
0
W
Chiron
7,972
498
102
6
0
312,534
2
W
Freya
9,436
590
106
7
0
312,606
1
L
Hades
3,092
193
0
0
0
0
0
L
Izanami
6,122
383
80
5
0
270,101
4
W
King Arthur
8,656
541
87
5
0
303,846
1
W
Lancelot
7,649
478
107
7
0
364,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role