Player Matchup

King Arthur
King Arthur
ASoySauce
King Arthur
Level 48
God Stats
32W - 33L
1,597 SR
Queue Stats
89W - 108L
1,462 Elo+
Party 1
Nemesis
Nemesis
Givesuccc
Nemesis
Level 80
God Stats
57W - 62L
1,512 SR
Queue Stats
217W - 206L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
Hxpershot
Cthulhu
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 21L
1,556 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Varieation
Morgan Le Fay
Level 104
God Stats
3W - 5L
1,231 SR
Queue Stats
281W - 267L
1,539 Elo+
Party 3
Xbalanque
Xbalanque
Zukarinokushi
Xbalanque
Level 106
God Stats
8W - 12L
1,226 SR
Queue Stats
520W - 539L
1,428 Elo+
Party 3
Team Averages
Level 72
1,413 SR
1,487 Elo+

VS

Team Averages
Level 49
1,550 SR
1,580 Elo+
Hera
Hera
BigTimeBrym
Hera
Level 66
God Stats
2W - 1L
1,729 SR
Queue Stats
75W - 58L
1,592 Elo+
Party 2
Erlang Shen
Erlang Shen
Dvachanuwu7430
Erlang Shen
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,747 Elo+
Party 4
Lancelot
Lancelot
PromiseNoSmurf6
Lancelot
Level 88
God Stats
8W - 4L
1,724 SR
Queue Stats
258W - 226L
1,591 Elo+
Party 2
Kuzenbo
Kuzenbo
TrippyTrev76
Kuzenbo
Level 34
God Stats
3W - 3L
1,611 SR
Queue Stats
60W - 56L
1,538 Elo+
Party 2
Xbalanque
Xbalanque
i00Pollo
Xbalanque
Level 41
God Stats
9W - 8L
1,188 SR
Queue Stats
28W - 27L
1,431 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ASoySauce
King Arthur
11
2 / 1 / 0
6,428
584
5,559
6,048
4,353
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Givesuccc
Nemesis
11
3 / 0 / 3
6,312
574
3,542
7,998
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Hxpershot
Cthulhu
8
1 / 1 / 5
5,452
496
4,466
6,655
5,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Varieation
Morgan Le Fay
12
5 / 1 / 0
6,889
626
6,207
4,983
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Zukarinokushi
Xbalanque
10
5 / 1 / 2
6,411
583
7,209
7,019
2,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,520
502
2,807
7,125
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Dvachanuwu7430
Erlang Shen
8
0 / 2 / 1
4,843
440
2,111
9,206
4,788
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lancelot
10
1 / 2 / 1
5,759
524
5,400
8,519
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
TrippyTrev76
Kuzenbo
8
0 / 3 / 2
5,105
464
2,043
9,339
7,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
i00Pollo
Xbalanque
8
1 / 5 / 0
5,059
460
5,463
6,687
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
16
Kills
3
4
Deaths
16
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ASoySauce
King Arthur
2
1
0
2
L
1
4
0
0.25
L
Erlang Shen
Dvachanuwu7430
Erlang Shen
0
2
1
0.25
W
Nemesis
Givesuccc
Nemesis
3
0
3
4.5
W
Cthulhu
Hxpershot
Cthulhu
1
1
5
3.5
L
Lancelot
1
2
1
0.75
L
Kuzenbo
TrippyTrev76
Kuzenbo
0
3
2
0.33
W
Morgan Le Fay
Varieation
Morgan Le Fay
5
1
0
5
W
Xbalanque
Zukarinokushi
Xbalanque
5
1
2
6
L
Xbalanque
i00Pollo
Xbalanque
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,983
Damage
17,824
32,703
Taken
40,876
17,169
Mitigated
19,813
9,239
Healing
9,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ASoySauce
King Arthur
5,559
824
0
740
6,048
4,353
63
0
6,048
0
39,610
L
2,807
878
0
1,190
7,125
2,520
0
4,369
2,756
37,122
0
L
Erlang Shen
Dvachanuwu7430
Erlang Shen
2,111
927
0
1,939
9,206
4,788
0
0
9,206
0
19,332
W
Nemesis
Givesuccc
Nemesis
3,542
1,473
0
3,424
7,998
2,818
0
749
7,249
0
26,960
W
Cthulhu
Hxpershot
Cthulhu
4,466
801
315
597
6,655
5,532
0
1,297
5,358
13,338
0
L
Lancelot
5,400
759
0
3,486
8,519
3,528
52
1,346
7,173
0
38,389
L
Kuzenbo
TrippyTrev76
Kuzenbo
2,043
1,138
0
2,050
9,339
7,148
0
2,472
6,867
14,082
0
W
Morgan Le Fay
Varieation
Morgan Le Fay
6,207
864
0
1,349
4,983
2,109
0
1,959
3,024
48,576
0
W
Xbalanque
Zukarinokushi
Xbalanque
7,209
3,470
0
2,814
7,019
2,357
906
845
6,174
0
41,965
L
Xbalanque
i00Pollo
Xbalanque
5,463
2,723
0
717
6,687
1,829
215
2,486
4,201
0
24,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,492
Gold Earned
26,286
273
Minions Killed
249
0
Camps Cleared
0
1,056,185
Distance Traveled
1,061,548
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,428
584
64
6
0
202,669
0
L
Hera
5,520
502
63
6
0
208,795
1
L
Erlang Shen
4,843
440
38
3
0
245,510
0
W
Nemesis
6,312
574
46
4
0
252,087
2
W
Cthulhu
5,452
496
21
2
0
201,309
0
L
Lancelot
5,759
524
80
7
0
233,787
0
L
Kuzenbo
5,105
464
20
2
0
201,183
0
W
Morgan Le Fay
6,889
626
70
6
0
214,940
1
W
Xbalanque
6,411
583
72
7
0
185,180
1
L
Xbalanque
5,059
460
48
4
0
172,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role